- Hylebos
- |
- Fabled Mythic Member
I would really like it if they got rid of the item limit for most objects.
I know they have their reasoning in Halo 3, and there probably is some physical limitation, but I just don't see why I can't have a map with 41 normal walls on it yet I can have a map with 40 normal walls, a pile of never ending fusion coils, flame grenades, and a fuel rod cannon (sounds like the start of a good B.U.N.G.L.E. map actually).
I can understand that some items impact the way the game operates and need to have a physical limit besides the budget / third mysterious limit, but really, when you are trying to make a map, it gets annoying when you are worrying about running out of flooring when you have plenty of wimpy ramps just laying around collecting dust.
It would make forging in Reach much easier for people who want to create bigger maps. I mean, I'd just like to be able to spawn as many of the basic building blocks without a limit besides budget, nothing too much to ask for, right?
Anyone know if this is feasible?