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This topic has moved here: Subject: Remove the BR from Halo: Reach
  • Subject: Remove the BR from Halo: Reach
Subject: Remove the BR from Halo: Reach
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Wow is all i can say....of course people think that the BR is "Pro" becuase it is in MLG and you also notice that your so called amazing Halo 1 wasn't MLG...hmm.... Halo 1 was used by MLG just so you know

  • 07.17.2009 2:55 PM PDT
Subject: Remove the BR from Halo: Reach. (Update-7/16/09 : New weapons added.)

Some people never see the light till It shines though bullet holes.

Vote for the most underated weapon

group to talk about halo reach with no spam

Posted by: Trap51b
Posted by: cpt falcon911
Posted by: Lexxier
To the above poster: I believe that Dual wielding should have a trade off. You should give up throwing grenades and gain extra damage. This is why they should make dual wielding do more damage.

However, I do not believe everyone should have a BR. On big maps (such as Valhalla) there are about 4 BR spawns on each side, that gives half the team a BR. Giving everyone a BR destroys variety. Ever played Big Team Battle? All anyone uses is the BR and the Sniper.


I agree on the DW part.

On your second part I believe in HALO 3 that people should all have a BR. Why because any other weapon would not allow the team to function as one.

Btw you gave me an idea.

Ever heard of moving in groups with people doing a certain task? IMO it seems that if everyone has BR, everyone goes around solo. Almost every time when the game starts with BRs, people rush to Sniper and throw nades at each other. Everytime i see AR starts, some people rush to power weapons, some to BRs. More even spread of people... forces more specialized play style. True, many don't get what they want but then that's universal thing. Not that this leads to good playing allways... neither really seems working.
Of course if people play in parties its different... but MOST people DON'T play in parties, for variety of reason.


Ever heard of wide open spaces on maps in Halo 3 were if you dont have a Br you ARE useless.

  • 07.17.2009 3:13 PM PDT
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NO GROUP INVITES!!!

Posted by: Foahda
If they were to weaken the power of the mid range gun and make it even more inaccurate, I would not buy this game. The guns already take slow enough to kill people, causing the games awesome pace from Halo CE to be dead in Halo 3. All the guns need to be powered up. The BR should be single shot, 3 shot kill and have better range and faster rate of fire, like the Halo CE pistol. The Rockets need to be like mini-nukes again. The sniper needs to shoot faster again. The SMG needs to kill very fast at close range, like the Halo CE AR. The AR needs to do well at close-medium range by being powered up, limit spread and add headshot capabilities. The Plasma weapons need a freeze effect again. The shotgun needs to have a bit more range. The problem isn't the BR is overpowered, considering there's plenty of guns that beat in all situations, it's that all the guns are far too weak and ruin the pacing of the game.

Hmm... you know... that's true. My friend complains about rockets constantly. They don't kill unless direct hit most of time. Dual Wielding is very under powered... AR fights end in tie-melee.
I think i'd like faster game play (though CQB style needs to be viable really, no weapon shouldn't be THE WEAPON which works everywhere)

  • 07.17.2009 3:16 PM PDT
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NO GROUP INVITES!!!

Posted by: cpt falcon911
Posted by: Trap51b
Posted by: cpt falcon911
Posted by: Lexxier
To the above poster: I believe that Dual wielding should have a trade off. You should give up throwing grenades and gain extra damage. This is why they should make dual wielding do more damage.

However, I do not believe everyone should have a BR. On big maps (such as Valhalla) there are about 4 BR spawns on each side, that gives half the team a BR. Giving everyone a BR destroys variety. Ever played Big Team Battle? All anyone uses is the BR and the Sniper.


I agree on the DW part.

On your second part I believe in HALO 3 that people should all have a BR. Why because any other weapon would not allow the team to function as one.

Btw you gave me an idea.

Ever heard of moving in groups with people doing a certain task? IMO it seems that if everyone has BR, everyone goes around solo. Almost every time when the game starts with BRs, people rush to Sniper and throw nades at each other. Everytime i see AR starts, some people rush to power weapons, some to BRs. More even spread of people... forces more specialized play style. True, many don't get what they want but then that's universal thing. Not that this leads to good playing allways... neither really seems working.
Of course if people play in parties its different... but MOST people DON'T play in parties, for variety of reason.


Ever heard of wide open spaces on maps in Halo 3 were if you dont have a Br you ARE useless.

