Halo: Reach Forum
This topic has moved here: Subject: Why classes?
  • Subject: Why classes?
Subject: Why classes?

You have no rights, play nice.

Im sad beause some of you people are afraid of change. It wouldn't be a CoD clone. If your saying that, then what is CoD a clone of? Star Wars battlefront? And what about that game? What was it a clone of? Stop saying, "It'll just be a CoD clone!" It wouldn't be, because it would be halo! This isn't halo 1,2 or 3, or even ODST! They have their own gameplay. Reach would have its own UNIQUE gameplay. And last I knew, uniqueness was a good thing. So,instead of giving the same bull-blam!- reason that everyone is posting on why there shouldnt be classes, at least make a constructed, well thought out reason why there shouldnt be classes, so you could have a structured argument, instead of your random unstructured arguments everywhere. Well, that's my two cents on the matter.

  • 08.16.2009 7:10 AM PDT

No it would turn into rocket v sniper. halo prevents camping because all the best weapons are in the middle of the map. you have to come outside to have the rocket.

  • 08.16.2009 7:22 AM PDT

You have no rights, play nice.

Not all the best weapons are in the middle of the map sir. Whatever your on, its messin your brain up. Camo and overshied are by the spawns on guardian. Same with snipe and shotgun. To power weps right there. Highground. Spartan laser and snipe are at the respective spawns. And theres an overshield and camo there too. Yah there are rockets, but the other weps would dominate. before someone would have a chance to pick up the rockets. Plus, some people cant use a snipe that well as much as others. what happens then?

[Edited on 08.16.2009 7:41 AM PDT]

  • 08.16.2009 7:39 AM PDT
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No, you must be mistaken, you see, I'm correct and you're wrong. Simply put, if I'm arguing with you it's because you're so dumb I couldn't let you live another day without you realizing how retarded you really are... I wish I had a girlfriend =/

No. If anything, at the most that should happen, is give you different "perks" based off of what armor you wore, but definatly not classes. This would ruin Halo on too many different levels. The main being that if there was classes, there would be absolutly no need for map control.

Could you imagine if everyone was to spawn with a shotgun, or rockets, and then just camp the base the second that the start a game?

The reason why people such as myself disagree with your "class" system is not because we are ignorant but simply because we know exactly, or at least, have a pretty decent idea of how it would work out.

Now, I hate all CoD games. Every last one of them, simply because of the fact that a guy with a machine gun, could take a perk where it had a scope, and all of a sudden, the bullets would start flying straighter, so that a light machine gunner could in fact take out a sniper from all of the way across the map. Horrible gameplay.

You also have to take into account, that everyone in CoD is one shot, or close enough anyways, so that anyone can kill anyone, with anything, making every weapon auto-balanced.

The reason why there aren't classes right now, is simply because that Bungie is an original game, or, close enough, that makes you need map control, it forces gameplay to be fast, and forces you to be dramatically better than who are playing against to defeat them.

Let's take Valhalla for example, both teams start off in, or on, their base. As soon as the game starts, you have people immediatly rushing for every power weapon. Let's say it's a game of Squad Battle, my favorite playlist, you usually have, with an organized team, two or three people rushing lazer, via man cannon, one rushing shotgun/ regenerator, so that he can camp the enemies base with it, so that they spawn out side, so that the guy who managed to get the Banshee can pick off spawns, and the final guy who got the sniper, to support the getting of lazer, then the guy who got shotgun to the base, and finally to help pick off spawns.

What you're proposing would absolutly ruin all need for this very unique style of gameplay. The two (or more) teams wouldn't be forced to rush anything, in fact, they would probably spend the first 30 seconds or so to set up the perfect camp of their side of the map.

Then, the gameplay dramatically shifts to, not who is the better player, but who can out wait their enemy. Who gets bored quicker, so that they rush the enemy. But the second they get to lazer spawn, the have like five sniper bullets strike them.

Gameplay would get old repetitive, and eventually boring all together. And so what if there is still weapons on map? You have a shotgun! That, last time I checked, can be a "one shot, one kill" weapon, or, as most of us people call it, a power weapon. The sword, also a power weapon. I'm sorry to disagree with your idea, but let Halo be Halo, and let Call of Duty, be crap.


