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This topic has moved here: Subject: Why classes?
  • Subject: Why classes?
Subject: Why classes?
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Posted by: UNSC Spartan360
Using class based gameplay could feel like the switch from CE to Halo 2 when Bungie made all those changes. And that wasn't nessesarily a bad thing. Nasi zombies doesn't realy suit COD either, but no one seems to care because it adds an interesting and fun addition to gameplay. Saying that you want Halo to stay static and be ignorant of all the things that could make it more enjoyable isn't fair to people who want to see it evolve not just by simply adding weapons or more gametypes. Having classes could even just be in a single playlist or a option in custom games, but even knowing that most people automaticaly say things like this. "This isn't COD! ", "Halo needs to stay Halo!", and "Holy -blam!- you must be stupid if you want Halo to explore more frontiers! Nope Halo should stay the way it's been for 10 years and not give a -blam!- about people that want more than just new weapons, or whatever."


Are you -blam!- kidding me? Nasi zombies is a coop survival mode. It doesn't even change anything. How does that even make sense. Did I some how miss the zombies that are around during team deathmatch.

Aside from that, you seem pretty greedy. If Halo started a certain way you shouldn't get all -blam!-y and whiny when it stays that way. I can understand wanting change but you seem to be demanding it. Go play something else if you have that mentality.

I don't understand how being class based is Halo evolving. Bungie could do something new and unique but not change Halo into something we already have in a different series. There is almost nothing that can be added to class based gameplay so ultimately it would feel like a clone. When Halo CE came out it used the same basic concept as quake but it added to it with new features. There are no new features to add to the class based genre.

  • 08.13.2009 1:19 PM PDT
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My new B.net account is Grizzled Ancient. If you see him, its me.

Well the problem with that is Halo is all about weapon control. How many times have we won or lost a game because we got the sniper, rockets, or sword early on? if we get to the point where we have classes, you take away those strategies used to win

A second point is that when people make customizable classes, you become focussed on upgrading and killing with that weapon, so as soon as you have that achievement... POOF quite the game. And thats a -blam!-

  • 08.13.2009 3:44 PM PDT

Why should a game be determined by what happens in the first 45 seconds? Basically the next 11 minutes are just filler. Video games should be based on just pure gun skill.

And why do you assume that just because of classes, we will suddenly be able to do all the stuff in CoD?

Posted by: XMadIrishmanX
Well the problem with that is Halo is all about weapon control. How many times have we won or lost a game because we got the sniper, rockets, or sword early on? if we get to the point where we have classes, you take away those strategies used to win

A second point is that when people make customizable classes, you become focussed on upgrading and killing with that weapon, so as soon as you have that achievement... POOF quite the game. And thats a -blam!-

  • 08.13.2009 4:20 PM PDT
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Who is this crazy darkpig guy anyway?

Are you tired of MLG players going after your BR like their twinkies then why not start with one with the new Bungie class sysem? Are you tired of leveling up on Call of Duty? The classes are preset and avalible to everyone playing so "call now!"
PS: don't call me!

  • 08.13.2009 4:40 PM PDT

Posted by: darkpig
Are you tired of MLG players going after your BR like their twinkies then why not start with one with the new Bungie class sysem? Are you tired of leveling up on Call of Duty? The classes are preset and avalible to everyone playing so "call now!"
PS: don't call me!


You didn't leave a number

  • 08.13.2009 6:17 PM PDT
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(-_-) Bored Face

Posted by: Lunatic__Brandon
Posted by: UNSC Spartan360
Using class based gameplay could feel like the switch from CE to Halo 2 when Bungie made all those changes. And that wasn't nessesarily a bad thing. Nasi zombies doesn't realy suit COD either, but no one seems to care because it adds an interesting and fun addition to gameplay. Saying that you want Halo to stay static and be ignorant of all the things that could make it more enjoyable isn't fair to people who want to see it evolve not just by simply adding weapons or more gametypes. Having classes could even just be in a single playlist or a option in custom games, but even knowing that most people automaticaly say things like this. "This isn't COD! ", "Halo needs to stay Halo!", and "Holy -blam!- you must be stupid if you want Halo to explore more frontiers! Nope Halo should stay the way it's been for 10 years and not give a -blam!- about people that want more than just new weapons, or whatever."


