- Jiggly Luv
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- Exalted Member
Multiplayer Gameplay
Halo:CE------------------Reach--------Halo2-----------------H alo3
Campaign Experience
Reach----Halo:CE-----------------ODST-----Halo2---------Halo3
Glad that Halo 3 garbage is dead, thanks to Reach.
Unfreakenbelievable!!
I was unaware that Gears (I assume by GoW, unless you meant GodofWar) has a class system. Also, what about Red Faction:Guerrilla? That game is one of the best designed MP games out there right now and it is without classes. What about the very popular L4D and L4D2? Maybe you should've thought out your reasoning for having classes a little more indepth with fun, interesting ideas to back it up.
BTW, the only way classes work, is if the weapon set is close to being balanced. These "other" games you speak of that have classes have the weapons and equipment designed out where nothing is overpowering and allows you to do decent with any class you so choose. With Halo, the weapons are so far from that balance that certain people starting with different various weapons or attributes overly dominant over others. Think about Halo 3, where one person starts with a Sniper and one starts with an AR; the Sniper would win every single battle. Halo's weapon balance would need to be completely redone and redesigned so each class is balanced.
In other words, quit trying to make Halo into what it is not. Bungie will not create a game of such balance and design; it is against their ego.