(By the way, appreciate me taking the time to actually type all of this, originally I typed "No." and I was going to leave it at that, simply because that's all of an answer that is needed.)

  • 08.16.2009 7:48 AM PDT

You have no rights, play nice.

Why is everyone comparing it to CoD? That's showing a lot of ignorance there. And now your saying people will camp with snipe, shotty and sword? What do you think people are doing in halo 3? Camping with those weapons! And who said there would be perks in a possible halo:reach class sytem? Your basing your theory off of CoD. And after awhile, people get bored of camping, so they go and explore to get some kills. It wouldnt just be camping anymore now would it? Ive played CoD 5 and ive seen people camp, but its because they're snipers. its what they do. And i see other people go for the control point in the gametype "War". There, they are forced to camp. ITs not a choice. Its a persons choice to camp. If you want a good offensive strategy, then someone will have the common sense to not camp, and be stealthy, and go attack. Most people do. And it sounds like you sir, are basing all your theories on one sentence. "They'll just be camping with power weapons"

Well, heres a thought. They wont just be camping if they want kills and to rank up!


And no, i will not appreciate you for typing that up. No need to. Your post is just like the other hundred saying the exact same thing. "It'll just be a CoD clone!" /whiney-kids-voice

[Edited on 08.16.2009 8:03 AM PDT]

  • 08.16.2009 8:02 AM PDT

Posted by: General Lagalot
No. If anything, at the most that should happen, is give you different "perks" based off of what armor you wore, but definatly not classes. This would ruin Halo on too many different levels. The main being that if there was classes, there would be absolutly no need for map control.

You are really ignorant. I never said there would be perks. And map control is the most important part of any game. No in Halo 2 and 3 because all you need to do is to pick up the only sniper rifle on the map, but in other games yes.

Could you imagine if everyone was to spawn with a shotgun, or rockets, and then just camp the base the second that the start a game?
Your ignorance is showing yet again. Do you really think that I am saying this should be implemented with Halo 3 style weapons? No, this is a NEW GAME WITH NEW, BALANCED WEAPONS.

The reason why people such as myself disagree with your "class" system is not because we are ignorant but simply because we know exactly, or at least, have a pretty decent idea of how it would work out.
Have you ever played CoD4? If not, then the rest of your post is null and void. People do not camp any more in that game than they do in Halo game.

How can you know how it is going to turn out? If the weapons are made properly, there will be no problem.

Now, I hate all CoD games. Every last one of them, simply because of the fact that a guy with a machine gun, could take a perk where it had a scope, and all of a sudden, the bullets would start flying straighter, so that a light machine gunner could in fact take out a sniper from all of the way across the map. Horrible gameplay.
You most likely haven't played it, because that is called an attachment.

And I play CoD4 all the time with my friends, and I know for a fact, that the only way that can happen is if the sniper does not see the machine gunner first. And I hate to break it to you buddy, but that is life, an assault rifle has a lot more range than Halo 3 makes you think.

And yet again, your ignorance is showing because I never said that Halo should have weapon attachments.

You also have to take into account, that everyone in CoD is one shot, or close enough anyways, so that anyone can kill anyone, with anything, making every weapon auto-balanced.

The reason why there aren't classes right now, is simply because that Bungie is an original game, or, close enough, that makes you need map control, it forces gameplay to be fast, and forces you to be dramatically better than who are playing against to defeat them.

Yet again, more ignorance. While people are realistically prone to death, that is only if you can aim. Take for example the P90, I hate that weapon, I cannot for the life of me aim with it. So I normally do bad when I use it. But when I use the MP5, I do well because I can AIM with it.

Bungie did make an 'original' game. They made the FIRST console shooter. They set the standard with Halo 1. Halo is not a fast paced game. Sorry bud, but I can roam around a map and encounter maybe 2 people in the time span of about 2 minutes.

Now you are talking about the joke that is mlg. The br is overpowered, and is not fair to be used against any other weapon.

