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  • Subject: the H3 BR is perfectly balanced
Subject: the H3 BR is perfectly balanced

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  • 07.20.2009 6:35 PM PDT

Arguing isn't going to do much good, and I do think that the BR is pretty well balanced in Halo 3, just overused.

Lets see what Bungie does though, eh?

  • 07.20.2009 6:38 PM PDT

A lot of people don't see it that way. Older Halo fans want to be able to fight back with a BR at extremely long ranges so the sniper doesn't completely own them.

[Edited on 07.20.2009 6:51 PM PDT]

  • 07.20.2009 6:51 PM PDT

"Die? Didn't you know?...Spartans never die."
—Spartan-051(Kurt)

Well, in my honest opinion, the only reason that I don't like the BR is because I LOVED the Halo 1 pistol after playing Halo PC for months on end

I don't *hate* the BR, but I'd rather it be scrapped for some nostalgia and more fan-service.

Also, IMO, the pistol took more skill, with having to make sure that every bullet counts, whereas if you somewhat miss your target with the BR, at least one shot will connect.

  • 07.20.2009 6:53 PM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"

Your confusing the term "balance" in relation to an FPS game. The BR is the most usefull weapon in the game, hands down. The only weapon that is at least semi-effective at all ranges. Add to that the fact that there are little to no area's where a sniper can capitolize on it's range boost over the BR and you edge out it's advantage.

The BR is too good a weapon compared to the rest of Halo 3's lineup, and that is easilly proveable as to how many can be "pro" due to that weapon.

  • 07.20.2009 7:02 PM PDT

Me and my ODST we are our own breed, forged from combat and bread from years of battle as ODST. So you can take your -blam!- ODST clan invites and shove 'em. Rookies don't run jack, we do.

How is any of this relevant to Reach?

  • 07.20.2009 7:05 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

The BR is not at all balanced. Can you name any other weapons that work in three ranges? The AR works at melee and close. Sniper works at long and extreme. Shotguns ans swords work only in melee.

How many other weapons contain more than two kills per clip? The sniper does, but is has a much slower rate of fire, and a smaller reticule.

Snipers work best against a BR in extreme range, but how often are you in that range? Sand Trap, Valhalla, High Ground, Last Resort, Sand Box, and Avalanche are the only maps i can think (off the top of my head) of that have ranges where a BR can not hit a sniper. That six of the twenty-something maps in matchmaking.


Posted by: SweetTRIX
Your confusing the term "balance" in relation to an FPS game. The BR is the most usefull weapon in the game, hands down. The only weapon that is at least semi-effective at all ranges. Add to that the fact that there are little to no area's where a sniper can capitolize on it's range boost over the BR and you edge out it's advantage.

The BR is too good a weapon compared to the rest of Halo 3's lineup, and that is easilly proveable as to how many can be "pro" due to that weapon.
QFT.

  • 07.20.2009 7:08 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: ODST is a SCAM
Posted by: SweetTRIX
Your confusing the term "balance" in relation to an FPS game. The BR is the most usefull weapon in the game, hands down. The only weapon that is at least semi-effective at all ranges. Add to that the fact that there are little to no area's where a sniper can capitolize on it's range boost over the BR and you edge out it's advantage.

The BR is too good a weapon compared to the rest of Halo 3's lineup, and that is easilly proveable as to how many can be "pro" due to that weapon.


its not effective at all ranges...it is utterly useless in melee range and extreme long range against those ranges specified weapons

pros are amazing with all weapons...ive played triggers down in MLG and beat them and lost 50-10 in bungie vs the world AR spawns regicide vs them
It melees just as fast as other weapons and has an equally powerful melee. All you have to do is melee once and get a headshot.

  • 07.20.2009 7:12 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: ODST is a SCAM
Posted by: The EAKLE
The BR is not at all balanced. Can you name any other weapons that work in three ranges? The AR works at melee and close. Sniper works at long and extreme. Shotguns ans swords work only in melee.




.


most weapons work in the adjacent ranges

AR in melee and mid

sniper in extreme long and mid
At mid range, an AR will lose to many other weapons. At mid range, snipers will lose to nearly every weapon.

  • 07.20.2009 7:13 PM PDT

The battle rifle is fairly weak. By the time you get into range to melee, back off and headshot. Someone would already have shot you with 6 bullets and hit you with their AR butt.

The Battle Rifle as I said is weaker than all of the close range weapons, the sniper, and even the carbine by the smallest fraction of a second, despite being more reliable than the underused carbine due to the burst shot. It's fairly balanced in it's own way.

[Edited on 07.20.2009 7:23 PM PDT]

  • 07.20.2009 7:21 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: ODST is a SCAM
Posted by: The EAKLE
Posted by: ODST is a SCAM
Posted by: The EAKLE
The BR is not at all balanced. Can you name any other weapons that work in three ranges? The AR works at melee and close. Sniper works at long and extreme. Shotguns ans swords work only in melee.




.


most weapons work in the adjacent ranges

AR in melee and mid

sniper in extreme long and mid
At mid range, an AR will lose to many other weapons. At mid range, snipers will lose to nearly every weapon.


no more so than the BR will lose at close and long ranges
I suppose you have facts to support this. Care to show them?

  • 07.20.2009 7:23 PM PDT

Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3

Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!

Wow, just wow. Let it stop.

