- gamertag: V3Rsi
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Perks is too much - I thought equipment was too much.
I want to face a player when:
he has a BR, I have a BR, he's been hit once - I haven't.
I MUST win this, if neither of us miss a shot.
With perks & equipment, they could easily win. It's too many factors, the game would feel too unfair. Players would also abuse their perks a LOT.
E.g. if they had strengthened melee, they'd camp, if they had explosion resistance, they'd grenade at the floor and punch you. If they had longer range, they'd camp far away with the BR.
It would RUIN everything that makes Halo what it is.