Let's take Valhalla for example, both teams start off in, or on, their base. As soon as the game starts, you have people immediatly rushing for every power weapon. Let's say it's a game of Squad Battle, my favorite playlist, you usually have, with an organized team, two or three people rushing lazer, via man cannon, one rushing shotgun/ regenerator, so that he can camp the enemies base with it, so that they spawn out side, so that the guy who managed to get the Banshee can pick off spawns, and the final guy who got the sniper, to support the getting of lazer, then the guy who got shotgun to the base, and finally to help pick off spawns.
And what if your team fails to get those weapons?

You lose. I have never come back from a game of Halo where we were losing by 4 or more points. Once the other team gets the only power weapons on the map, game is pretty much over.

And your post yet again, betrays your hypocrisy. "one rushing shotgun/ regenerator, so that he can camp the enemies base with it, so that they spawn out side, so that the guy who managed to get the Banshee can pick off spawns"

I hate to break it to you, but that is camping. A very severe case of it. Now with classes, some guy that is being spawn camped by you can spawn with a rocket launcher and take out the Banshee. Some other guy could spawn with a shotgun and get you spawn camper, and yet another can spawn with a sniper and take out the other camper on your team.

Now with classes, it is a test of true gun skill. I bet you complain about "Rocket whores" right? Well how is what you are doing any better? It isn't.

What you're proposing would absolutly ruin all need for this very unique style of gameplay. The two (or more) teams wouldn't be forced to rush anything, in fact, they would probably spend the first 30 seconds or so to set up the perfect camp of their side of the map.
To bad they will realize that camping won't do them any good. Especially with balanced weapons. They will realize that unless they move, they will be a massive target for grenades.

Then, the gameplay dramatically shifts to, not who is the better player, but who can out wait their enemy. Who gets bored quicker, so that they rush the enemy. But the second they get to lazer spawn, the have like five sniper bullets strike them.
How is Halo about who is the better player? It is about who can get to the better weapons first, then camp the hell out of the other teams spawn.

Yet again, more ignorance. If the weapons are balanced so 5-year-olds can no longer snipe/no-scope. They will get other weapons to go get the enemy team.

Gameplay would get old repetitive, and eventually boring all together. And so what if there is still weapons on map? You have a shotgun! That, last time I checked, can be a "one shot, one kill" weapon, or, as most of us people call it, a power weapon. The sword, also a power weapon. I'm sorry to disagree with your idea, but let Halo be Halo, and let Call of Duty, be crap.
Your ignorance really shines here.

What is Halo?: Spawn, run to power weapon, die/repeat, or camp with said power to destroy the other team.

At least with classes players are given a fighting chance against spawn campers. Your bias that is so very prominent in the last sentence here pretty much makes your argument, which is the same as all the other arguments, null and void.

(By the way, appreciate me taking the time to actually type all of this, originally I typed "No." and I was going to leave it at that, simply because that's all of an answer that is needed.)
This is so rich.

How about you appreciate me taking MY time to write up the whole OP that NOBODY READS, so then I can take even more time to respond to arrogant and ignorant posts such as yours.

  • 08.16.2009 11:13 AM PDT

LW45 TS40 TO40 TSW35 TSN35 TT30 SB30 MLG25

I've read your entire post, and I have two major issues with the idea of a class-based multiplayer.

1. It would no longer be 'Halo'. Some people might want Bungie to push the game in new directions and into new genres, but I much prefer the old-school style of competitive multiplayer that Halo offers to anything that involves customising classes.

2. Balance. COD is simply not the pinnacle of balance. Even if you discount the fact that low ranking players are at a severe disadvantage to higher ranking players, the fact remains that whatever combination of perks and weapons you throw at me, my Stopping Power'd M16 will rip your face up every single time.

And if Infinity Ward can't balance for sh1t, I doubt Bungie would do much better.

[Edited on 08.16.2009 12:37 PM PDT]

  • 08.16.2009 12:30 PM PDT

Posted by: porkstein


And if Infinity Ward can't balance for sh1t, I doubt Bungie would do much better.


You're basically saying that life isn't balanced

  • 08.16.2009 12:45 PM PDT
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I think this would actually be more fitting for Halo 3: ODST because it is a squad based shooter.

  • 08.16.2009 12:51 PM PDT

Exactly what I was saying.
Class based spartan/elite halo would suck.

