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This topic has moved here: Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added
  • Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added

Ninjabag the tea-pirates!

I don't want to join your group.

Maybe make the BR slightly less powerful but nothing drastic.

  • 07.18.2009 11:55 AM PDT
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the AR is overpowered and requires little to no craft or skill to use.

the BR on the otherhand requires skill , posistioning and awarness to use well.

if a player can effectivly stop players from getting close enough to kill him then that player is good, its not because of the weapon itself,

its alot more easy to kill a player lacking expereince that has a BR than an AR,

experenced players have lost alot of things to halo 3

now that bungie have effectivly killed weapon combos, due to slow switch speeds. its easy to kill a player with a BR when up close.

in halo 3 as soon as a player in effective range with an AR you cant switch in time to kill them, even if you do you will be beat down if switching out to a shutgun.

this is just one less thing that new players dont have to worry about when charging around with there AR

the BR is also less accuarte has a shorter effective range and the bullet spread/having to lead is a nightmare considering yuo dont have to do it with any other weapon in the game

if bungie want halo reach to be repetative boring and fustrating, then get rid of the BR



[Edited on 07.18.2009 11:58 AM PDT]

  • 07.18.2009 11:56 AM PDT
Subject: Remove the BR from Halo: Reach
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I think this is a great idea. It won't break canon (BR55 was made in 2525, Battle of Reach was in 2552), and they could make it semi-automatic if they used the version from Halo 2.

  • 07.18.2009 1:54 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: ODST is a SCAM
Posted by: Zl0rfik
A great way to nerf the battle rifle is to make it only accurate when you're scoped in. Thus, at close range, it will be overcome by other weapons more suited for that kind of combat, such as the assault rifle. The battle rifle will still be useful at mid-range, but considerably less of a power weapon and more of a specialised tool. Same goes for the carbine.


and this is why i make alt accounts

noobs try to ruin the game for me so i might aswell try to return the favour
Here you prove that you are just an awful person. We make a suggestion, so you make a second account to ruin the game for us. You need to grow up if you think that a suggestion will ruin the game and you need to take revenge.

I have said so many times already in the OP and in replies that this is not about skill yet people like you keep bringing it up. Apparently you are incapable of reading the OP and replies, or you just want to ignore it and flame my idea (as well as other posters). Please, read all the posts before bringing up more pointless arguments that have already been discussed.

  • 07.18.2009 3:49 PM PDT
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Weapon Set 2 or 3 would be nice...
Combat rifle... With a lower magazine..
Sounds good.
SCP sounds like the Halo 1 pistol.
That sounds nice as well.
Though it could use a little more damage
(I'm sorry if something happened by now, I only read the big post.)

  • 07.18.2009 4:31 PM PDT

All the people moaning about the BR and how it should be weakened your only saying this because your all terrible at the game.

  • 07.18.2009 4:44 PM PDT

I love the entire Halo series, Halo 2 being my favorite of the games. I think that the universe is compelling and the story is deep, sweeping, and powerful. The hidden layers in the Halo trilogy and rich details of the backstory in the novels are something I love to be lost in, and im greatly looking forward to the story that Halo: Reach will weave. Bungie has carefully and lovingly crafted a mythic tale that will stay etched in my mind until the end.

No, this is not reasonable. The BR is not the problem. If anything, the assault rifle/melee combo is a worse problem.

The BR in Halo 3 IS the toned down BR that you speak of. It had pinpoint accuracy in Halo 2 from any range, and its range matched with the sniper rifle. At a distance, the BR in Halo 3 is very frustrating to use, as any good player would realize when they play SWAT. Headshots miss constantly in SWAT and other BR gametypes when at a fair amount of range in Halo 3. The BR is not the problem, its a medium to long range weapon, like how many other games have medium to long range weapons. Your basically arguing against a weapon with a decent amount of accuracy and range. Why?

You argue that short range weapons are useless against the BR. Shouldnt they be? You say that the only way a close range weapon can beat a BR is to camp, and the BR encourages camping. Wait, what? The BR should rightfully be able to beat any short range weapon if caught out in the open. Thats the way any game works. You wouldnt run out into the middle of Bog in COD4 with a shotgun would you? You creep around and get close to people if you wield a shotgun, the same as ANY game, Halo 3 included. You wouldnt run in charging with a short ranged weapon against the guy with a long range weapon in any game. You have to camp or sneak a little to get the guy with long range, its common sense. Or at the very least you must change tactics to beat the guy who has a sniper or a BR. get over it.

