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  • Subject: Balance the game out!!
Subject: Balance the game out!!

7even is Darker

Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.


:/


Call of duty 4 and 5 are based are both very cheap multiplayer games, even if fun, they made arena like maps and used a tactic to avoid designing maps that have weapon spawns that make people work for a weapon and just let everyone have any gun they want, which is why the game isn't based around skill and is based around who gets the bigger jump on another player or who has the bigger gun.

[Edited on 07.22.2009 4:49 PM PDT]

  • 07.22.2009 4:49 PM PDT
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Posted by: Blue Max70
Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.
AMEN have the reason I find this game to be noobish in a lot of ways is because if the other guy has a br or a sniper. Your screwed cause you always start with the same weapon.

If we always spawned with a midrange weapon there would be no problem.

  • 07.22.2009 4:50 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Posted by: CP0 Fraser
Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.


:/


Call of duty 4 and 5 are based are both very cheap multiplayer games, even if fun, they made arena like maps and used a tactic to avoid designing maps that have weapon spawns that make people work for a weapon and just let everyone have any gun they want, which is why the game isn't based around skill and is based around who gets the bigger jump on another player or who has the bigger gun.
Halo 2 was the best out of all Halos multiplayer wise. Rockets and BRS weren't a huge problem. and once again your wrong. There is no unfair advantage because every single gun in Cod has advantages and disadvantages over the other. There is no UB3R gun.

[Edited on 07.22.2009 4:54 PM PDT]

  • 07.22.2009 4:52 PM PDT
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There is a balance issue with plasma weapons in Halo 3. They are slightly more effective at melee range and extremely less effective at close range. The slight melee range advantage doesn't justify the close range uselessness.

  • 07.22.2009 4:53 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Posted by: BULLETxSP0NGE
There is a balance issue with plasma weapons in Halo 3. They are slightly more effective at melee range and extremely less effective at close range. The slight melee range advantage doesn't justify the close range uselessness.
Since when were we talking about plasma based weps :/

  • 07.22.2009 4:54 PM PDT

7even is Darker

Posted by: Blue Max70
Posted by: CP0 Fraser
Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.


:/


Call of duty 4 and 5 are based are both very cheap multiplayer games, even if fun, they made arena like maps and used a tactic to avoid designing maps that have weapon spawns that make people work for a weapon and just let everyone have any gun they want, which is why the game isn't based around skill and is based around who gets the bigger jump on another player or who has the bigger gun.
Halo 2 was the best out of all Halos multiplayer whys. Rockets and BRS weren't a huge problem. and once again your wrong. There is no unfair advantage because every single gun in Cod has advantages and disadvantages over the other. There is no UB3R gun.


M16 SP, JGGNT, Penetration perk.

CoD4 is an arcadic run around killing game, it's fun, but not the skill based effort halo MP games are.

Just giving the player a choice to spawn with the exact weapon to match a situation after dieing proves it, instead of making a player work for it.

  • 07.22.2009 4:56 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Posted by: CP0 Fraser
Posted by: Blue Max70
Posted by: CP0 Fraser
Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.


:/


Call of duty 4 and 5 are based are both very cheap multiplayer games, even if fun, they made arena like maps and used a tactic to avoid designing maps that have weapon spawns that make people work for a weapon and just let everyone have any gun they want, which is why the game isn't based around skill and is based around who gets the bigger jump on another player or who has the bigger gun.
Halo 2 was the best out of all Halos multiplayer whys. Rockets and BRS weren't a huge problem. and once again your wrong. There is no unfair advantage because every single gun in Cod has advantages and disadvantages over the other. There is no UB3R gun.


M16 SP, JGGNT, Penetration perk.

CoD4 is an arcadic run around killing game, it's fun, but not the skill based effort halo MP games are.

Just giving the player a choice to spawn with the exact weapon to match a situation after dieing proves it, instead of making a player work for it.
If you were me you would realize COD 4 and Cod Waw takes more teamwork to play than you think.

