Halo 3: ODST Forum
This topic has moved here: Subject: Problem with 4 player co-op
  • Subject: Problem with 4 player co-op
Subject: Problem with 4 player co-op

About me: I am a vicious wolf of a man.

But really am sweet at heart. =)

So as you all (hopefully) know, in ODST you can play campaign with 3 friends. Which is fun right? as long as your all realatively near eachother to prevent lag. But I have found a problem. What if you are in the night time city with 4 friends exploring and someone lags out? does it end the game? If so that may cause some problems for those that have JUST gotten a skull and haven't saved or gotten to a checkpoint.

You can see how this would be a problem. Also the same problem could happen with firefight. Imagine someone's frustration if someone lags out at when you are in waves up to the 50s.

I really hope that in the night time city atleast that when someone lags out or leaves, it doesn't end the game for everyone else

  • 07.21.2009 4:06 PM PDT
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i think they have a solution to that promblem i think they will split the players up to diferent spots of the city until one has a flashback but that's my theory

  • 07.21.2009 4:12 PM PDT

Datass

I think that they've made it so that its kind of more like an RPG than an actual FPS in the sense that you can be playing and someone can freely join the game, or leave if they choose, without it ending it for EVERYONE seeing as how they say that it's a free roam game. I hope so anyway :)

  • 07.21.2009 4:15 PM PDT
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It's gonna be like HALO3 if some one leaves the campaign then it ends and it is not rpg it is a fps (stupid n00bs).

  • 07.22.2009 6:06 AM PDT