In BR gametypes where the BR is the default weapon, there should be no complaints or excuses. You have a BR, they have a BR. Its equal. No matter whether the BR is horribly under or over powered, you are at no disadvantage since you start with one.

If your not good with a BR, quit Halo. The BR is Halo. The BR takes a good amount of skill to use like any weapon that requires precise aiming, such as a sniper rifle. The BR is not the
problem. The BR did not "destroy our beloved Halo", people like you are destroying our beloved Halo. Theres actually a much stranger following than this crap who wish the BR was more like it was in Halo 2.

In Halo 2, scrubs like you were destroyed with no mercy. You had no hope and no future other than custom games. Halo 3 helped you. In order to appeal to the more "casual crowd", Details were changed in Halo 3 to give players who arent amazing at FPS's a fighting chance. Theres nothing wrong with that at all either just for the record. Halo 3 decreased BR range and accuracy, and increased auto-aim, lunge distance, and melee power, to help bad players like who who cant aim and for them to get some easy kills. Add in the AR, which is a default starting weapon, has more power and range than the Halo 2 SMG default starting weapon, which makes it less important to go and fight for power weapons.

Halo 3 gave bad players like you a chance to fight and not look so bad when you lost to the good players. Thats it. And your complaining about this why? Im not complaining. Good players still beat bad players, the only difference from Halo 2 is that bad players have a bit more of a chance now. Leave it alone, the BR is fine. Get used to it. Play Halo like any other game.

[Edited on 07.18.2009 5:14 PM PDT]

  • 07.18.2009 5:04 PM PDT

Halo1 was the most competitive game around because of the pistol. People like you did play it but it was tilted for competitive play. Halo 2 was sort of the same. Halo 3 was noobified. If its a problem that people think the BR is overpowered then the AR is overpowered through nade shoot beatdown method

  • 07.18.2009 5:27 PM PDT
Subject: Remove the BR from Halo: Reach

Posted by: The EAKLE

BRs are given to both teams so it's not uneven, but if everyone has a BR there is almost nothing else besides power weapons used in the game. BRs are everywhere. Not a single map has no BR. Halo 3 is a great game, but it seems a little redundant. After a while, it seems to get more redundant. In the low ranks everone user BRs because they are given to them, or because they are easy to kill with. In the higher ranks BRs seem to be all that's used because that's what the other team is using, and you need something that evens out with them.

Like i said, the BR is even deadly at close range. Three shots and a beat down or four headshots. That's all it takes to kill. The AR is a close range weapon, but is still often defeated by a BR at close range ( or the players beat each other down). There is almost no point to a close range weapon if te mid-long range weapon beats it at nearly everything.


Stop. You don't see the whole picture. Br's are NOT unfair if everyone has them. You stated that they were. It is a test of teamwork and individual skill. Yes, it does demean having weapons like the spiker, but in my opinion I could live without those unused weapons. Shottys and swords are not only used for camping they are a great support weapon to walk around with and both beat the Br at close range.. Snipers beat Br at long range. And rockets beat Br at anything as long as it hits. A list of COMPLETELY useful weapons EVEN with a Br's Game.

Sniper
Sword
Shotgun
Rockets
Carbine
Pistol
Mauler
AR (believe it or not)
Brute Shot (yes it kills Br at close range)
Needler ( if used wisely)
Spartan Laser (at any range)
Hammer
Turret
Flamethower
VEHICLES ALL OF THEM

The Br does not overpower these weapons they are all unique. All you have to do to kill a Br is get the enemy in the range YOUR weapon is best at.

And the AR is WAY more powerful than the Br at close range, I DO love MLG but I STILL pull out my trusty AR when i get up close.

You have fun wasting more of your time debating this Truth.

  • 07.18.2009 5:43 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added

-Meh

Well I agree that the BR should be weakened for Reach. But we still don't know what way the game will be played. It could be a team of Spartans starting out with different weapons.

And the BR truly ruined Halo 3. It sucked in the MLG group and then they came in and made millions of second accounts and ruined the game for newer players. I certainly don't want that to happen in Reach. So please just leave this game alone and go mess up another game.


