- ghostvirus
- |
- Exalted Mythic Member
Posted by; A random forum poster
Posted by; ghostvirus
This apple is brown, and rotten. This orange on the other hand, is in relatively average shape. So the orange is definitely the preferable option. ----------You can't compare apples and oranges. You're so dumb.
Posted by: Guardian001
Posted by: disgruntledfan2
What five campaign maps should Bungie take into account when finishing up Halo Reach?
1. Assault on the Control Room/Two Betrayals. Why? Because it balanced interior section with exterior sections perfectly.
2. Tsavo Highway. Why? Due to art design, set pieces, encounters, and length.
3. The Ark. It was awesome.
4. The Covenant. Another awesome map.
5. Halo on Halo Combat Evolved. Why? Mix of linear and non-linear mission structure.
They don't get mentioned in the timeline of Reach. Nor does the ARK.
So you pretty much totally missed the point of this thread, and the OP's subsequent comments. Hes saying these are his favorite levels from the past Halo games, and they should draw upon what those levels did right, for their level design in Reach.