Halo: Reach Forum
This topic has moved here: Subject: I pass the torch to MLG Cheewawa, and the Halo community.
  • Subject: I pass the torch to MLG Cheewawa, and the Halo community.
Subject: I pass the torch to MLG Cheewawa, and the Halo community.

Usually, I push the games balance, defend the current balance in comparison to what others want, and I ask how to change said balance. In the past couple of years I've pushed everything from longer range weapons in general, burst firing taking a prominent place for spray and pray weapons, and lowered accuracy while duel wielding. None of these ideas are original; except for maybe that time I made up a weapon based on an old alien battle Yo Yo you can manipulate by pushing and rotating the left and right analog sticks in different directions. Even pulling off an around the world for an area attack. Of course, that is based on the Yo Yo as a weapon myth. Mostly, I based these ideas off of other shooters like asking for Escort/VIP as game modes back before Halo 3 launched. I got those from older shooters. The problem is that when I pushed these ideas I was either flamed to death, or ignored. Yet for some reason, when other people push these ideas now, they receive massive applause, and multiple hits. I am literally not needed anymore. Therefore, I pass the torch on to the Halo community. They have finally broadened their horizons with other shooters, and know of other techniques that can help balance Halo, and add a little more skill. Just don't go overboard though. Halo is an arcade shooter. You don't want to change the gameplay too much. You got to balance these ideas in with Halo's current game play so it keeps that good old fashion run and gun gameplay. If you need me. I'll be watching. In the background. Always.

[Edited on 07.24.2009 7:36 PM PDT]

  • 07.24.2009 7:34 PM PDT

While I also want longer range weapons, I see nothing wrong with automatics.

In CoD4 and Halo 2/3, their burst weapons have been over powered. I have no problem with bust weapons, but I do want to see them balanced.

Also, I do not want close range fighting to be ignored.

  • 07.24.2009 8:24 PM PDT