Posted by: oO TrUtH Oo
All the people moaning about the BR and how it should be weakened your only saying this because your all terrible at the game.



Congratulations! You can repeat what 500 other people said!

[Edited on 07.18.2009 6:01 PM PDT]

  • 07.18.2009 5:57 PM PDT
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Posted by: Acclaim
Well I agree that the BR should be weakened for Reach. But we still don't know what way the game will be played. It could be a team of Spartans starting out with different weapons.

And the BR truly ruined Halo 3. It sucked in the MLG group and then they came in and made millions of second accounts and ruined the game for newer players. I certainly don't want that to happen in Reach. So please just leave this game alone and go mess up another game.


Posted by: oO TrUtH Oo
All the people moaning about the BR and how it should be weakened your only saying this because your all terrible at the game.



Congratulations! You can repeat what 500 other people said!


Congratulations you still don't get it after it being said 500 times, why don't you take a while to read the other side of the arguement from our perspective before continuing your arrogant views and understand that the BR has already been weakened massively and it doesn't solve the problem and that to prolong the life of a game it has to have a high level of skill involved.
Also you forgot the SMG fade out that beast has a sick rate of fire.

  • 07.18.2009 7:03 PM PDT
Subject: Remove the BR from Halo: Reach

The BR has every right to be in Reach. The BR was around for 25 years before Reach. Zoom in on the middle spartan on the Reach home page it looks like it's holding a BR.

  • 07.18.2009 7:37 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: R3V3N4N7
The BR has every right to be in Reach. The BR was around for 25 years before Reach. Zoom in on the middle spartan on the Reach home page it looks like it's holding a BR.
It has no scope. If it is a BR, then i guess it has been altered, but it looks more like an AR to me.

  • 07.18.2009 7:40 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added

A weapon is always going to be seen in one person's eye as overpowered and another's eye as balanced. The weapons you say that are promoted by the BR for camping were never meant to be able to run around the map with. So are you actually suggesting that weapons like the shotgun and dual SMGs/Spikers should be used as primary weapons constantly? That the game be reduced to a mosh pit of random weapons and beatdowns? With the BR the game becomes more tactical, and yes, you can say that it reduces sword and shotgun users to camping but it doesn't, you just use the shotgun as a secondary weapon, so that you run the map with the BR/Sniper/Carbine/Pistol, and when you are in close quarters you switch to the shotgun. Also, you say you made revisions, which I find sad you would take the effort to do, especially when they are so flawed. The Battle Rifle you would tone the strength down for? Why? I mean I find that as long as you aren't completely stupid and stand in the middle of the map there is no way you're going to be killed by the Battle Rifle right away. And also you say that it should have 24 shots so people can only get 2 kills per reload. How often do you actually believe that is going to happen? This game is supposed to be balanced and you are actually assuming a new player would be able to 4 shot right off the bat? Oh and reducing the Carbine's accuracy? that weapon is actually very hard to use at long range BECAUSE of its accuracy, as there is no burst shot so you actually have to hit the person directly. So as I said before unless you are completely stupid and run in a straight line towards the carbine user you aren't going to be killed by the user very easy, and you will be able to avoid him. Finally, you want these weapons all in all to be dubbed down to no range capabilities, but then, what about the Realism? I mean, there is a realism issue in Halo, and its not like an M16 can only fire 20 feet and is unable to take down a squirrel, so neither should the BR. Same goes for the sniper, are you going to reduce all of its capabilities as well? Make so that it randomly strays left and right from the guy you are shooting, just so that it somehow "balances" the game? You obviously have more thinking to do kid. Stop thinking that the game should get changed because you can't beat some kids in Social Slayer, or that you can't get to a 45 because there are too many kids that are more accurate than you with the BR.

/rant

  • 07.18.2009 8:01 PM PDT
Subject: Remove the BR from Halo: Reach

Wow, you look at every rant that is on this forum, and attack the only post that is attackable, try debating with the real arguments here kid, unless you have no real answers for them, in which case deal with the fact that you are wrong.

  • 07.18.2009 8:12 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added
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so... i looked you up on the website and guess what your number 1 Tool of Destruction was ....anyone..... the BR...and for the AR getting beat by the BR kinda wrong (i personally hate the AR but im forced to use it in some spots) ive beaten many ppl using the AR and they have a BR and for ppl forced to use "noob wepons" (shotgun,rockets,and the sword) and camping they choose to do that because they are not good with the BR (like you said in the post) and should get with some friends or someone who is good with a BR and get use to using it.

