Halo: Reach Forum
This topic has moved here: Subject: A sort of multiplayer class system?
  • Subject: A sort of multiplayer class system?
Subject: A sort of multiplayer class system?

Dianna Agron is the epitome of perfection.

Quinntology.

I'm not saying it will happen, but I was thinking what a good idead it would be to have individual classes in the Reach multiplayer.

No, not the normal selection of classes (close quarters, sniper, heavy weapons, etc.) but a different sort with each SPARTAN representing a class. For example, Kelly is the scout, Linda is the sniper, Fred is close quarters, John is soldier, etc. And to further the idea, each team of 4 or 5 cannot have more than one character or class. It would get rid the problem with class based multiplayer of 3 Johns or Lindas on a single team.

I think it would be a blast to go in with a group of my friends and select which SPARTAN I could use.

Thoughts?

  • 07.25.2009 1:34 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

So essentially give different players different advantages and disadvantages?

Making Halo, not Halo.

Halo has always worked on the premise that, every player goes into battle equal. You only get an advantage when you pick up a different weapon.

  • 07.25.2009 1:38 PM PDT

It’s all cyclical...

It would be indeed interesting if the spartan you choose had specific advantages/disadvantages to them. Examples would be John's stregth or Kelly's speed.

  • 07.25.2009 3:59 PM PDT
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I've been playing Halo since 2002. My earliest memories include hiding at the shotgun window on Damnation and killing my dad with grenades while playing co-op on Pillar of Autumn.

Halo =/= CoD

/thread

  • 07.25.2009 3:59 PM PDT
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Posted by: POKEY CLYDE
So essentially give different players different advantages and disadvantages?

Making Halo, not Halo.

Halo has always worked on the premise that, every player goes into battle equal. You only get an advantage when you pick up a different weapon.


And yet, you get all those 50's -blam!-ing about how thier sooooo much better than everyone else.

  • 07.25.2009 4:14 PM PDT

Clearly because the desktop uses a 3 prong plug and a laptop uses a 2 prong plug, the microwave will fill your car with tostitos better

Posted by: Z01 Dethl
Posted by: POKEY CLYDE
So essentially give different players different advantages and disadvantages?

Making Halo, not Halo.

Halo has always worked on the premise that, every player goes into battle equal. You only get an advantage when you pick up a different weapon.


And yet, you get all those 50's -blam!-ing about how thier sooooo much better than everyone else.


That's because we are. Its not my fault that other players don't know how to properly use the weapons provided to them off the start of the game.

  • 07.25.2009 4:55 PM PDT