- weird death guy
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- Exalted Heroic Member
Posted by: The EAKLE
When i say teh BR is effective at close range, i do not mean very close. I mean right outside the AR's range, in about the pistol's range.
(Medium range, which is what it was developed for.)
BRs are a major flaw in Halo 3's design. It is a starting weapon that literally anyone can kill with from pretty far distances. Because of it's range and accuracy, it makes all dual wieldable weapons and ARs almost entirely useless. Because it out ranges power weapons like swords and shotguns, the only effective way to use them is camp. Thus, the BR promotes camping.
( So the weapon that was created and used in mid range combat promotes camping because people get shot by it? If you play guardian, a shotgun is much more dominate than a br. Maybe you shouldn't run in a straight line.)
People claim that the BR is a needed weapon. That is flat out wrong. Halo: Combat Evolved was a fantastic game and it had no BR. It is often said that flag games become annoying with ARs because you cant kill the carrier from a distance, but none of these claims were made in Halo Combat Evolved because we didnt know of an unbalanced starting weapon, besides the pistol. We did just fine with our ARs up until Halo 2.
(Except that the pistol was used in the way that a BR is used now.)
While CE's M6D was also a mid ranged headshot based weapon, it was used entirely different. It was not a starting weapon in standard slayer, and they were not placed around every corner as the BR now is. In standard slayer the M6D played more like a power weapon then a starting weapon.
(The pistol was used as a starting weapon in some cases, and it was quite readily availible. ever played Blackout? 2 BRs. Guardian? 1 BR. They aren't littered around the map like rocks.)
In Halo 2, the AR was removed for the SMG, and the Battle Rifle was added. Because the SMGs were dual wieldable and functioned different from an AR, it seemed to be an entire different weapon instead of a new Assault Rifle. With the AR out of the way the BR had a chance at being the new main weapon. It did a decent job because we could not see it's devastating onslaught of other weapons compared to the AR functioning well with them.
(The SMG wasn't supposed to be a new AR, it was supposed to be a DW-able sarting weapon. This unfortunately reduced melee and grenades usage, so they switched to a BR start.)
With Halo 2 came BR's introduction to MLG. Without the Assault Rifle, the only main weapon to have was the BR, so it became MLG's main weapon. Halo 2 quickly became incredibly popular, and the BR came with it.
Now in Halo 3 MLG has a giant fanbase, and many believe the BR to be the "PRO" weapon over the Asault Rifle, when the truth is the AR never had a chance to shine. The AR returned from Halo CE, but with less ammo. The BR came back with a slight spread. The now weakened AR was slaughtered by the BR in almost every battle, leading people to believe that the AR was bad, instead of the truth that the BR is greatly overpowered. The BR is a favorite of many players because they live under the stereotype that it means they are "good" or "pro", when really it is an easy way to rack up kills.
(If you are decent, at close range an AR will beat a BR. Maybe some tactics should be used, Instead of straight rushing. As well, MLG does not ever say anything about a BR being a pro or godly weapon. It is only a balanced starting weapon that allows you to do damage off spawn, without searching for a gun to use during the game.)
From looking at nearly anyone's service record you can see the BR as the Tool of Destruction. Why is this? Because if anyone comes up with a close range weapon they are killed before they get the chance to fight. Everyone get's kills with the Battle Rifle because they can. Some great AR user can try to attack, but will get mowed down by a BR "noob" in almost any situation. The only way to counter the BR is to get close. But the BR is still powerful at that range. Three quick bursts then a melee put's the opposing player down. Even though the AR is meant for close range it often ends up "trading" with the BR. Because of this the only logical thing to do is get a more powerful weapon than the BR.
(You can shoot your 6 shots and beatdown before a BR can shoot it's 9 shots in it's 3 round burst. Once again, use tactics when facing a BR with an AR, if you are in the correct range, the BR user will be felled.)
Your weapon choices are now Rocket, Sniper, Sword or Shotgun. People claim Rocket's are for noobs because anyone can kill with them and shotguns and swords are for noobs because of camping. The truth is that players turn to these weapons because the BR practically forces them to. Basically, if you are not good with a BR or sniper you are killed a lot or considered a noob.
(Where are rockets and snipers considered nooby weapons? It's the way that these are used that may allow them to be stereotyped. If you camp green box with rockets, ya you may be a noob. But if you push with your team, and use rockets on the prowl, it is not exactly easy to kill an opponent in 1 rocket while strafing, being strafed, being shot at, and still responding to callouts and strategies.
Obviously, the BR is the root of all Halo's evil. I have shown you already that it promotes camping and "noob" weapons, but that's not all. When players are not good at the game what do they do? They dont care about winning and jut play for fun. How can you play for fun if a starting weapon dominates everything else? Just screw around. Drive off cliffs, speed around on a mongoose, try to get kills with a pistol, you name it. Any time someone is not trying to play Halo the "right" way, they are a by product of the BR. Any time you see someone killed repeatedly and hae an awful K/D ratio, think to yourself "What weapon was used to kill them so many times?" The BR is likely the answer.
(Wanna screw around? Try a custom game. Drive a 'goose? Try a racing game. I play halo to kill online opponents. Not dick around in matchmaking, ruining the game for everyone.)
So, the BR has reduced Halo to Brs, snipers, and "noobs." Is that a Halo we want to play? I dont think so. But what can fix this terrible world the BR has made? The answer seems obvious. The AR. It is the perfect starting weapon. It get's the job done without being the main weapon of the game. By scrapping both the BR and the MA5C (Our current Assault Rifle), then bringing back the MA5B (CE's Assault Rifle) Halo would be restored to it's former glory.
But we need a new mid-long range weapon, right? I mean, the BR did have a purpose. . .
Wrong. The BR's range was one of the main reasons it destroyed our beloved game. Another mid-long range weapon would likey also ruin it. To fill the gap left in all the "pro" players' hearts, we do need a new mid range balanced weapon. A new and improved pistol will do just fine.
(So off spawn, if a sniper is shooting you, what is there to do? A Magnum shoots all from top mid to camo on Guardian. Good luck trying to hit a sniper standing at turret while you are on Pelican on Valhalla.)
Take the Halo 3 pistol and slightly improve it. "But that pistol is bad!" Not true. The weapon is good if you know how to use it. Get in range, aim for the head, and fire while strafing away from the enemy's fire. Sounds a lot like a BR right? The only difference is that the pistol did not ruin Halo. The only issue with the pistol is that it's magazine does not hold enough ammo for multiple kills. By increasing the pistols clip size and adding a 1.5X scope, we wouls have a great new mid ranged weapon.
(Why was the Halo pistol nerfed from CE? Seems like an increased clip and scope would return the game to that stage. Bam, you created a new BR. Thanks.)
With our MA5Bs and new pistols set to starting weapons, Halo would return to the once great game it was meant to be.
(Otherwise known as Halo 1)
[Edited on 07.19.2009 4:53 PM PDT]