  • 07.18.2009 8:19 PM PDT

Posted by: Exiled Grey
A weapon is always going to be seen in one person's eye as overpowered and another's eye as balanced. The weapons you say that are promoted by the BR for camping were never meant to be able to run around the map with. So are you actually suggesting that weapons like the shotgun and dual SMGs/Spikers should be used as primary weapons constantly? That the game be reduced to a mosh pit of random weapons and beatdowns? With the BR the game becomes more tactical, and yes, you can say that it reduces sword and shotgun users to camping but it doesn't, you just use the shotgun as a secondary weapon, so that you run the map with the BR/Sniper/Carbine/Pistol, and when you are in close quarters you switch to the shotgun. Also, you say you made revisions, which I find sad you would take the effort to do, especially when they are so flawed. The Battle Rifle you would tone the strength down for? Why? I mean I find that as long as you aren't completely stupid and stand in the middle of the map there is no way you're going to be killed by the Battle Rifle right away. And also you say that it should have 24 shots so people can only get 2 kills per reload. How often do you actually believe that is going to happen? This game is supposed to be balanced and you are actually assuming a new player would be able to 4 shot right off the bat? Oh and reducing the Carbine's accuracy? that weapon is actually very hard to use at long range BECAUSE of its accuracy, as there is no burst shot so you actually have to hit the person directly. So as I said before unless you are completely stupid and run in a straight line towards the carbine user you aren't going to be killed by the user very easy, and you will be able to avoid him. Finally, you want these weapons all in all to be dubbed down to no range capabilities, but then, what about the Realism? I mean, there is a realism issue in Halo, and its not like an M16 can only fire 20 feet and is unable to take down a squirrel, so neither should the BR. Same goes for the sniper, are you going to reduce all of its capabilities as well? Make so that it randomly strays left and right from the guy you are shooting, just so that it somehow "balances" the game? You obviously have more thinking to do kid. Stop thinking that the game should get changed because you can't beat some kids in Social Slayer, or that you can't get to a 45 because there are too many kids that are more accurate than you with the BR.

/rant


THIS

  • 07.18.2009 8:36 PM PDT
Subject: Remove the BR from Halo: Reach

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Posted by: Fad3 Out
Sniper
Sword
Shotgun
Rockets
Carbine
Pistol
Mauler
AR (believe it or not)
Brute Shot (yes it kills Br at close range)
Needler ( if used wisely)
Spartan Laser (at any range)
Hammer
Turret
Flamethower
VEHICLES ALL OF THEM
I would also add Plasma Pistol and Plasma Rifle when used correctly for Team games. They deplete shields almost instantly for beatdowns and support at mid-range.

But, I don't know, maybe 17 weapons that are useful in their own way are not enough for some people.

It could be worse. We could all spawn with Plasma Pistol only for Default like on Chilly for Halo:CE, giving one team a completely one-sided victory. (Thankfully, that game was not online yet, so we didn't have to deal with that crap)

  • 07.18.2009 8:51 PM PDT
Subject: Alter/Replace the BR in Halo: Reach Update-7/16/09 New weapons added

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: Exiled Grey
A weapon is always going to be seen in one person's eye as overpowered and another's eye as balanced. The weapons you say that are promoted by the BR for camping were never meant to be able to run around the map with. So are you actually suggesting that weapons like the shotgun and dual SMGs/Spikers should be used as primary weapons constantly? That the game be reduced to a mosh pit of random weapons and beatdowns? With the BR the game becomes more tactical, and yes, you can say that it reduces sword and shotgun users to camping but it doesn't, you just use the shotgun as a secondary weapon, so that you run the map with the BR/Sniper/Carbine/Pistol, and when you are in close quarters you switch to the shotgun. Also, you say you made revisions, which I find sad you would take the effort to do, especially when they are so flawed. The Battle Rifle you would tone the strength down for? Why? I mean I find that as long as you aren't completely stupid and stand in the middle of the map there is no way you're going to be killed by the Battle Rifle right away. And also you say that it should have 24 shots so people can only get 2 kills per reload. How often do you actually believe that is going to happen? This game is supposed to be balanced and you are actually assuming a new player would be able to 4 shot right off the bat? Oh and reducing the Carbine's accuracy? that weapon is actually very hard to use at long range BECAUSE of its accuracy, as there is no burst shot so you actually have to hit the person directly. So as I said before unless you are completely stupid and run in a straight line towards the carbine user you aren't going to be killed by the user very easy, and you will be able to avoid him. Finally, you want these weapons all in all to be dubbed down to no range capabilities, but then, what about the Realism? I mean, there is a realism issue in Halo, and its not like an M16 can only fire 20 feet and is unable to take down a squirrel, so neither should the BR. Same goes for the sniper, are you going to reduce all of its capabilities as well? Make so that it randomly strays left and right from the guy you are shooting, just so that it somehow "balances" the game? You obviously have more thinking to do kid. Stop thinking that the game should get changed because you can't beat some kids in Social Slayer, or that you can't get to a 45 because there are too many kids that are more accurate than you with the BR.

