- Anonymous101
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- Elder Legendary Member
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There need to be gigantic open battles, where your target is one commander out of hundreds of enemies (that don't infinitely respawn) - the targets need to be realistic, and they can be objectives as well. One of my ideas was to have a mission where you're in space, and your objective is to board and destroy a covenant ship from the inside. If that isn't plausible, the "bosses" need to be the highest end enemies that have special weapons abilities like cloaking or invincibility, while being faster and harder to hit than other enemies, and resistant to certain attack types, and not just arbitrarily invincible with hordes of respawning henchmen.
Other end mission or "boss" scenarios should involve you high tailing your ass out of a certain area because a large number of enemies are converging on your position, or something big is chasing you, or something is blowing up or whatever. Any of these scenarios shouldn't be confined to a single linear path or one small area, but I know Bungie will give us some gigantic environments to play around in.