There are way too many people who have no business talking about "balance".

Halo would be much better balanced if you removed the Sniper/Beam Rifle, Rocket, Lasor, BR, Carbine, Needler, Turrets, Vehicles, and to keep all people from complaining, the M6G Magnum. Then, all that is left is close-ranged weapons; that would be pretty fun (/sarcasm). But, removing the BR or Carbine only eliminates a part in this game that brings balance between the ranged weapons and the close ranged weapons. Removing only that element unbalances the game EVEN -blam!-'ing MORE. So, STFU about it, seriously.

OR..
Halo would be much better balanced if you guys would get this -blam!- out of your heads that close-range is the range where all battles should take place and therefore why the BR is overpowered, which is the most ridiculous -blam!-'ing thing I keep hearing.

You guys sound like you want everything to function like a Shotgun, similar to how 3/4ths of Halo 3's weapon function. The problem is with the close-ranged set of weapons. Why should everything have the effectiveness of a Shotgun? That's what I want to know. Shotguns are for surprising someone with an instant kill; it is not something that you should be running around a map with ready to use. And, all these close-ranged weapons are like a Shotgun, so complain and whine your ass off at how the close-range weapons are unbalancing the way this game is played; has always been played.

It's a good thing that Bungie is not this naive to design their game in the way that some of you guys are proposing. The BR, the M6D...it has always been the key to creating balance in this game, which has the illusion of looking unbalanced due to AR starts. You want a balanced game? Then, get more weapons in there like the BR, and quit your crying about how you can't run into the open with a close-ranged weapon.

Man, did I ever sound so rude. :)

  • 07.20.2009 7:49 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: ODST is a SCAM

and where are your stats to back this
At mid range, an AR will lose to many other weapons. At mid range, snipers will lose to nearly every weapon
The AR is an inaccurate weapon and goes through an entire clip in just over two seconds (15 rounds per second). At a range of about 25m (the edge of a radar) it is slightly inaccurate. It also takes about 20 bullets to kill without a melee. At any range farther than that (id consider that mid range) weapons such as BRs, Carbines, Magnums, Snipers, Rockects, Needlers and Bruteshots all have an advantage. A BR kills in three body shots + one headshot. That is easy within the given range. A Carbine takes six body shots an a head shot. Again, easy in that range. Magnums kill with four shots then a head shot. A little harder because of its innaccuracy, but still rather easy. A sniper can kill in a headshot or two body shots. Harder because if the AR hits you it sill force you out of your scope, but not an impossible shot. Rockets can kill with one shot, and it isn't hard to land at that range. Needlers kill in less then a clip, and due to the massive bullet magnetism it is an extremely easy kill. Bruteshots kill with 5-6 shots, and, once again, it can easily land those in that range.

Your turn.

  • 07.20.2009 7:51 PM PDT

Posted by: The EAKLE
Posted by: ODST is a SCAM

and where are your stats to back this
At mid range, an AR will lose to many other weapons. At mid range, snipers will lose to nearly every weapon
The AR is an inaccurate weapon and goes through an entire clip in just over two seconds (15 rounds per second). At a range of about 25m (the edge of a radar) it is slightly inaccurate. It also takes about 20 bullets to kill without a melee. At any range farther than that (id consider that mid range) weapons such as BRs, Carbines, Magnums, Snipers, Rockects, Needlers and Bruteshots all have an advantage. A BR kills in three body shots + one headshot. That is easy within the given range. A Carbine takes six body shots an a head shot. Again, easy in that range. Magnums kill with four shots then a head shot. A little harder because of its innaccuracy, but still rather easy. A sniper can kill in a headshot or two body shots. Harder because if the AR hits you it sill force you out of your scope, but not an impossible shot. Rockets can kill with one shot, and it isn't hard to land at that range. Needlers kill in less then a clip, and due to the massive bullet magnetism it is an extremely easy kill. Bruteshots kill with 5-6 shots, and, once again, it can easily land those in that range.

Your turn.


Your facts are more like estimates. The Brute Shot kills in 4 direct shots. 5-6 shots is if the player misses and hits the floor next to their feet. The AR kills in 16 bullets. That is half a clip. Can you guys please leave the simple arcade weapon balance to Bungie without spewing inaccurate information.

  • 07.20.2009 7:57 PM PDT
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Last time I checked my BR had 700 more kills than all my CQC weapon kills combined. The BR is overpowered because Bungie made most other weapons nearly useless outside melee range combat. I almost always win in close range combat with a BR versus a close range weapon, aside from sword ,shotgun and usually the mauler. If you aren't good with the BR in CQC then all you have to do is run backwards and move. The problem isn't really with the BR though it is with the other weapons but yes it is overpowered because range is the ultimate advantage in Halo 3(or maybe its camping because you have no range).

I think a good idea would be to make most close range weapons have more range. When bursting with the AR, Spiker and Plasma rifle a player should have a CHANCE at medium range. The Shotgun should be more effective in close range, that would remove the need to camp. Melee also needs to have the lock-on and lunge reduced drastically. With these changes the BR would be fine, even with lowered spread. This would also increase the games pace.

[Edited on 07.20.2009 8:01 PM PDT]

  • 07.20.2009 8:00 PM PDT

Vancouver BC, Canada.

I don't like the BR. Never have.

  • 07.20.2009 8:12 PM PDT