/rant
I never said half those things. Where do i say make SMGs and Spikers starting weapons? Where do i say reduce the effectiveness of the sniper? You obviously did not read my OP the way it was intended.

Also, we are playing as armored super-soldiers fighting multiple species of aliens with weapons that fire pure energy. Im pretty sure Bungie threw realism out the window a while ago.

The main problem is that your post goes copletely against half the posts that go against me. Many said that if the BR is toned down so should the Carbine, yet you say it shouldnt. So much of this is opinion based that it is kind of hard to reply. I could state reasons as to why i would alter the Carbine in those ways, but other people would just say that the carbine does not need to be changed.

  • 07.18.2009 8:58 PM PDT
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Posted by: The EAKLE
This is not about how good or bad i am at the game, or which gun i prefer. This is for discussing if the BR should be toned down and how, or if it should be removed and what should replace it.

Read the entire OP and all of the replies if you want to post something. If i get asked more questions that were already asked multiple times, i will probably just ignore them.

When i say teh BR is effective at close range, i do not mean very close. I mean right outside the AR's range, in about the pistol's range.



BRs are a major flaw in Halo 3's design. It is a starting weapon that literally anyone can kill with from pretty far distances. Because of it's range and accuracy, it makes all dual wieldable weapons and ARs almost entirely useless. Because it out ranges power weapons like swords and shotguns, the only effective way to use them is camp. Thus, the BR promotes camping.

People claim that the BR is a needed weapon. That is flat out wrong. Halo: Combat Evolved was a fantastic game and it had no BR. It is often said that flag games become annoying with ARs because you cant kill the carrier from a distance, but none of these claims were made in Halo Combat Evolved because we didnt know of an unbalanced starting weapon, besides the pistol. We did just fine with our ARs up until Halo 2.

While CE's M6D was also a mid ranged headshot based weapon, it was used entirely different. It was not a starting weapon in standard slayer, and they were not placed around every corner as the BR now is. In standard slayer the M6D played more like a power weapon then a starting weapon.

In Halo 2, the AR was removed for the SMG, and the Battle Rifle was added. Because the SMGs were dual wieldable and functioned different from an AR, it seemed to be an entire different weapon instead of a new Assault Rifle. With the AR out of the way the BR had a chance at being the new main weapon. It did a decent job because we could not see it's devastating onslaught of other weapons compared to the AR functioning well with them.

With Halo 2 came BR's introduction to MLG. Without the Assault Rifle, the only main weapon to have was the BR, so it became MLG's main weapon. Halo 2 quickly became incredibly popular, and the BR came with it.

Now in Halo 3 MLG has a giant fanbase, and many believe the BR to be the "PRO" weapon over the Asault Rifle, when the truth is the AR never had a chance to shine. The AR returned from Halo CE, but with less ammo. The BR came back with a slight spread. The now weakened AR was slaughtered by the BR in almost every battle, leading people to believe that the AR was bad, instead of the truth that the BR is greatly overpowered. The BR is a favorite of many players because they live under the stereotype that it means they are "good" or "pro", when really it is an easy way to rack up kills.