Yeah... i know. No BR/Sniper/Carbine means you're useless in Valhalla for example. But maybe what i said should be applied to smaller maps, like the Pit. Valhalla's and other big maps problem is that they make all weapons that are not BR useless :/ Someone at Bungie seems to be hating variety. :(

  • 07.17.2009 3:18 PM PDT

Posted by: cpt falcon911
Posted by: Trap51b
Posted by: cpt falcon911
Posted by: Lexxier
To the above poster: I believe that Dual wielding should have a trade off. You should give up throwing grenades and gain extra damage. This is why they should make dual wielding do more damage.

However, I do not believe everyone should have a BR. On big maps (such as Valhalla) there are about 4 BR spawns on each side, that gives half the team a BR. Giving everyone a BR destroys variety. Ever played Big Team Battle? All anyone uses is the BR and the Sniper.


I agree on the DW part.

On your second part I believe in HALO 3 that people should all have a BR. Why because any other weapon would not allow the team to function as one.

Btw you gave me an idea.

Ever heard of moving in groups with people doing a certain task? IMO it seems that if everyone has BR, everyone goes around solo. Almost every time when the game starts with BRs, people rush to Sniper and throw nades at each other. Everytime i see AR starts, some people rush to power weapons, some to BRs. More even spread of people... forces more specialized play style. True, many don't get what they want but then that's universal thing. Not that this leads to good playing allways... neither really seems working.
Of course if people play in parties its different... but MOST people DON'T play in parties, for variety of reason.


Ever heard of wide open spaces on maps in Halo 3 were if you dont have a Br you ARE useless.


This is mainly why people with close quarters weapons stay in close quarters areas.

  • 07.17.2009 3:19 PM PDT

On Waypoint I'm rocketFox;
http://halo.xbox.com/forums/members/rocketfox/default.aspx

Old GTs; RebelRobot, Flamedude

The BR fills a necessary role. It is an all-rounder that excels at mid-range combat. But at close range an AR will beat the BR just as at long-range a Sniper will beat the BR. It really isn't that dominating, its a workhorse.

Knowing the strength of a gun before running off into battle with it is important. BR does its job.

  • 07.17.2009 3:25 PM PDT

Enemy of my enemy's enemy is still me enemy. Get it?

Posted by: flamedude
The BR fills a necessary role. It is an all-rounder that excels at mid-range combat. But at close range an AR will beat the BR just as at long-range a Sniper will beat the BR. It really isn't that dominating, its a workhorse.

Knowing the strength of a gun before running off into battle with it is important. BR does its job.
The BR makes nearly all the other weapons useless. Either the BR does too good of a job or all the other weapons (not including power) dont do their job well enough. ARs are bad enough that all melee fights end up in a tie where both players beat each other down. In BR vs AR, it is the same thing. The BR may not all out win but both players usually die unless the AR starts shooting first.

At first, I thought that the BR needed to be nerfed. However, now I believe that all the other weapons need to be powered up. The AR should be equivalent to the silenced SMG on ODST. It needs to have sufficient clip size and a scope the take on BR users without getting competely slaughtered at mid to long range. However, we need to increase the power of duals for this too. The power of the SMGs dualed are almost weaker than just one SMG. It needs to be stronger. I dont know if accuracy or power is the issue but as it stands, the AR is more effective at close range than the SMG is due to the 4-5 shot then melee and being able to throw grenades.

With the plasma rifle, we can do one of two things.

A. Increase the speed of the projectile. The plasma rifle is actually kinda accurate but what keeps it close range is the slow speed of the projectile. It is very difficult to land shots on someone even just under the medium range limit if they are strafing.

B. Like someone said before, bring back the freeze effect. We cant have it as powerful as the Halo CE PR because if it is dualed, it would be way too powerful considering that PR was also strong against skin.

Either way, the PR needs to be strengthened in some way.

Spikers have it even more difficult than PRs with the slowness of the projectile. Either

A. Make it way more powerful and maybe decrease clip size

B. Make Projectiles movie faster

The pistol needs to be stronger but not Halo CE strong. There are several things we can do.

Keep the Halo 3 pistol how it is and increase accuracy and add a 1.5x scope

Bring back the Halo 2 pistol and add a scope...

Now the plasma pistol needs to have some sort of function. I think they need to bring back the exact Halo CE plasma pistol. It needs to actually do some damage, especially to skin. The charge shot doesnt have to be as homing as Halo 2 but the projectiles definitely need to move way faster and each bolt should be more powerful than a bolt from the plasma rifle.