  • 08.16.2009 1:05 PM PDT

You have no rights, play nice.

Posted by: Goalie Master 8
I think this would actually be more fitting for Halo 3: ODST because it is a squad based shooter.


For one dude, its pretty much to late in development. They plan to release in a month, and if they were to put that in now, it would take some time to get all the bugs out.



Also, TwO Inkognito, you yet again show your good points. Kudos to you.


On a serious note. Why are you people who disagree with this idea compare it to CoD? CoD is a different genre, different style of gameplay. You can't compare two different genres together, it just aint cricket(cookie to whoever gets that reference).

  • 08.16.2009 1:15 PM PDT

Posted by: porkstein
1. It would no longer be 'Halo'. Some people might want Bungie to push the game in new directions and into new genres, but I much prefer the old-school style of competitive multiplayer that Halo offers to anything that involves customising classes.

What do you mean genres? Do even know what that word means? Halo will still be the same:

Same guns, same story, etc.

Halo is not competitive, well, not any more competitive than CoD, GoW, etc.

2. Balance. COD is simply not the pinnacle of balance. Even if you discount the fact that low ranking players are at a severe disadvantage to higher ranking players, the fact remains that whatever combination of perks and weapons you throw at me, my Stopping Power'd M16 will rip your face up every single time.

Compared to every game I have ever played, CoD is much more balanced. And low ranking players are not at a disadvantage. Especially when you consider the best weapons are available to low ranking players:

M16/Ak-47
MP5
SAW
Pump-shotgun
M 40

And I am not proposing that players unlock weapons, every player will have every weapon unlocked at all times.

That is just being arrogant. You have never played against me and the M16 is the only weapon in CoD4 that is not balanced to the extent of the others.

Well. Mostly because burst weapons cannot be balanced very well.

EDIT:
Thank you Sn1pa Noob.

[Edited on 08.16.2009 1:18 PM PDT]

  • 08.16.2009 1:16 PM PDT

You have no rights, play nice.

Welcome.



Now, you cannot call CoD4 balanced. It's based on real life physics(I.E falling from heights hurt you, getting shot hurts you a lot, throwback grenades, etc.). Are all weapons in life balanced? No, they're not. So, you shouldn't go ragging on CoD4 because it imitates real life conditions.


Secondly, tell me how it wouldn't be halo. And don't say stuff like, "It would be a clone." One, that's the lamest excuse in the book. Two, you have no proof it would be a clone. Thirdly, you can't say people will just camp. They do that in halo. Camp with power weapons(I.E shotguns, sword, snipe, etc.) because eventually, they'll flush you out.


Finally, this is just an idea. No one knows if bungie will include this into halo:reach. But since there is going to be a beta, that means there's probably gonna be new gameplay, new maps, new weapons, etc.

[Edited on 08.16.2009 1:27 PM PDT]

  • 08.16.2009 1:26 PM PDT

LW45 TS40 TO40 TSW35 TSN35 TT30 SB30 MLG25

Posted by: TW InKoGnIto
Posted by: porkstein
1. It would no longer be 'Halo'. Some people might want Bungie to push the game in new directions and into new genres, but I much prefer the old-school style of competitive multiplayer that Halo offers to anything that involves customising classes.

What do you mean genres? Do even know what that word means? Halo will still be the same:

Same guns, same story, etc.

Halo is not competitive, well, not any more competitive than CoD, GoW, etc.


How did you not understand that? I enjoy Halo for its old school style of competitive (as opposed to co-operative) multiplayer. I don't want Bungie turning it into a tactical 3rd person shooter, or a class-based 1st person shooter, or an RPG, or a Strategy game. To me, that's just not Halo.

2. Balance. COD is simply not the pinnacle of balance. Even if you discount the fact that low ranking players are at a severe disadvantage to higher ranking players, the fact remains that whatever combination of perks and weapons you throw at me, my Stopping Power'd M16 will rip your face up every single time.

Compared to every game I have ever played, CoD is much more balanced. And low ranking players are not at a disadvantage. Especially when you consider the best weapons are available to low ranking players.


CoD might be more balanced than Battlefield, for instance, but it isn't balanced. P90>Skorpion. Juggernaut>Sonic Boom. Martyrdom>Eavesdrop. M1911>USP. The list goes on. I don't want to play a game that isn't perfectly balanced.

