- last post: 01.01.0001 12:00 AM PDT
I want Reach to focus more on large scale Battles for multiplayer, even if its only 16-24 player battles, that can be very epic, but at the same time have multiple small battles across the field... I want it to be Spartain vs. Elites or Humans vs. Covenant, similar in a way there are Allies vs. Axis in WW2 games. With objective locations and strong holds across the map crucial to be taken over by either team for the purpose of spawn points and points on the score board. Also dedicated serves would really be nice, in Halo 3 I love Big Team battle but 50% of the time there is considerable lag, unless bungie has a new magical network code up its sleeve I think its almost necessary at this point in time, Battlefield 1943 has this and it plays beautifully with 24 players, not one laggy game for me yet! Also I would like some tropical Island battles and boats with 50 cals attached to them, similar to the concept art from Halo 2, and massive urban settings with sky scrapers in which almost every floor is accesable to snipe from, but I would love building destruction so tank rounds can take out chunks windows and cover! Maybe im asking a lot but this has always been my dream after Halo CE, does anyone else have ideas, and does anyone else know the weather conditions and environment on Reach?