Halo: Reach Forum
This topic has moved here: Poll [9 votes]: Add campaign easter eggs, and explorable levels
  • Poll [9 votes]: Add campaign easter eggs, and explorable levels
Subject: Add campaign easter eggs, and explorable levels
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  • last post: 01.01.0001 12:00 AM PDT

Poll: Add campaign easter eggs, and explorable levels  [closed]
Yes, sounds fun:  100%
(9 Votes)
No, bungie should keep it like halo 3:  0%
(0 Votes)
Total Votes: 9

I dont know how many times me and my friends played metropolis (if thats the right level), and grabbed the scarab gun after attempting to kill covenant with a giant soccer ball. That -blam!- was so much fun. It probably added a week of longevity to the game. Bungie, halo 3 only had skulls, lame. I dont really give a -blam!- about the skulls because the only two reasons i wanted them was so that i could listen to marines spout -blam!- about their mamas, and so that i could get hyabusa. Sure they make you want to play campaign longer, but its not that fun, feels more like work. But pointless awesomeness like the scarab gun is amazing. I think each level in halo reach should have -blam!- like that. Hell, make secret achievements to kill covenent with a giant soccer ball, or grav hammer(or something similar) a giant football into a covenant drop ship and call it field goal. Stuff like this is really fun when you're playing with your buddies, and halo 3 had NOTHING like that.

exploring levels in halo 2s multiplayer levels was something fun you did when you get sick of matchmaking. Does anyone else remember meleeing in ivory tower to fall through the floor, stick the landing on a small ledge, and then butterflying to the top of the level. Or flying a banshee with 3 people on the nose of your vessel to the top of headlong and exploring those roof tops and finding your way all the way up to the crane.
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What i want for this is for barries and majority of death barriers to be an option to turn off during custom games. That way you never have an issue with online.

And in the custom options they could call it.

Secure gameplay: off/on
Eh F**k it(or, oops how did that happen): off/on

[Edited on 07.12.2009 8:15 PM PDT]

  • 07.12.2009 8:09 PM PDT