Are you -blam!- kidding me? Nasi zombies is a coop survival mode. It doesn't even change anything. How does that even make sense. Did I some how miss the zombies that are around during team deathmatch.

Aside from that, you seem pretty greedy. If Halo started a certain way you shouldn't get all -blam!-y and whiny when it stays that way. I can understand wanting change but you seem to be demanding it. Go play something else if you have that mentality.

I don't understand how being class based is Halo evolving. Bungie could do something new and unique but not change Halo into something we already have in a different series. There is almost nothing that can be added to class based gameplay so ultimately it would feel like a clone. When Halo CE came out it used the same basic concept as quake but it added to it with new features. There are no new features to add to the class based genre.


The point is there are people that want it even just as a option in custom games but you selfish asses always -blam!- "No Bungie noooooooo!". It gets -blam!- annoying. Having zombies in COD which is supposed to be a realistic game doesn't fit, but no one cares because it's still awsome! That's the point. You guys keep screaming "It's not Halo so don't do it Bungie!" omg just stfu.

  • 08.13.2009 6:24 PM PDT
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(-_-) Bored Face

Stop being selfish.

  • 08.13.2009 6:25 PM PDT

Well, we are asking for a whole new style of gameplay. Even though we had the same Quake style for 10 years...

Posted by: UNSC Spartan360
Stop being selfish.

  • 08.13.2009 6:55 PM PDT

A soldiers sacrifice is never forgotten

Posted by: TW InKoGnIto
Posted by: joey1859
Your suggesting that they make Halo like a realistic shooter, which it isnt, Halo will never be a realistic shooter because then it wouldent be Halo, Halo is a unique series of games that has its own style and format, this is why its raised the bar for all shooters. If they did what your suggesting they do, it would just be another battlefield/CoD hybrid.

How will it not be Halo? Everything will be the same, the story, the style you play, Master chief, Reach, etc.

Will you be able to sprint? No. Will you be able to aim down the sights of your guns? No.

Halo will keep its format. If you had read the OP you will see that besides balancing the weapons and maps, the only thing that would be different would be that you could spawn with your preferred weapon.

Halo raises the bar for other shooters by being the best it can be. 9 years ago, that was having Quake-style gameplay. Now it is something else. 9 years of one style of game play is long enough.

OP, answer this question, Why do people play halo. Its because its a unique FPS that doesent rely on taking the same features from other games. If we wanted to keep the halo gameplay and just put classes in then Halo : reach, would be one of the biggest fails ever. Simply because of the weapon balance. Say it was a CQB map, everyone would just camp with shotguns, Say it was a normal symetrical map, everyone would use snipers or rockets, Halo CANNOT function in a clased based system unless bungie chages the WHOLE concept and gameplay of halo, If they "balanced" everything in your way it would be just like CoD or Battlefield and why would you want it to be like that?

We already have CoD and Battlefield, we dont need to make halo a clone of them

Have even played CoD4? Please give an honest answer because if you had you would not be saying what you are saying. On Shipment, very few people spawn with a shotgun. On a larger map, very few people spawn with snipers or rockets.

On Halos smallest map (Which I think is Guardian) there is one shotgun, I almost never experience a game on that map where the shotgun is fought over, or used extensively. Why it change?

Why can't you accept that maybe this would work and improve game play? Stop saying that everyone would spawn with the same thing because they wouldn't. Look at other games with classes, it doesn't happen. Why would it happen with Halo?


wow, HALO IS NOT CALL OF DUTY, your suggesting that we make it EXACTLY like it, minus a few details, how in the hell are we going to keep the same playstyle when everytime someone has a probelm with your idea you say, "it works in call of duty". well heres a fact that might help you, halo is not CoD and will never be. get over it. you always respond with things such as, "people dont use shotguns in this map on CoD" or "this works in CoD" but how would those features work in halo, it would only work if bungie made halo exactly like CoD. We dont need another realistic game like CoD if you like they're style so much, then go play it and stop whining about how halo should be like it.

