- Oh My Malerick
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- Noble Member
@Darathem - sorry to break it to you, but your post is a combination of heavy bias, some wrong facts, and a clear lack of understanding about Halo 3 gameplay.
There is absolutely no way that a BR is 'easier to use' than an AR. A precision, burst fire weapon which requires consistent target tracking is simply not 'easier' to use than an automatic, spray-n-pray weapon. As a general guideline, you can use the size of the reticule to determine the skill required to effectively use a weapon - the larger the reticule, the less skill required. Sniper = tiny, AR = large, Shotgun = larger still. Like I said, a loose guideline, but in the Halo world at least it's generally applicable.
Now, let's consider the weapon damage. AR's do 7.5 damage per bullet. This means 15.333 (effectively 16 on a fully shielded enemy) bullets to kill, and that exactly 6 bullets followed by a beatdown (which does 70 points of damage), will also equal a kill. Given the fact that an AR shoots 11 bullets/second, you're looking at just over 0.5 seconds + beatdown. The BR, on the other hand requires 3 bursts (actually 7 bullets to be precise) + a beatdown (default settings, MLG not applicable since the AR is thankfully absent in MLG), with a shooting rate of 0.5 bursts/second, meaning that the kill rate of a BR at beatdown range is 1.5 seconds + a beatdown. 1 second longer than the AR. [1] [2]
Now, to break away from immediate-beatdown range, lets consider slightly longer (I'm thinking about the distance from O3 to C3 across lobby on Construct, for example, about Radar-radius?). An AR has an obvious bullet spread, which increases over time-firing in a cone-like fashion. Smart AR users fire in controlled bursts at that range. If you're not a smart player, you have NO right to judge any weapon as over/underpowered, since you don't know what you're talking about, since you just aren't smart. The AR has an average killing rate of 1.9 seconds at 11 meters (well out of beatdown, about the radius of the radar), while the BR has a kill time of 2.3 seconds at 11m. SLOWER.source
Other factors to consider - bullet spread of the BR, which is random. Every bullet that misses due to random-cone-spread means another than must hit. On default damage, one SINGLE bullet missed means that one WHOLE burst extra must be fired, as it is a 12 bullet kill. On XBL, a 4 shot in default is a RARITY, even to the most highly skilled players, due to bullet refund, shot registration, and general dodgy connection issues. One whole burst is another half second for your AR user to mow down the BR.
In regards to your whining about getting picked off by an entire team, this simply highlights your lack of knowledge of how to play the game. In Halo 2, one player could run around in control of the entire game, BxRing and Double Shotting and Sword whoring his way through the opposition. Halo 3, however, takes place under a much more TEAM oriented playstyle. If you get yourself in a position where you are faced with "a pair of BR users" there is something wrong, as you said - it's you. Instead of crying about the BR, consider the fact that your poor awareness and positioning caused you to move into a spot which allowed you to get teamshot. If you get double teamed, it's either your fault for being terrible or a very good example of the other team's teamwork.
You claim to be a close range player who's a plasma pistol specialist - in this case you shouldn't be placing yourself in a position where you must worry about getting shot at out in the open. And if you have an AR and lose to a BR in close range, then you're not much of a specialist.
Since you claim that the BR is "far too easy to master", I'd be interested to compare your obvious mastery of the weapon (you must have mastered it, since it's so easy), with my proficiency. This is not a challenge in the sense of "Oh you're terrible come get wrecked", but I'm just curious to see what you actually consider your mastery of the weapon to be.
In summary - your opinion, in that you don't like the BR, find it abhorrent, and feel it is overpowered, is valid, and entirely equal to my (and others') opposing opinions. However, any opinion which ignores reality is NOT equal to any other. Your claims about the BR's easy of use are simply untrue (ask anyone at the medium levels of MLG, it's a constant question of "how can I improve my BR"), and your comparison of the BR's CQ efficiency to that of the AR's completely ignores the mathematical statistics of both weapons. While I have no choice but to accept the fact that you dislike the BR and are welcome to do so, you are simply wrong about some of your claims.