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Subject: My one and only, but large, complaint with firefight.

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At the end of each set, a new skull activates, correct?

The game will just get impossible once that one skull that requires for you to beat down your enemy to regain health activates, same goes for blind skull.

Are these skulls just not gonna be included? They would ruin the whole experience.

[Edited on 07.25.2009 12:13 PM PDT]

  • 07.25.2009 12:12 PM PDT

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Im pretty sure those aren't included. Instead, skulls from Halo 2 and new skulls will activate.

[Edited on 07.25.2009 12:17 PM PDT]

  • 07.25.2009 12:14 PM PDT

NIERDRAIG!!!

oh come on
it should be a achevment to have those skulls on( even though its less likly)

  • 07.25.2009 12:15 PM PDT

I guess if you just took a lot of cover and fed your teammates beanmush, you should do just fine.

  • 07.25.2009 12:16 PM PDT

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Firefight isn't suppose to end. The skulls just make it that much more exciting (and eventually, frustrating).

  • 07.25.2009 12:18 PM PDT
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The Flood Revolution is coming...

I think that would be beautiful. Firefight LASO FTW!

  • 07.25.2009 12:21 PM PDT

the beat down one would be rodendent becuse you use health packs anyway i agree the blind skull would make the game -blam!-y.

  • 07.25.2009 12:22 PM PDT
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J D O S H

Some of them skulls aren't actually in the game but counting just as hard ones are, I still don't think it will ruin the experience and will just make it more and more intense.

  • 07.25.2009 12:25 PM PDT

People who report others on the bungie forums are so cool!

A skull where you have to beat down your opponents for health?

Sorry. That's too hard. It would only ruin the game. Anyone who disagrees is only defending the game, and/or is stupid.

  • 07.25.2009 12:28 PM PDT
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Bow Chicka Bow Wow =)

its the halo 3 skulls. What happens is each skull activates one at a time in each set then i imagine (*SPECULATION*) each round increases the amount of skulls active at a time. tbh melee to get more health will probably be better than running round for health packs in a way the health packs will be running at you... except with guns... and not really trying to heal you

[Edited on 07.25.2009 12:35 PM PDT]

  • 07.25.2009 12:34 PM PDT

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the skulls that activate are not going to be the weird ones like black eye, or blind, but probably ones like fog, or catch

  • 07.25.2009 12:37 PM PDT

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Posted by: JaketheSnake 76
At the end of each set, a new skull activates, correct?

The game will just get impossible once that one skull that requires for you to beat down your enemy to regain health activates, same goes for blind skull.

Are these skulls just not gonna be included? They would ruin the whole experience.


i clearly remember Joe Staten saying in an interview that these are included and that the game gets "really interesting, when blind and Blackeye turn on together" he also said that it was on the really high rounds though

  • 07.25.2009 12:38 PM PDT

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Posted by: JaketheSnake 76
At the end of each set, a new skull activates, correct?

The game will just get impossible once that one skull that requires for you to beat down your enemy to regain health activates, same goes for blind skull.

Are these skulls just not gonna be included? They would ruin the whole experience.


I actually agree. This would suck. Are you sure its not just the ones You choose to activate?

  • 07.25.2009 12:40 PM PDT
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Suck it up, FF isn't supposed to be easy.

  • 07.25.2009 12:43 PM PDT

People who report others on the bungie forums are so cool!

Posted by: Phoenix1330
Posted by: JaketheSnake 76
At the end of each set, a new skull activates, correct?

The game will just get impossible once that one skull that requires for you to beat down your enemy to regain health activates, same goes for blind skull.

Are these skulls just not gonna be included? They would ruin the whole experience.


i clearly remember Joe Staten saying in an interview that these are included and that the game gets "really interesting, when blind and Blackeye turn on together" he also said that it was on the really high rounds though


So they are in the game?

Ok. That just brought my hopes down.

  • 07.25.2009 12:57 PM PDT
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Good, I like a challenge. Was scared this would be too easy.

  • 07.25.2009 1:11 PM PDT
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Lets just hope rounds are long then.

  • 07.25.2009 1:31 PM PDT

Posted by: I RossH I
Lets just hope rounds are long then.



5 waves, where two or more phantoms drop off units per wave.

Have you seen how many units those things drop?

Be lucky to even make it to set 2!

  • 07.25.2009 1:33 PM PDT

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Those two are confirmed. It's supposed to be a challange, an impossible task. What do you expect? You don't really have much health as ODST's anyway, so black eye won't effect it much, and blind is purely aesthetic. Stick a piece of tape to the middle of your screen if you like, it just takes a bit of getting used to.

  • 07.25.2009 1:33 PM PDT

Posted by: JaketheSnake 76
At the end of each set, a new skull activates, correct?

The game will just get impossible once that one skull that requires for you to beat down your enemy to regain health activates, same goes for blind skull.

Are these skulls just not gonna be included? They would ruin the whole experience.


No, on a set, ONE skull will activate. On the second set. The other skull that was on previously will go away. And NO silver skulls will be in firefight.

And plus, there is health packs in the spawning area

  • 07.25.2009 1:36 PM PDT

We can probably disable Skulls, at the cost of less points.

  • 07.25.2009 1:37 PM PDT
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Posted by: CARmakazie
Im pretty sure those aren't included. Instead, skulls from Halo 2 and new skulls will activate.


I agree.

  • 07.25.2009 1:37 PM PDT

Posted by: Tom323
Posted by: JaketheSnake 76
At the end of each set, a new skull activates, correct?

The game will just get impossible once that one skull that requires for you to beat down your enemy to regain health activates, same goes for blind skull.

Are these skulls just not gonna be included? They would ruin the whole experience.


No, on a set, ONE skull will activate. On the second set. The other skull that was on previously will go away. And NO silver skulls will be in firefight.

And plus, there is health packs in the spawning area


Except for Tough Luck, Tough Luck is always on.

Which I like.

  • 07.25.2009 1:47 PM PDT

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You want to die before you reach 100000th round and have to quit because of boredom or whatever.

Like the Dead Rising Infinity mode is all about who has the most time to play.

  • 07.25.2009 1:48 PM PDT

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Well, I'm not sure about Blind being in Firefight (I'll be upset if it isn't, I prefer playing with Blind) but Black Eye definitely is. It can clearly be seen in most of the videos showcasing Firefight. I think it's awesome that Firefight gets harder via skulls because it'll encourage teamork and survival as opposed to going rambo and killing everything. :-D

  • 07.25.2009 1:53 PM PDT

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