- Adamantiumind
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When I began playing Halo, I was about 14 years old.
Seven years later, it would be reasonable to assume that I have matured in my tastes. Thankfully, however, the video game industry has grown alongside me.
Knowing the success of all three Halo games, I would hazard that many other individuals have continued to play Halo through the years. This may explain the prevalence of posts requesting realism, enhanced sound, and grittiness. In fact, I seem to remember that when the Halo 2 boards opened, many members were opposed to Halo losing its heavily animated, exaggerated edge.
Now, do not misunderstand me. I am obviously attracted to the idea of a "supersuit" that enhances the physical attributes of its wearer, and I am completely fine with aliens, but I think the Halo fan base has matured as a community to the point where we no longer desire the round and polished aesthetic of the previous Halo's.
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Now, what is my suggestion. I am of the belief that Bungie can give Reach a more rough edge without compromising the Halo feel. Some ideas that I have seen around the boards include battle damage, darker environment, blood, and more authentic sounds.
I would like to add to this list the resurrection of night vision, more brutal melee attacks, fire-based weapons, and more ambient battlefield noise.
I would love to see any (as specific as possible) posts about upgrades Halo could receive without losing the fast-paced running, far-jumping, Cy-Young-worthy-arm appeal.
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TLDR: Halo can remain Halo, regardless of graphics. However, visual and content-oriented changes may enhance gameplay.
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WHAT I HAVE COMPILED
is a video showcasing the kind of visual/substantive changes Bungie could implement to enhance the realism and maturity of their game.
http://www.youtube.com/watch?v=GPhZsauluXM