  • 08.13.2009 8:48 PM PDT

Posted by: joey1859
wow, HALO IS NOT CALL OF DUTY, your suggesting that we make it EXACTLY like it, minus a few details, how in the hell are we going to keep the same playstyle when everytime someone has a probelm with your idea you say, "it works in call of duty". well heres a fact that might help you, halo is not CoD and will never be. get over it. you always respond with things such as, "people dont use shotguns in this map on CoD" or "this works in CoD" but how would those features work in halo, it would only work if bungie made halo exactly like CoD. We dont need another realistic game like CoD if you like they're style so much, then go play it and stop whining about how halo should be like it.


What is staying the same:
-The way you move
-Your shields
-The way you shoot, etc.
-Vehicles
-Everything besides the fact that there are no power weapons

What is similar to CoD4:
-You can create 5 custom classes. You can choose a primary weapon, a side arm, and your 2 starting grenades (2 of a kind, or 1 of two different grenades)


How is it exactly like CoD4?

[Edited on 08.13.2009 10:00 PM PDT]

  • 08.13.2009 8:57 PM PDT

A soldiers sacrifice is never forgotten

Posted by: TW InKoGnIto
Posted by: joey1859
wow, HALO IS NOT CALL OF DUTY, your suggesting that we make it EXACTLY like it, minus a few details, how in the hell are we going to keep the same playstyle when everytime someone has a probelm with your idea you say, "it works in call of duty". well heres a fact that might help you, halo is not CoD and will never be. get over it. you always respond with things such as, "people dont use shotguns in this map on CoD" or "this works in CoD" but how would those features work in halo, it would only work if bungie made halo exactly like CoD. We dont need another realistic game like CoD if you like they're style so much, then go play it and stop whining about how halo should be like it.


What is staying the same:
-The way you move
-Your shields
-The way you shoot, etc.
-Vehicles
-Everything besides the fact that there are no power weapons

What is similar to CoD4:
-You can create 5 custom classes. You can choose a primary weapon, a side arm, and your 2 starting grenades (2 of a kind, or 1 of two different grenades)


How is it exactly like Kog?


1st of all, the way you shoot any gun, is pulling the trigger, and how exactly do you think that it can be balanced. if everyone spawned with rockets how would that be fun, and that would totally eliminate all variations of gametypes.

  • 08.13.2009 9:39 PM PDT

Posted by: joey1859
1st of all, the way you shoot any gun, is pulling the trigger, and how exactly do you think that it can be balanced. if everyone spawned with rockets how would that be fun, and that would totally eliminate all variations of gametypes.

You did not read the OP.

Guns can be balanced so a rocket suddenly isn't the best gun.

  • 08.13.2009 10:02 PM PDT

A soldiers sacrifice is never forgotten

Posted by: TW InKoGnIto
Posted by: joey1859
1st of all, the way you shoot any gun, is pulling the trigger, and how exactly do you think that it can be balanced. if everyone spawned with rockets how would that be fun, and that would totally eliminate all variations of gametypes.

You did not read the OP.

Guns can be balanced so a rocket suddenly isn't the best gun.


I did read it OP, and the way you proposed is identical to CoD, except for the halo theme. so what exactly are you trying to do, make another CoD?

  • 08.13.2009 10:07 PM PDT
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SQUEEBLE

As ususal, there is a simple answer to all of this:

If the weapons were more balanced out like Call of Duty 4, then classes would work phenominally for Halo: Reach, and I'd fully support it. If they remained as they are, there would be no way a class system would work, and we all know that.

Regardless, there needs to be an option to switch back and forth between single-weapon spawns and class-based warfare for Custom Games.

  • 08.13.2009 10:10 PM PDT

Posted by: joey1859
I did read it OP, and the way you proposed is identical to CoD, except for the halo theme. so what exactly are you trying to do, make another CoD?


Did I propose sprinting? Did I propose fall damage? Did I propose aiming down sights? Did I propose being able to climb over cover? Did I propose dying after 1 to 3 shots? Did I propose we play as humans only? Did I propose we have game types like Domination, Search and Destroy, etc? Did I propose we have perks? Did I propose we no longer have vehicles? Did I propose US/England vs terrorists? Did I propose kill streak rewards? Did I propose we have present day guns? Did I propose we have realistic human capabilities? Did I propose we have flash, stun, smoke grenades? Did I propose we make Halo CoD?

The answer to all those 15 things that make up CoD are no.

