- Jiggly Luv
- |
- Exalted Member
Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3
Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!
I'm with Cheehwww. Too much variety can be a bad thing. Right now, I see Halo 3 of having to much of it, which causes gameplay issues. But, having alot of weapons can be a good thing if handled correctly, for which I think Bungie fails in that respect. I think most of the weapons need a vast improving in its range capabilities (including the already range weapons). The only weapons that should have close-range limitations are Melee/Power specific weapons, like Shotgun, Sword, etc. But, right now, everything seems to have close-range limitations, and therefore people make ill-informed claims that any weapon that has an advantage due to range is so-called overpowered.
And, really. Why do so many people have a problem with a weapon having a bit of range? I agree that the BR is dull, but that is because of how wide a spread it has. I would much rather play a FPS where challenging awareness and aiming skills are the key factors of combat; not some noobified close-range festivity. The only reason why I got into Halo in the first place was because of how fun I found strafing, jumping, and evading all while dealing sick headshots. So, let's bring more of that gameplay back; the gameplay that many of us fell in love with.