Posted by: AdeptShooter
Posted by: dvfah
Posted by: AdeptShooter
Posted by: dvfah
Posted by: AdeptShooter
Re-Read my post I edited a small portion, and I was replying to irolls, not yours.
Also Moving Data, and Creating Data are different things my friend. that's odd, because before you edited your post you said "Dvfah and Iroll"
anyway, i read your edited post and where you mention rewriting the SMG file, well... they've already DONE that.
all they'd have to do is take the rewritten version and integrate it into Halo 3's Forge. (which is pretty much the EXACT same thing they did with the Grav Hammer and 7-Wood)
I listed both of you because, both of you have been saying the exact same thing, but the reply was more direct at irolls concept of how easy it is to mod. As for the 7 Wood, the 7 wood works like so.
Grav Hammer File-> 7 Wood Sandbox File -> Game.
It is still a gravity hammer, just a different SKIN.
If you are implying to have a SILENCED SMG that will not work, if you are implying just to have an SMG with the same Look, but not the same effect, which defeats the point of the silencer skin, then the latter could work.
SMG File-> Silenced SMG Skin (Map) -> Game.
You will not end up with a silenced SMG, the same works the with Magnum.
Magnum File-> Auto Mag Skin (Map)-> Game
Still a Single Burst Magnum, no Automatic Feature or Scope added.wrong. hit a golf ball will a gravity hammer. then hit it with the 7-Wood. the effects are FAR different. it's not just a different skin, it also has changed effects with the golf ball.
as for the magnum and silenced smg, all they'd have to do is edit the skin AND the effects. (JUST like with the grav hammer/7-wood)
which like i've mentioned, they have ALREADY done.
First of all the golf ball is has been written as to react with the 7-Wood. and is exclusive to the Map Pack. Which is exactly what you imply with the SMG and Mag. but the effects of the 7 Wood-Golfball-Hole, are different from the SMG and Mag that you imply should be added.
Examples:
7-Wood hits Ball, Ball goes 50 Feet.
Grav Hammer Hits Ball, Ball goes 25 Feet.
Now what added effects are there other then power adjust for hitting the specfic Object? Hitting another Player or any other object has the same effect for both hamer and 7 wood. The only difference is with the Ball.
Now you want to add suppresd noise effects to the SMG & a Scope similar to that of a BR, plus remove the single burst limit and replace it with an Automatic Method for the Mag. Now can you see the large difference in the things being done?
Compare the 7-Wood + Golf Ball.
With the intended changes to the SMG and Mag?
One is small, and more of a"Event", where as the other needs to be a method due to its intended constant just, not just a single "Event" when fired or used at a specfic object. This is hard to make into an update, where as if its already on the CD before hand, then it isn't hard. That is why it works on the ODST Camp./Firefight, and why it won't work in a Halo 3 Multiplayer Map.
-EDIT-
Because, a method which needs to be drawn on, over and over needs to be able to react with everything not use a specfic object like the Event of a 7 Wood hitting a Ball. That need is driven from the directive File or the Main SMG FIle in the game.
(This One)SMG File->Map File-> Game
Since these changes are written into that directive File, then the game can't change it no matter the specfics. A SMG Can react with everything in a planned way, rewriting that to change everything it knows to add your desired effects, would be a complex and irratiating task.
-EDIT 2- ( I keep feeling that I need more for you to understand)
Now why not close this to a specfic map? Because all maps, Mythic, Legendary, Heroic, and Shipped still pull from the same core (Directive) file. However if Bungie for some unknown adds a silenced SMG Directive File on the CDs shipped with ODST, then it works, however people who buy the maps off Marketplace later in the year, won't be able to use the SMG like those who bought the Expansion.all i meant with the 7-wood and the grav hammer is that they've already made changes in weapons. all they'd have to do is rewrite a different aspect of the weapon to change it completely.
now, for your first EDIT:
just by changing the options of a game, you can alter damage done. if we can do that by simply pressing a button or two, then Bungie can DEFINITELY alter the weapon's sound and look. easily.
and for your second EDIT:
why not? it could be an added bonus given to people who buy ODST.
Posted by: Guardian Hunter
I have to agree with AdeptShooter on this one. Contrary to the popular opinion I think that is possible if not plausible that Bungie would add these weapons into the newest Mythic Map Pack being that they (the new maps) will come from the Halo ODST disk and be saved to the hard drive of the xbox then added into Halo 3. This transfer of information is what would make it possible to add new weapons or even do as AdeptShooter said and add them in a purely aesthetic way.
Regardless of whether they do or don't add these weapons, saying "no impossible, /thread" is extremely rude and offers nothing to the conversation. Also by adding /thread one would assume your trying to end the thread except you lack the authority to do so making yourself appear even more asinine.you do realize that AdeptShooter has been saying it's not gonna happen, right? he's against the adding of the new weapons, not for it.