  • 07.22.2009 4:57 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

Posted by: Halo Reach
Posted by: Honourable Elite
Posted by: Halo Reach
Posted by: Honourable Elite
Everything else but the Battle Rifle, Rocket Launcher and Sniper Rifle is so damn weak. It's no longer Combat Evolved. All the sudden bullets are more effective than Plasma. Which is strange because plasma is really poweful compared to bullets. I think Bungie should make it worth picking up Plasma weapons once again.
Plasma weapons are still powerful. People are just too lazy to find out the difference between them and human weapons, so they just assume that human weapons are much better.

I know the difference, Plasma takes down energy shields faster. Okay, so they're equal in terms of power. I wouldn't go to any lengths to say it's more powerful. Why? Because Plasma was more powerful in the previous two games, but balanced out because they were inacurate at medium to long distances, and were slower projectiles than bullets. However, it takes more shots to kill someone with plasma WITHOUT energy shields than bullets, put the innacuracy and slower projectiles into the mix, and you can see why people prefer bullets than plasma. It should be the other way around. Marines didn't complain about them having weaker technology than the Covenant for no reason, after all.
Sure, I think you have a valid point, but it just reinforces mine. Both of the weapons are good, but for different purposes or scenarios. I would say in a situation where there would be a beatdown (close range), Plasma weapons would prevail. In medium-long range battles, a human weapon would win. Both are good, but you just need to know when to use them.

I'll admit I didn't take the beatdown into consideration, but I'd like to see it toned down a bit in Halo Reach anyway. I'd want us to focus a bit more on killing our weapons this time, and let the Swords and Hammers do all the powerful melee work.

  • 07.22.2009 4:58 PM PDT

If you want to see the MC die, play Legendary. If you want to see MC finish the fight, play Halo 3. If you want to see MC finish the fight by dieing, why did you waste six years when you could have done it yourself right now?

☼►Popular Fusion - Doing anything, everything, and then some.◄☼

That's it!!! Starting today, I'm copying and pasting my ideas like a giant stamp into the hundreds of duplicate threads! Already read it? Who's stopping you from skipping it? Is it spam? I'll let the mods be the judge of that.

My ideas! I'm not going to bother explaining why something is a good idea. The idea itself will be enough to explain itself... That, and I'm a lazy bastard.

Campaign

Rather then go down a huge laundry list of things I want, these guys said it all already.

Weapons

In my opinion, before new weapons are even considered, the weapons that we already have are starting to lag behind in terms of usefulness. I mean, just look at what the hell happened to the Plasma Rifle! I've ranted about duel-wieldables enough times, I've pretty much gotten down to a science what I want.

Before I begin, let me just say, THIS is how Halo's weapons should be. If something is too powerful, balance out the multiplayer map. NOT THE WEAPON! Don't make maps with duel-wieldable weapons spawning next to each other. Spread it out and make us work for our power. Besides, there's already power weapons on the map.

Pressing Y will not drop your duel-wield and instead, put both weapons away. If you want a weapon dropped, you press D-Pad Left to drop your left hand weapon, and D-Pad Right for your right hand weapon.

You can now melee without dropping your duel-wield. Using melee while duel-wielding will NOT make you melee faster though.

Singular weapons are now balanced based on how powerful they are by themselves and not just how well they are duel-wielded. Power levels of individual weapons DO NOT decrease when duel-wielded.

The Plasma Rifle now tracks to its target and headshots stun its target. Power level is increased slightly.

The Plasma Pistol's firing speed is increased to as well as it was in Halo: CE, its shots before overheat are increased, plasma tracking as well as the PR with the exception of the charge shot having the same tracking power, and power level increased.

The Spiker does LESS damage to shields. Instead, a headshot to non-shielded opponents is enough to kill.

The Magnum firing speed and accuracy are increased... dramatically. Not quite as much speed as in H2 though.

The Needler is duel-wieldable again. With NO compromises.

The Energy Sword is now duel-wieldable but while duel-wielding, you cannot lunge.

