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ROBOHOG IS VERY BRILLIANT AND STUFF.
What, you mean make the grenades and melee of Halo 3 work like the grenades and melee of Halo CE (Which both worked like you just asked)?
If so, then I agree. Halo CE placed more emphasis on using your primary weapon than the grenades or the melee system. The frags took a while to detonate, the plasmas took even longer, and the melee had no lock on or lunge, and was exactly what it was supposed to be - a last resort.
Though I reckon that if this were copied for Halo Reach, then the damage of the melee should remain the same as in Halo 3, seeing as without a lock on or lunge it's going to be difficult enough to kill a guy without taking four or five good whacks with the rifle butt.