From looking at nearly anyone's service record you can see the BR as the Tool of Destruction. Why is this? Because if anyone comes up with a close range weapon they are killed before they get the chance to fight. Everyone get's kills with the Battle Rifle because they can. Some great AR user can try to attack, but will get mowed down by a BR "noob" in almost any situation. The only way to counter the BR is to get close. But the BR is still powerful at that range. Three quick bursts then a melee put's the opposing player down. Even though the AR is meant for close range it often ends up "trading" with the BR. Because of this the only logical thing to do is get a more powerful weapon than the BR.

Your weapon choices are now Rocket, Sniper, Sword or Shotgun. People claim Rocket's are for noobs because anyone can kill with them and shotguns and swords are for noobs because of camping. The truth is that players turn to these weapons because the BR practically forces them to. Basically, if you are not good with a BR or sniper you are killed a lot or considered a noob.

Obviously, the BR is the root of all Halo's evil. I have shown you already that it promotes camping and "noob" weapons, but that's not all. When players are not good at the game what do they do? They dont care about winning and jut play for fun. How can you play for fun if a starting weapon dominates everything else? Just screw around. Drive off cliffs, speed around on a mongoose, try to get kills with a pistol, you name it. Any time someone is not trying to play Halo the "right" way, they are a by product of the BR. Any time you see someone killed repeatedly and hae an awful K/D ratio, think to yourself "What weapon was used to kill them so many times?" The BR is likely the answer.

So, the BR has reduced Halo to Brs, snipers, and "noobs." Is that a Halo we want to play? I dont think so. But what can fix this terrible world the BR has made? The answer seems obvious. The AR. It is the perfect starting weapon. It get's the job done without being the main weapon of the game. By scrapping both the BR and the MA5C (Our current Assault Rifle), then bringing back the MA5B (CE's Assault Rifle) Halo would be restored to it's former glory.

But we need a new mid-long range weapon, right? I mean, the BR did have a purpose. . .

Wrong. The BR's range was one of the main reasons it destroyed our beloved game. Another mid-long range weapon would likey also ruin it. To fill the gap left in all the "pro" players' hearts, we do need a new mid range balanced weapon. A new and improved pistol will do just fine.

Take the Halo 3 pistol and slightly improve it. "But that pistol is bad!" Not true. The weapon is good if you know how to use it. Get in range, aim for the head, and fire while strafing away from the enemy's fire. Sounds a lot like a BR right? The only difference is that the pistol did not ruin Halo. The only issue with the pistol is that it's magazine does not hold enough ammo for multiple kills. By increasing the pistols clip size and adding a 1.5X scope, we wouls have a great new mid ranged weapon.

With our MA5Bs and new pistols set to starting weapons, Halo would return to the once great game it was meant to be.


Possible solutions added.

Well, i've come up with a few different solutions. Im taking some ideas from this forum, some from others.

Battle Rifle this would be if we kept the BR, but altered it.
Stats
-Single wield.
-Semi auto.
-X2 Scope.
-4 shot kill.
-36 round magazine
Alterations
-Reduce Damage: Overpowering isn't the exact issue though. The issue is how often it's able to be overpowered.
-Reduce clip size: Battle Rifles last forever, and can get multiple kills before reloading. A 24 round magazine would only allow for 2 kills per reload.
-Increase spread at a a distance: This way, the Battle Rifle would be less powerful at distances, and still operate as it does at medium range.

The rest are for if we remove the BR altogether.

Spartan Combat Pistol (SCR)
Stats
-Single wield.
-semi auto.
-X1.5 scope (the scope is used more for precision then looking across the map.)
-6 headshot kill : 8 body shots.
-12 round magazine.

Scoped MA5C (SMA5C)
Stats
-Single wield.
-Full auto.
-X 1.5 or X2 Scope.
-Same damage and clip size as current Assault Rifle.
-More accurate when shot in bursts.
-When zoomed in, spay-cone becomes larger faster, making a less deadly long range weapon.

Combat Rifle (CR)
Stats
-Single wield.
-Semi auto
-X2 Scope.
-5 Heashot kill : 7-8 body shots.
-15 round magazine.
-Recoils when fired too fast.

Covenant Carbine I think this could use a few slight fixes
Stats
-X2 Scope.
-18 round clip
-6 headshot kill
Alterations
-Clip size reduced to 12
-Decrease accuracy at longer distances.

Weapon Sets.

Weapon set 1.
-BR (toned down version).
-Carbine (toned down version).
-No other changes.