The Carbine does not need to aim ahead of its target at longer ranges like the Battle Rifle.



Now in terms of NEW weapons, I only have two suggestions.

Combat Knife

I know, I know! I wasn't the first to say this. So, I'm sure if you heard it from somewhere else, you know what I'm going to say, right? Well, I hope so. It's duel-wieldable, you can throw it, and a melee with one is faster then a regular melee, but you don't actually do more damage per swing. Unlike the sword, it'll never run out of power either.

Gauss Handgun

Okay, you want ambitious? Well here you go! It's the power and speed of a gauss turret, MAJORLY COMPACTED! (it's still a giant magnum) It can't be duel-wielded, it can only carry one shot per magazine and only five extra shots can be carried. Only to be used on super large maps. Perfect against a vehicle, and deadly against anything else.

Vehicles

Again, same problem with small arms. Vehicles are lagging behind. Although, I have a brilliant idea to bring them back.

Warthogs, Spectres, and Prowlers now carry infinite ammo for most weapons, including the rocket launcher and fuel rod cannon. That's right. You heard me. Vehicle control is already intensely important enough and theres plenty of ways to counter a vehicle. This ammo reserve can be accessed at any time from any seat. You cannot recharge battery powered weapons though. Also, Sniper Rifle ammo is not carried. That'd be such a horrible pain to deal with, especially if the Sniper keeps on spawning.

Spectres and Prowlers now do not lag their shots reaching their target, same as a Warthog does.

...The Hornet does not have freeken missiles.

The Wraith now has two ways of firing its shot, to use the second firing mode, you press melee. We're already used to having to firing modes with the Banshee so it'll be a perfect fit. Pressing melee will arch your shot to directly where you're aiming while a regular shot is the same way you already shoot. To make it more realistic looking, there could be two plasma launchers on the top of the Wraith. One always calculating your arch shot, the other always aiming the way it does now. Having them both will not change your firing speed or give you the ability to fire them alternately. Firing one uses the same power as the other so the lag between shots is the same.

The arch shot will be useful for super long range attacks and you won't have to look way up if you want to go that far. It'll be very useful keeping targets at bay or harrassing them from coming out of a base.

!! Maps !!

I just have one idea already mentioned somewhere before. A Scarab versus Scarab fight, much like Sandtrap in that you have one huge transport vehicle versus the other... but a lot bigger. Only the Scarab is terrifying and cannot be killed. Many different things can be disabled though. It can be driven, and the main cannon will devastate anything it touches while the back cannon has plasma tracking good for taking out air vehicles. Under its belly is a cargo bay holding Ghosts, Choppers and Prowlers. Human vehicles are off on the ground.

Flags and Bombs are inside the Scarabs. Only in Assault, Scarabs are invincible to everything except the bomb. Detonating the bomb will destroy the Scarab for the oomph finish that makes it so awesome to watch.

  • 07.22.2009 4:58 PM PDT
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Posted by: Blue Max70
Posted by: BULLETxSP0NGE
There is a balance issue with plasma weapons in Halo 3. They are slightly more effective at melee range and extremely less effective at close range. The slight melee range advantage doesn't justify the close range uselessness.
Since when were we talking about plasma based weps :/


You didn't notice the two people arguing about them.

  • 07.22.2009 4:58 PM PDT
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Beat you to it!

Posted by: bansheeownz
Posted by: Halo Reach
You obviously haven't extensively studied plasma weapons. They take down shields much quicker than human weapons, leaving them much more vulnerable for a beat down. While they don't actually kill somebody quickly, in a close-quarters situation when a beat down is imminent, a plasma rifle will beat the AR any day.


Okay... control yourself, Banshee. You know this is aggrovating but keep your composure.

I use Plasma Rifles. All the time. I don't understand why you're jumping to conclusions so fast thinking I'm just another run of the mills junkie who thinks he's always right.