The needler is actually fine how it is. I mean, we could bring back the Halo 2 needlers which were great too with an SMG but I have no preference.

The rockets need to move faster too. They dont have to be a mini nuke but they are supposed to be anti vehicle weapons....I cant seem to kill a vehicle unless it is sitting still or Im right in its face. I liked the lock on feature. Just make the rockets homing capabilities a little weaker than the Halo 2 rocket. Id say, make it as effective as the rocket turret (which sucks by the way).

The human sniper should definitely have its firing rate increased again.

Beam Rifle...I dont have any complaints about.

So if we upgrade all these weapons, we should restore a faster pace to the game and allow each weapon to be useful.

On a side note, we need to do something about the melee system. Halo 2 barely had a problem with it but now in Halo 3, it isnt about who melees fire anymore. Most melee battles I get into with another player that is gunning me down ends in a tie...both of us being dead. There needs to be something done so that the better player will almost always win. Halo 2 had it right but I can quite just ask to go back to the Halo 2 melee.

  • 07.17.2009 3:53 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added

Posted by: The EAKLE
From looking at nearly anyone's service record you can see the BR as the Tool of Destruction. Why is this? Because if anyone comes up with a close range weapon they are killed before they get the chance to fight. Everyone get's kills with the Battle Rifle because they can. Some NOOB AR user can try to attack, but will get mowed down by a BR "GREAT" in almost any situation. The only way to counter the BR is to get close. But the BR is still powerful at that range. Three quick bursts then a melee put's the opposing player down. Even though the AR is meant for close range it often ends up "trading" with the BR. Because of this the only logical thing to do is get a more powerful weapon than the BR.


FIXED.

  • 07.17.2009 4:05 PM PDT
Subject: Remove the BR from Halo: Reach. (Update-7/16/09 : New weapons added.)

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Posted by: Chief Jaden
B. Like someone said before, bring back the freeze effect. We cant have it as powerful as the Halo CE PR because if it is dualed, it would be way too powerful considering that PR was also strong against skin.
Bungie can do what they did in Halo 3 and lower the power of weapons when dualed to balance it better.

The human sniper should definitely have its firing rate increased again.Only if the mid-ranged weapons were stronger than they are right now; the M6D comes to mind. As it is right now, the Sniper does not need to get any more overpowered. I would, however, be in favor of this if the power of the BR or Magnum or whatever there is was increased in power as well.

  • 07.17.2009 4:35 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added
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I hope you get aids. BR rapes and you cant handle it.

  • 07.17.2009 4:48 PM PDT

Another way to "Nerf" BR is to reduce its ROF (Rate Of Fire).
Its seen in games that burst weapons kill easier because they shoot more bullets in short time than other weapons. Example in COD4 (Forgive me) M16 kills so easily compared to AK47 because it shoots way faster those lethal 3 bullets than AK.
Thats why in Airsoft (RL) players who have bigger voltage battery (It means bigger ROF)
can put mode "lead" in the air than other players so he has more firepower.
If you put headshot capability off and put higher damage and reduce health you can notice that SMG becomes to dominative weapon in the game.

  • 07.17.2009 5:16 PM PDT

Lol

To want every weapon to be used every game is impossible and let me explain why. When every game starts with br starts or not everyone immediately goes for the power weapons. If they don't get the power weapons they have to fall back on mid range combat to even have a chance against players that have the power weapons. Power weapons including the sniper are devastating at close range making the spiker, smg, assault rifle, and other close range weapons worthless. You need a BR, Carbine, Needler, or a pistol to be able to kill someone with a power weapon. The BR is the most effective in this case. Most fights in Halo have been mid range shootouts, making CQB weapons not wanted. This is the way it has always been and it made Halo if not the best console shooter to date. There is no reason at all to remove the BR from Reach or change it. Accept the fact that most players do not want to use all the weapons effectively. They want a weapon where you can kill people mid range quickly to where the other opponent cannot get into a close range fight.

[Edited on 07.17.2009 5:30 PM PDT]

  • 07.17.2009 5:27 PM PDT
Subject: Remove the BR from Halo: Reach. (Update-7/16/09 : New weapons added.)