Weapon set 2.
-SMA5B ~ Replaces AR
-SCP ~ Replaces M6G magnum.
-BR Removed.
-Carbine Removed.
-No other changes

Weapon set 3
-SCP ~ Replaces M6G magnum.
-Combat Rifle ~ Replaces Battle Rifle.
-Carbine (toned down version).
-No other changes.


Those all seem pretty reasonable to me. If anyone else has weapon set suggestions, feel free to post them.


OH -blam!- NO!!!!!!!!!!!!!!!! The BR was already made more -blam!- in Halo 3 compared to Halo 2. It would be unusable if they made it worse. If anything keep the current BR and give people custom options to change things like the spread, damage, bullet velocity, hitscan, etc and keep the current Halo 3 BR as the default. Why -blam!- up the game when you can just add options to make all parties happy. On an unrelated note lag affects halo 3 more than any other game I play, so Bungie, please revise your netcode, because its trash as it is right now.

  • 07.18.2009 9:10 PM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Posted by: The EAKLE
Posted by: Exiled Grey
*snipped
I never said half those things. Where do i say make SMGs and Spikers starting weapons? Where do i say reduce the effectiveness of the sniper? You obviously did not read my OP the way it was intended.

Also, we are playing as armored super-soldiers fighting multiple species of aliens with weapons that fire pure energy. Im pretty sure Bungie threw realism out the window a while ago.

The main problem is that your post goes copletely against half the posts that go against me. Many said that if the BR is toned down so should the Carbine, yet you say it shouldnt. So much of this is opinion based that it is kind of hard to reply. I could state reasons as to why i would alter the Carbine in those ways, but other people would just say that the carbine does not need to be changed.
I don't know if maybe we comprehend things at different levels or what. But, he was saying that you shouldn't be able to run around with a close-ranged weapon out as your primary; meaning that you should use those as your secondary with a mid-ranged weapon as your primary (M6G, BR, Sniper, etc). Also, he was talking about the Sniper, because you want a balanced game where the close-ranged weapon are easier to use, which means you should decrease the range of the Sniper for balance; he didn't say you said that, so quit putting words in his text. And, obviously he did read your post, because was talking about the effectiveness of mid-ranged weapons and why they shouldn't be toned down.

Realism is stupid to talk about for any game, but some people use that as an excuse to add a random spread or whatnot, which it was really done for balance (or for people who like starting with an insufficient weapon as in the AR). Either way, he was correct, that if the weapons were realistic they would have more range. But, that really has nothing to do with anything so I'll leave it that.

And, last but not least, the Carbine. I don't remember anyone saying that the Carbine should also be toned down along with the BR; maybe one or two at most. I do remember, however, people saying that the Carbine is just as effective as the BR, which meant if you see the BR as overpowering, then so is the Carbine. I could also argue that the Magnum is close to as overpowered as the BR, since it is a mid-ranged weapon and defeats nearly every close ranged weapon within its effective range, just like how every weapon functions the best within its effective range.

Does that explain anything to you about his post, or are you going to say I didn't read any of the past posts that were made?

[Edited on 07.18.2009 9:20 PM PDT]

  • 07.18.2009 9:17 PM PDT
Subject: Remove the BR from Halo: Reach

PMC Senior Member

Senior Earth Pony

I love you. You are my hero.

  • 07.18.2009 9:20 PM PDT

Just throwing out there, if you think the AR is better then a BR or you'd rather have an AR....You must be mentally retarded. Think about it, what's more exciting? Watching pros & friends running in straight lines after people spraying & praying and rushing for a beatdown MAYBE for a double kill, or seeing someone 4 shot people with a BR, a weapon that actually takes skill to use no matter how good or bad you are at the game? Considering anyone can rush for a beatdown

  • 07.18.2009 9:59 PM PDT
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This this would be a good addition

  • 07.18.2009 10:02 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: KayoKillaRandy
Just throwing out there, if you think the AR is better then a BR or you'd rather have an AR....You must be mentally retarded. Think about it, what's more exciting? Watching pros & friends running in straight lines after people spraying & praying and rushing for a beatdown MAYBE for a double kill, or seeing someone 4 shot people with a BR, a weapon that actually takes skill to use no matter how good or bad you are at the game? Considering anyone can rush for a beatdown
What exactly was the point of this? I dont see what it has to do with replacing/altering the BR.

  • 07.18.2009 10:03 PM PDT