- llamalizard
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- Intrepid Legendary Member
I wish I was still legendary.
I watched through the H3 legendary edition disc with the commentary cinematics today, and found this interesting.
Apparently, if something doesn't get into one game it often gets into the next; they gave the example of assassinating a prophet, originally meant for the silent cartographer and eventually put into halo 2.
Now, onto the ODST part: on the first cinematic of delta halo, where you drop down, they mention this (paraphrased):
"originally it was gonna be a first-person drop. You'd be in 3rd person and see yourself fly past some pelicans, then cut to first person. There were going to be some windows on the pod so you could see where you were dropping."
second person: "another great idea we didn't use."
anyone else see the relation? anything not used in one game, often makes it into one later in the series. Do you guys think this was the inspiration for the opening, 1st person drop pod cinematic as well?
just found it interesting.