- last post: 01.01.0001 12:00 AM PDT
Well there is a pretty good chance Reach will have a survival mode. So how can it become better then what other games have, or how can it be unique. ODST is pretty unique having vehicles and DropShips instead of randomly spawning enemies. But Reach should be better.
Here's a few ideas I think people will like!
Good or Bad Guy mode I think you should be able to play as a Spartan or Elite. There will be many changes between the two.
Spartan-You fight covenant, Dropped down by Phantoms and Spirit drop ships. Elites, Grunts, Hunters, Brutes, (drones?) and Jackals, also vehicles.
Elite-You fight human soldiers, they come down in ODST pods or Pelicans. Spartans, ODST, Marines and Crew Members. And of course vehicles.
Optional Enemy Mode-Being able to control what type of enemy(s) you fight and what guns they use. So if you want all Elites with Plasma Swords you will get that, or only Hunters, or only Grunts with FRG's. Or everything but Brutes.
Friendly A.I Instead of only getting enemies, I think every few rounds you should get some allies.
Easy Mode-3-5 ODST every 1-2 rounds (3-5 Jackals)
Normal-3-5 Marines every 2-3 rounds (3-5 Grunts)
Heroic-1-2 Marines every 2-3 rounds (2-3 Grunts)
Legendary-1-2 Marines every 4-5 rounds. (1 Grunt)
Fun Options
Gravity options, speed options, custom skull choosing. Gravity will effect all things depending on how low or high. Max High=Plasma curves down, FRG's also, anything with an arc will curve down a lot. Low gravity does the opposite. Also vehicles will be effected I.E Wriaths might loose or gain range and accuarcy.