Here is what I DID propose:

-We can choose Our primary spawn weapon and a side arm for 5 separate classes
That is where the similarities end
-We can choose two starting grenades (2 of a kind, or one of 2 kinds)
-The weapons are balanced so nothing is a power weapon
-Maps are balanced to we have to focus on map control, choosing our spots, moving around carefully, and to prevent camping.

Why is this so hard to accept?

And I agree with Time Glitch.

  • 08.13.2009 10:51 PM PDT

X74

Treason.The Forum Ninjas and the Whole UNSC should come to your house and aresst you.


No this is ridicoulous

  • 08.13.2009 10:58 PM PDT

Okay, then while they come with their default assault rifles, I'll spawn with a sniper and pick them off from a distance. Then I'll switch to a spiker and nail them to walls.

How is this treason? So basically what you are saying is that unless everyone on these forums wants Halo to be the same way it has been for the past 10 years, they are wrong?

What is wrong with you people? You guys are just as bad as the Na*is
Posted by: Nikolibellic
Treason.The Forum Ninjas and the Whole UNSC should come to your house and aresst you.


No this is ridicoulous

  • 08.14.2009 10:25 AM PDT
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Twitter.
WyIdfyre: 'lol, who the hell would even wear those?'
AuSam: 'lol, who the hell would even have sex with dogs?'

-K-

Maybe just cut down classes?
Like ODST rapid insertion - for a selected spawn location but a risky drop procedure,
Or technical marine - slowly repairs vehicle health,
or just Warfighter Marine as the base one,
Then as you get more kills the system could work more like battle front ( a camping free game) and have you unlock a Spartan Class or a sniper class with rank or kills.
-K-

  • 08.15.2009 3:13 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Classes, like Ive said many times, would be great if kept simple, balanced, and PRE SET.

  • 08.15.2009 3:16 AM PDT

Posted by: B R Y
No, it just wouldnt be Halo anymore

Yeah, people seem to think that having classes is the ony way to balance large multiplayer games

  • 08.15.2009 4:49 AM PDT
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I don't really like classes so classes would have to be expanded for me to even think about playing it. I like that the OP isn't one of those idiots screaming "HALO NEEDS TO BE DIFFERENT" and then proceeds to request Battlefield. If you do want Battlefield style classes why? If you want something new then ask for something unique. Halo Wars did something sort of new for the RTS by being designed for the console. We have Brutes, Elites, Spartans. Why not have each species have its own unique classes. All of which could be selected on the same team. I understand the want for something new but don't be a douche bad about it screaming for a clone of another series. I'd rather see no change than a -blam!- clone of something we already have.

  • 08.15.2009 5:18 AM PDT

Posted by: Jak O Bladez
Posted by: B R Y
No, it just wouldnt be Halo anymore

Yeah, people seem to think that having classes is the ony way to balance large multiplayer games


agreed

  • 08.15.2009 6:24 AM PDT

Yes, really

this isnt fu*king CoD get back in your hole

  • 08.15.2009 7:23 AM PDT

He who runs, dies last. I suggest you run.

Classes? no, that's just not halo. Now, allowing you to chose from a few different spawn weapons might work. However these would have to be limited to the more common weapons, like choosing between an AR or an SMG. This way map control is important. But in my opinion, do't fix what aint broken.

  • 08.15.2009 8:10 AM PDT

And you seem to think that the broken system we have had since Halo 2 is the only way to go.

Why are you guys so ignorant? Why can't you guys accept that maybe, classes would be an improvement to Halo? Who cares what other game has done this? I would propose classes even if Call of Duty 4 didn't exist. I played Halo 1, 2, and 3, and frankly, the only one that did not frustrate me was Halo 1. Halo 2 and 3 are all about the BR, sniper and the rocket launcher. Halo 3 is the same way but you can add the assault rifle to that list.

What I am saying is that either we have a Halo 1 style game with balanced weapons, or we can create 4 custom classes using balanced weapons.

Custom classes can be balanced, look at CoD4! Is their camping? yes, but at least in CoD4 you don't have to wait for the only shotgun to re spawn.

A game shouldn't be about who can get the better weapon, a game should be about who can kill someone faster. Basically, who has more gun skill.

  • 08.15.2009 10:35 AM PDT