Can you honestly say that duel-wielding Plasma Rifles compares in usefulness to the default Assault Rifle. I severely disagree. You might get a boost on the beatdown but the difference is so miniscule, it's only superior in very specific scenarios. It's like the difference between wearing a seat belt, and not wearing one.
I would go to say that 1 Plasma Rifle could compare to the default AR. I would say that most AR battles end in a beat down anyways, so the AR would also fit in that specific scenario. It all depends on who's using the weapons. If somebody uses a Plasma Rifle and decides to stay back and not go for a beat down, then they are the fool. If somebody uses an Assault Rifle against a Plasma Rifle and decides to go for the beat down, then they are the fool.

  • 07.22.2009 5:01 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Posted by: BULLETxSP0NGE
Posted by: Blue Max70
Posted by: BULLETxSP0NGE
There is a balance issue with plasma weapons in Halo 3. They are slightly more effective at melee range and extremely less effective at close range. The slight melee range advantage doesn't justify the close range uselessness.
Since when were we talking about plasma based weps :/


You didn't notice the two people arguing about them.
I did. I just didn't know why it was such a big issue.

  • 07.22.2009 5:01 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

Posted by: CP0 Fraser
Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.


:/


Call of duty 4 and 5 are based are both very cheap multiplayer games, even if fun, they made arena like maps and used a tactic to avoid designing maps that have weapon spawns that make people work for a weapon and just let everyone have any gun they want, which is why the game isn't based around skill and is based around who gets the bigger jump on another player or who has the bigger gun.

Well to be fair CoD is a military shooter, your multiplayer character would be given the apropriate equipment based on their class. I know about CoD4 and W@W's design, I'm just correcting him about his statement saying guns are overpowered in CoD4, when actually every gun is near enough the same power wise. It's just people get mad after dying, they see a different weapon being used, you know how it goes from there.

  • 07.22.2009 5:03 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Posted by: Honourable Elite
Posted by: CP0 Fraser
Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.


:/


Call of duty 4 and 5 are based are both very cheap multiplayer games, even if fun, they made arena like maps and used a tactic to avoid designing maps that have weapon spawns that make people work for a weapon and just let everyone have any gun they want, which is why the game isn't based around skill and is based around who gets the bigger jump on another player or who has the bigger gun.

Well to be fair CoD is a military shooter, your multiplayer character would be given the apropriate equipment based on their class. I know about CoD4 and W@W's design, I'm just correcting him about his statement saying guns are overpowered in CoD4, when actually every gun is near enough the same power wise. It's just people get mad after dying, they see a different weapon being used, you know how it goes from there.
Your right, and like I said each gun in CoD has advantages AND disadvantages over the other. Halo however doesn't.

  • 07.22.2009 5:05 PM PDT

If you want to see the MC die, play Legendary. If you want to see MC finish the fight, play Halo 3. If you want to see MC finish the fight by dieing, why did you waste six years when you could have done it yourself right now?

☼►Popular Fusion - Doing anything, everything, and then some.◄☼

Posted by: Halo Reach
I would go to say that 1 Plasma Rifle could compare to the default AR. I would say that most AR battles end in a beat down anyways, so the AR would also fit in that specific scenario. It all depends on who's using the weapons. If somebody uses a Plasma Rifle and decides to stay back and not go for a beat down, then they are the fool. If somebody uses an Assault Rifle against a Plasma Rifle and decides to go for the beat down, then they are the fool.


That's just it though. In a straight fight, on open terrain, do you think its fair to give the advantage to the Assault Rifle this way? I mean, what's stopping you from strafing and dodging most of the plasma shots? Against two, intelligent opponents, the advantage will always be with to the one with the Assault Rifle, period. Plasma man going for the melee? Backpedal and strafe and keep him from doing it. Worst case scenario? Dodge as much as you can and go for the melee. What's that? You both died as the same time? How so very interesting.

  • 07.22.2009 5:08 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

I agree.

  • 07.22.2009 5:09 PM PDT
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Posted by: Blue Max70
Posted by: CP0 Fraser
Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.


