Halo: Reach Forum
This topic has moved here: Subject: HALO REACh: Weapons, armor, classes, creatures. expectations
  • Subject: HALO REACh: Weapons, armor, classes, creatures. expectations
Subject: HALO REACh: Weapons, armor, classes, creatures. expectations
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OH i know what the ladies like.

dont know if this Topic already exists, but i'll do it anyways. There was a clossal jump between halo 1 and two and the 2 to 3. does anybody have an opinion on what they expect, should the Brutes be left out of reach and should the bungie team play it old school with all Halo combat evolved weapons, will reach follow the book, what about halo first strikes storyline with time travel with that make its way into the game. my hopes are Bungie will just keep everything original with the MA5b assault rifle to the the real Halo CE pistol. what creatures will be in it, will there be the covenant engineers, more hunters drones brutes, "the book didn't even mention brutes" what about reaches zero gravity if i remember correctly, what about the mountain facility.

come on guy's let me know your opinion.

  • 07.24.2009 2:31 PM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

brutes MUST be left out of reach.

elites : they don't stand still while shooting. throw grenades. when getting too close, the zealots pull out their sword (multiple weapons). take cover. look cool.
brutes : strand still. not rechargeable shields. look fugly. tall. a lot less emblematic than elites (if anybody has played HCE and H2... you know what I mean).

  • 07.24.2009 2:35 PM PDT