Spartan Z97

yes my 1 mistake or his 16

  • 07.17.2009 5:49 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: Killer4785
To want every weapon to be used every game is impossible and let me explain why. When every game starts with br starts or not everyone immediately goes for the power weapons. If they don't get the power weapons they have to fall back on mid range combat to even have a chance against players that have the power weapons. Power weapons including the sniper are devastating at close range making the spiker, smg, assault rifle, and other close range weapons worthless. You need a BR, Carbine, Needler, or a pistol to be able to kill someone with a power weapon. The BR is the most effective in this case. Most fights in Halo have been mid range shootouts, making CQB weapons not wanted. This is the way it has always been and it made Halo if not the best console shooter to date. There is no reason at all to remove the BR from Reach or change it. Accept the fact that most players do not want to use all the weapons effectively. They want a weapon where you can kill people mid range quickly to where the other opponent cannot get into a close range fight.
You point out in here that the BR makes CQB weapons unwanted, and you say that in a CQB fight with a power weapoin a BR is the desired weapon. Isn't that enough proof to show you that it is too versatile? A mid-long range weapon that is more effective than CQB weapons in a CQB fight?

  • 07.17.2009 6:20 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: CRONIX 360
I hope you get aids. BR rapes and you cant handle it.
How sweet. Thanks for reading my OP and contributing something useful to this discussion.

  • 07.17.2009 6:21 PM PDT

93% of statistics are lies. Formerly Xfire Grunt. Unfortunately, you can't change the WLID for your BNET account, so I had to create an alternate account. My other WLID was spam city (and it was my e-mail account too).

Posted by: The EAKLE
Posted by: Killer4785
To want every weapon to be used every game is impossible and let me explain why. When every game starts with br starts or not everyone immediately goes for the power weapons. If they don't get the power weapons they have to fall back on mid range combat to even have a chance against players that have the power weapons. Power weapons including the sniper are devastating at close range making the spiker, smg, assault rifle, and other close range weapons worthless. You need a BR, Carbine, Needler, or a pistol to be able to kill someone with a power weapon. The BR is the most effective in this case. Most fights in Halo have been mid range shootouts, making CQB weapons not wanted. This is the way it has always been and it made Halo if not the best console shooter to date. There is no reason at all to remove the BR from Reach or change it. Accept the fact that most players do not want to use all the weapons effectively. They want a weapon where you can kill people mid range quickly to where the other opponent cannot get into a close range fight.
You point out in here that the BR makes CQB weapons unwanted, and you say that in a CQB fight with a power weapoin a BR is the desired weapon. Isn't that enough proof to show you that it is too versatile? A mid-long range weapon that is more effective than CQB weapons in a CQB fight?


Show me somebody who can consitently beat a shotgun or mauler (or even an AR) under 5 feet in Halo 3 with a Battle Rifle.

I somehow doubt ANYBODY can against an equally skilled player.

The only time you can get a CQC kill on somebody with a BR is A) They are using a BR or B) They are a level 26 when you are a level 50.

  • 07.17.2009 6:35 PM PDT
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The BR rocks.

Long live Sir Battle Rifle.

[Edited on 07.17.2009 7:26 PM PDT]

  • 07.17.2009 7:20 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: Ksychutrya
Posted by: The EAKLE
Posted by: Killer4785
To want every weapon to be used every game is impossible and let me explain why. When every game starts with br starts or not everyone immediately goes for the power weapons. If they don't get the power weapons they have to fall back on mid range combat to even have a chance against players that have the power weapons. Power weapons including the sniper are devastating at close range making the spiker, smg, assault rifle, and other close range weapons worthless. You need a BR, Carbine, Needler, or a pistol to be able to kill someone with a power weapon. The BR is the most effective in this case. Most fights in Halo have been mid range shootouts, making CQB weapons not wanted. This is the way it has always been and it made Halo if not the best console shooter to date. There is no reason at all to remove the BR from Reach or change it. Accept the fact that most players do not want to use all the weapons effectively. They want a weapon where you can kill people mid range quickly to where the other opponent cannot get into a close range fight.
You point out in here that the BR makes CQB weapons unwanted, and you say that in a CQB fight with a power weapoin a BR is the desired weapon. Isn't that enough proof to show you that it is too versatile? A mid-long range weapon that is more effective than CQB weapons in a CQB fight?


Show me somebody who can consitently beat a shotgun or mauler (or even an AR) under 5 feet in Halo 3 with a Battle Rifle.

I somehow doubt ANYBODY can against an equally skilled player.

The only time you can get a CQC kill on somebody with a BR is A) They are using a BR or B) They are a level 26 when you are a level 50.
Now you are completely ignoring some of my older posts. I have already stated that in close range a BR will likely lose, but at a slightly farther range (out of an AR's range, at about pistol range) it can kill effectively. If you continue to bring up old arguments that i have already shared my views on, i will ignore them.

