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The campaign will be set up in a nonlinear fashion. That means that you are able to finish the game in whatever order you chose. To access a different mission, you will need to find a different clue. One example of a clue would be the detinator shown in the E3 gameplay demo. Each one of these clues triggers a 'memory' or mission. The one shown in E3 was Dutch. There will be other clues, triggering the other ODST, which were seperated from you during the landing. Once you've completed each 'memory' you will have finished the game. I personally believe that one of the ODST clues appear after you find all of them, that way there will be a definite ending to the game, and everybody's last mission will be the same. A lot of people believe this will involve Dare.
You will unlock the campaign levels as you complete them. And yes, you access them at the campaign screen. They will not be named for the ODST, but they will be named for the level that you actually completed.
I hope this helped you in understanding.
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