Halo: Reach Forum
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  • Subject: Multiplayer in Halo Reach?
Subject: Multiplayer in Halo Reach?

Forever praise Lord Jesus Christ, The Father, The Holy Spirit, the one true Lord Almighty God, and bless all forever in His holy name :)

What kind of stuff would you want in multiplayer for Halo Reach?

  • 07.18.2009 5:42 PM PDT

Ummmmmmm?

POW!!!!

Hopefully it is really good. I'm really hoping for some new and really cool weapons. You know, stuff that you expect Spartans and stuff to have, before Pillar of Autumn and all that Jive.

[Edited on 07.18.2009 5:43 PM PDT]

  • 07.18.2009 5:43 PM PDT
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Fast paced gameplay.

Dual wielding and equipment only if balanced correctly. Dual wield weapons should retain all firepower when dual wielding and just receive a serious accuracy decrease, they should also be strong and accurate when not dual wielding. Equipment should only give you a small advantage and not promote camping.

Weapons need unique uses, an example is plasma weapons getting their stun back. Constraint fire from bullets to the head on a shielded person should create flashes(from their shields being damaged in front of their face) on the persons screen tho obscure their vision.

  • 07.18.2009 5:54 PM PDT
  • gamertag: WzG X
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Halo 2 BR
Halo 3 Snipe
ODST Pistol
All Equipment Removed
Faster movement speed
ODST SMG
Halo 2 Grenade count/ throwing distance
BXR/BXB/RRX
Faster times to use weapons that have been switched
Bring back X to reload for a button layout (Id use BJ tho)
Better Version of Forge
Better theater
Head shots Damage more than Body shots(I'm looking at you. 3 body shots 1 head)

more but just from the top of my head

[Edited on 07.18.2009 6:02 PM PDT]

  • 07.18.2009 6:00 PM PDT

Gamertag: Vengeance304

Posted by: BULLETxSP0NGE
Fast paced gameplay.

Dual wielding and equipment only if balanced correctly. Dual wield weapons should retain all firepower when dual wielding and just receive a serious accuracy decrease, they should also be strong and accurate when not dual wielding. Equipment should only give you a small advantage and not promote camping.

Weapons need unique uses, an example is plasma weapons getting their stun back. Constraint fire from bullets to the head on a shielded person should create flashes(from their shields being damaged in front of their face) on the persons screen tho obscure their vision.

These are good ideas.

  • 07.18.2009 6:09 PM PDT

(;3=

a topic that hasnt been repeated

  • 07.18.2009 6:10 PM PDT

Posted by: WzG X
Halo 2 BR
Halo 3 Snipe
ODST Pistol
All Equipment Removed
Faster movement speed
ODST SMG
Halo 2 Grenade count/ throwing distance
BXR/BXB/RRX
Faster times to use weapons that have been switched
Bring back X to reload for a button layout (Id use BJ tho)
Better Version of Forge
Better theater
Head shots Damage more than Body shots(I'm looking at you. 3 body shots 1 head)

more but just from the top of my head


Are you a -blam!- idiot? They're not going to purposely put in glitches into a game. If you need to cheat with a gun to kill somebody, perhaps you're not as 'skilled' as your childish ego would have you believe.

  • 07.18.2009 6:28 PM PDT

Vancouver BC, Canada.

In Halo: Reach Multiplayer, I would like:

No Battle Rifle
No Equipment
No Elites
No Standoff
No button glitches
Firefight
Forge with a bit more
The ODST SMG
The Halo 1 Pistol
The Halo 1 Assault Rifle
New game modes.


  • 07.18.2009 6:32 PM PDT

Posted by: WzG X
Halo 2 BR
Halo 3 Snipe
ODST Pistol
All Equipment Removed
Faster movement speed
ODST SMG
Halo 2 Grenade count/ throwing distance
BXR/BXB/RRX
Faster times to use weapons that have been switched
Bring back X to reload for a button layout (Id use BJ tho)
Better Version of Forge
Better theater
Head shots Damage more than Body shots(I'm looking at you. 3 body shots 1 head)

more but just from the top of my head
I officially hate you.

  • 07.18.2009 7:43 PM PDT