:/


Call of duty 4 and 5 are based are both very cheap multiplayer games, even if fun, they made arena like maps and used a tactic to avoid designing maps that have weapon spawns that make people work for a weapon and just let everyone have any gun they want, which is why the game isn't based around skill and is based around who gets the bigger jump on another player or who has the bigger gun.
Halo 2 was the best out of all Halos multiplayer wise. Rockets and BRS weren't a huge problem. and once again your wrong. There is no unfair advantage because every single gun in Cod has advantages and disadvantages over the other. There is no UB3R gun.


Call of Duty WaW(Only one I've played) Is all about getting the jump on somebody, no skill involved(I've played it a lot) Seriously, In Halo you need aim for a BR or a Sniper in Call of Duty Spray fest there is no skill sniper kills in one shot almost no matter where you hit someone its the cheapest game i've ever played. CoD where noobs go to die.

  • 07.22.2009 5:18 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

So is real life. You basically just said the military is where noobs go to die. The fail you just made is so spectacular its almost a win.
Posted by: Dasherr
Posted by: Blue Max70
Posted by: CP0 Fraser
Posted by: Honourable Elite
Posted by: CP0 Fraser
hahaha, cod is balanced? nothings overpowered? lolololololololol

Nothing is overpowered in CoD4. People just get mad about being killed by someone else, and notice that they were also using a different weapon to them.


:/


Call of duty 4 and 5 are based are both very cheap multiplayer games, even if fun, they made arena like maps and used a tactic to avoid designing maps that have weapon spawns that make people work for a weapon and just let everyone have any gun they want, which is why the game isn't based around skill and is based around who gets the bigger jump on another player or who has the bigger gun.
Halo 2 was the best out of all Halos multiplayer wise. Rockets and BRS weren't a huge problem. and once again your wrong. There is no unfair advantage because every single gun in Cod has advantages and disadvantages over the other. There is no UB3R gun.


Call of Duty WaW(Only one I've played) Is all about getting the jump on somebody, no skill involved(I've played it a lot) Seriously, In Halo you need aim for a BR or a Sniper in Call of Duty Spray fest there is no skill sniper kills in one shot almost no matter where you hit someone its the cheapest game i've ever played. CoD where noobs go to die.

  • 07.22.2009 5:20 PM PDT

War is a horrible thing.

  • 07.22.2009 5:22 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Posted by: Wolverfrog
War is a horrible thing.
It is. Fortunately Cod and Halo are not real wars.

  • 07.22.2009 5:23 PM PDT
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That made no sense, I'm not talking about real life don't be retarded Blue Max70 I'm talking about a game. If you want to join the military go ahead use your CoD skillz I'm sure you'll be awesome.

[Edited on 07.22.2009 5:27 PM PDT]

  • 07.22.2009 5:25 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

CoD is realistic.....
Posted by: Dasherr
That made no sense, I'm not talking about real life don't be retarded Blue Max70 I'm talking about a game. If you want to join the military go ahead use your CoD skillz I'm sure you'll be awesome.

  • 07.22.2009 5:27 PM PDT

Posted by: Blue Max70
Posted by: Wolverfrog
War is a horrible thing.
It is. Fortunately Cod and Halo are not real wars.


Make your mind up! You said to the guy who said "CoD is where noobs go to die" that that means real life wars are where noobs go to die too, and now you're saying CoD is nothing like real war.

Darn Schizophrenic.

  • 07.22.2009 5:27 PM PDT

I'm a 15 year old stuck in the middle of nowhere. Machinima director, screenplay writer, novelist, jazz musician, and Photoshop junkie.

Posted by: Wolverfrog
Posted by: Blue Max70
Posted by: Wolverfrog
War is a horrible thing.
It is. Fortunately Cod and Halo are not real wars.


Make your mind up! You said to the guy who said "CoD is where noobs go to die" that that means real life wars are where noobs go to die too, and now you're saying CoD is nothing like real war.

Darn Schizophrenic.
I'm being literal.

[Edited on 07.22.2009 5:37 PM PDT]

  • 07.22.2009 5:37 PM PDT