- TW InKoGnIto
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Posted by: General Lagalot
No. If anything, at the most that should happen, is give you different "perks" based off of what armor you wore, but definatly not classes. This would ruin Halo on too many different levels. The main being that if there was classes, there would be absolutly no need for map control.
You are really ignorant. I never said there would be perks. And map control is the most important part of any game. No in Halo 2 and 3 because all you need to do is to pick up the only sniper rifle on the map, but in other games yes.
Could you imagine if everyone was to spawn with a shotgun, or rockets, and then just camp the base the second that the start a game?
Your ignorance is showing yet again. Do you really think that I am saying this should be implemented with Halo 3 style weapons? No, this is a NEW GAME WITH NEW, BALANCED WEAPONS.
The reason why people such as myself disagree with your "class" system is not because we are ignorant but simply because we know exactly, or at least, have a pretty decent idea of how it would work out.
Have you ever played CoD4? If not, then the rest of your post is null and void. People do not camp any more in that game than they do in Halo game.
How can you know how it is going to turn out? If the weapons are made properly, there will be no problem.
Now, I hate all CoD games. Every last one of them, simply because of the fact that a guy with a machine gun, could take a perk where it had a scope, and all of a sudden, the bullets would start flying straighter, so that a light machine gunner could in fact take out a sniper from all of the way across the map. Horrible gameplay.
You most likely haven't played it, because that is called an attachment.
And I play CoD4 all the time with my friends, and I know for a fact, that the only way that can happen is if the sniper does not see the machine gunner first. And I hate to break it to you buddy, but that is life, an assault rifle has a lot more range than Halo 3 makes you think.
And yet again, your ignorance is showing because I never said that Halo should have weapon attachments.
You also have to take into account, that everyone in CoD is one shot, or close enough anyways, so that anyone can kill anyone, with anything, making every weapon auto-balanced.
The reason why there aren't classes right now, is simply because that Bungie is an original game, or, close enough, that makes you need map control, it forces gameplay to be fast, and forces you to be dramatically better than who are playing against to defeat them.
Yet again, more ignorance. While people are realistically prone to death, that is only if you can aim. Take for example the P90, I hate that weapon, I cannot for the life of me aim with it. So I normally do bad when I use it. But when I use the MP5, I do well because I can AIM with it.
Bungie did make an 'original' game. They made the FIRST console shooter. They set the standard with Halo 1. Halo is not a fast paced game. Sorry bud, but I can roam around a map and encounter maybe 2 people in the time span of about 2 minutes.
Now you are talking about the joke that is mlg. The br is overpowered, and is not fair to be used against any other weapon.
Let's take Valhalla for example, both teams start off in, or on, their base. As soon as the game starts, you have people immediatly rushing for every power weapon. Let's say it's a game of Squad Battle, my favorite playlist, you usually have, with an organized team, two or three people rushing lazer, via man cannon, one rushing shotgun/ regenerator, so that he can camp the enemies base with it, so that they spawn out side, so that the guy who managed to get the Banshee can pick off spawns, and the final guy who got the sniper, to support the getting of lazer, then the guy who got shotgun to the base, and finally to help pick off spawns.
And what if your team fails to get those weapons?
You lose. I have never come back from a game of Halo where we were losing by 4 or more points. Once the other team gets the only power weapons on the map, game is pretty much over.
And your post yet again, betrays your hypocrisy. "one rushing shotgun/ regenerator, so that he can camp the enemies base with it, so that they spawn out side, so that the guy who managed to get the Banshee can pick off spawns"
I hate to break it to you, but that is camping. A very severe case of it. Now with classes, some guy that is being spawn camped by you can spawn with a rocket launcher and take out the Banshee. Some other guy could spawn with a shotgun and get you spawn camper, and yet another can spawn with a sniper and take out the other camper on your team.
Now with classes, it is a test of true gun skill. I bet you complain about "Rocket whores" right? Well how is what you are doing any better? It isn't.
What you're proposing would absolutly ruin all need for this very unique style of gameplay. The two (or more) teams wouldn't be forced to rush anything, in fact, they would probably spend the first 30 seconds or so to set up the perfect camp of their side of the map.
To bad they will realize that camping won't do them any good. Especially with balanced weapons. They will realize that unless they move, they will be a massive target for grenades.
Then, the gameplay dramatically shifts to, not who is the better player, but who can out wait their enemy. Who gets bored quicker, so that they rush the enemy. But the second they get to lazer spawn, the have like five sniper bullets strike them.
How is Halo about who is the better player? It is about who can get to the better weapons first, then camp the hell out of the other teams spawn.
Yet again, more ignorance. If the weapons are balanced so 5-year-olds can no longer snipe/no-scope. They will get other weapons to go get the enemy team.
Gameplay would get old repetitive, and eventually boring all together. And so what if there is still weapons on map? You have a shotgun! That, last time I checked, can be a "one shot, one kill" weapon, or, as most of us people call it, a power weapon. The sword, also a power weapon. I'm sorry to disagree with your idea, but let Halo be Halo, and let Call of Duty, be crap.
Your ignorance really shines here.
What is Halo?: Spawn, run to power weapon, die/repeat, or camp with said power to destroy the other team.
At least with classes players are given a fighting chance against spawn campers. Your bias that is so very prominent in the last sentence here pretty much makes your argument, which is the same as all the other arguments, null and void.
(By the way, appreciate me taking the time to actually type all of this, originally I typed "No." and I was going to leave it at that, simply because that's all of an answer that is needed.)
This is so rich.
How about you appreciate me taking MY time to write up the whole OP that NOBODY READS, so then I can take even more time to respond to arrogant and ignorant posts such as yours.