  • 07.17.2009 7:41 PM PDT
Subject: Remove the BR from Halo: Reach

Posted by: The EAKLE
Posted by: D PALMERIZER
Posted by: Avian005
Posted by: D PALMERIZER
Posted by: The EAKLE
With Halo 2 came Halo's introduction to MLG. Without the Assault Rifle, the only main weapon to have was the BR, so it became MLG's main weapon. Halo 2 quickly became incredibly popular, and the BR came with it.

Here's were i stopped reading because you lost all credibility.
No he didn't.

Buddy why are you commenting about things you don't have any experience with?
I lost all credibility? Fine, you tell me why they didnt have ARs in MLG, if not for the fact that they were no existent at the time. Enlighten me.

MLG didn't start with halo 2, it existed way before that. All of the following people were halo CE pros before halo 2.

Zyos
Killer N
Gintron
OGRE 1
OGRE 2
Saiyan
Clockwork
P3dro
Pwnzorz
Raul
jam
Tupac
Toxin
Pray
Strange purple
QuinN
Srlaughalot
OGRE 3
Jownz
Gunsblazin
Silkstalker
Acer
Killers
Anti
Poison
Numera7
HoPPall
Anakn or ohio c2
KaNceR
SHaYPun
MiGhtY
DArkstar
ChaoS
Shook on3
LowK
Eep
Scythe
Dug
Darkman
Nistic
alex
Meth
BOO
Clawshy or walshy
Nistic
Crazy eyez
barfat
MuZzy
Eleven
ThE_Bo
Laughfer
IPoopyI
Fatal
Donut
Beatsa
MoD
Transmisk
Grasshopper
Nataku
Eternity
Black alert
Bwak
Krypto
Andros
Thrst4blood
Scizzo
Crosshair
Lisa turtle
Doog
Em3ri1
Jm windu
Spade
Rippon
Stew
Nakamura
Nataku
ManTraiN
StiviC

These are just some of the people that helped halo gain the popularity that it has today.

  • 07.17.2009 8:14 PM PDT
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I agree, I believe this might be able to replace the BR

  • 07.17.2009 8:17 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added

Lol

No I pointed out that POWER weapons make CQB worthless, not the BR. The only way to counter a power weapon is shooting at a power weapon user from MID range. And I also pointed out that MOST halo battles since halo 1 have been mid range battles. Proving that the majority do not care about CQB as much as they care about ranged combat. Why you may ask? Because in reality why do we use rifles more than we do shotguns? Because rifles kill from farther ranges and thus hopefully keep yourself safe from harm. Same concept in FPS games. We want to be able to kill someone before they can get close to us. And Bungie's current logic is that they want realism in their game. Theirs two things that completely destroy your argument. One is Bungie's current logic, and how without the BR or other mid range weapons we couldn't defend ourselves against power weapon users.

  • 07.17.2009 8:43 PM PDT

So to sum up OP, "wah wah wah I suck with a BR wah wah wah"? Go rush snipers from 20 feet away with an AR some more you bad kid.

  • 07.18.2009 3:34 AM PDT

Most retarded thread I have ever seen...

Since when has the AR taken skill to use? All u gotta do its spray and beatdown so GTFO...

  • 07.18.2009 4:53 AM PDT

If the BR was taken out the only playstyle that would remain in the game would be spray, lunge both die. Thats all the AR is.

  • 07.18.2009 5:19 AM PDT
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Posted by: KQUBITZA
Most retarded thread I have ever seen...

Since when has the AR taken skill to use? All u gotta do its spray and beatdown so GTFO...



Posted by: iGummmmm
So to sum up OP, "wah wah wah I suck with a BR wah wah wah"? Go rush snipers from 20 feet away with an AR some more you bad kid.


Posted by: KQUBITZA
Most retarded thread I have ever seen...

Since when has the AR taken skill to use? All u gotta do its spray and beatdown so GTFO...



This thread isn't about the AR, it's about BR alternatives. And I wouldn't mind that the BR be toned down a bit. If for nothing else then the fact that it outclasses the Carbine consistently (which is supposed to be it's equivalent.)

Really it's not that radical of an idea, why do people take this so personal?

[Edited on 07.18.2009 6:00 AM PDT]

  • 07.18.2009 5:59 AM PDT