[Edited on 08.16.2009 1:49 PM PDT]

  • 08.16.2009 1:42 PM PDT

Posted by: porkstein
How did you not understand that? I enjoy Halo for its old school style of competitive (as opposed to co-operative) multiplayer. I don't want Bungie turning it into a tactical 3rd person shooter, or a class-based 1st person shooter, or an RPG, or a Strategy game. To me, that's just not Halo.

Just because we can make 5 custom classes doesn't mean that Halo has to be different. The maps just have to be balanced, and same with the guns.

But besides balanced maps and weapons, you will still have the same Halo.

CoD might be more balanced than Battlefield, for instance, but it isn't balanced. P90>Skorpion. Juggernaut>Sonic Boom. Martyrdom>Eavesdrop. M1911>USP. The list goes on. I don't want to play a game that isn't perfectly balanced.
Actually, when it comes to weapons in CoD4, it is all about what you personally like.

Every weapon (besides the m16) has an equal amount of pros and cons. Therefore, every player thinks that their favorite gun is the best gun in the game. (Which is what I want to have in Halo).

So a player, like myself, who hates the P90, thinks that is the worst SMG. But really, someone who likes the P90, thinks it is the best SMG. Same with all guns.

And you cannot compare those perks because they all do different jobs.

But Double tap and Stopping power cancel out Juggernaught, sonic boom just makes your explosives better.

Martyrdom can be avoided if you don't go up to tea-bag, and just run away. And Eavesdrop just gives you proximity chat.

You are comparing apples to oranges so therefore, those comparisons are null and void. If you don't want to play a game that isn't perfectly balanced, then why are you playing video games at all? Especially Halo.

[Edited on 08.16.2009 2:32 PM PDT]

  • 08.16.2009 2:31 PM PDT

You have no rights, play nice.

True that. Everyone says there gun is superior to so and so's gun, while the other person says there gun is better than so and so's. It's a never ending cycle of people arguing about whose gun is better.

  • 08.16.2009 2:33 PM PDT

--blam!-2K8

*ALERT* *ALERT* *ALERT*

COD FANBOY IN THE HALO FORUMS!

*ALERT* *ALERT* *ALERT*

COD FANBOY SUGGESTING SUGGESTIONS TO MANIPULATE HALO!

*ALERT* *ALERT* *ALERT*

  • 08.16.2009 3:02 PM PDT

sure lost planet doesnt have classes and its the biggest camping fest ive seen

  • 08.16.2009 3:04 PM PDT

--blam!-2K8

Plus you would need more weapons.
Different variants of SMG
of machine guns
of snipers
of rifles (aka covie carbine)

Its just too mutch work for something that the majority of people do not prefer.

  • 08.16.2009 3:06 PM PDT

Interesting, are you lost young man? And remember, your pills are on the kitchen counter, third drawer to the left.

Posted by: KooIKidKarl2k8
*ALERT* *ALERT* *ALERT*
COD FANBOY IN THE HALO FORUMS!
*ALERT* *ALERT* *ALERT*
COD FANBOY SUGGESTING SUGGESTIONS TO MANIPULATE HALO!
*ALERT* *ALERT* *ALERT*

Ignorance at its finest.
I love Lost Planet. I have never seen one person camp extensively in that game.

Posted by: freak 707 C
sure lost planet doesnt have classes and its the biggest camping fest ive seen

Posted by: KooIKidKarl2k8
Plus you would need more weapons.
Different variants of SMG
of machine guns
of snipers
of rifles (aka covie carbine)

Its just too mutch work for something that the majority of people do not prefer.

Actually, you have 2 types of each weapon. A human variant, and a covenant variant. Each has their own ups and downs.

[Edited on 08.16.2009 3:11 PM PDT]

  • 08.16.2009 3:08 PM PDT

--blam!-2K8

PLUS PLUS halo is halo not COD crap.
Halo Multiplayer is an old school game where all start off with same weapons but find new ones to dominate the game.

That is Halo.

[Edited on 08.16.2009 3:22 PM PDT]

  • 08.16.2009 3:11 PM PDT

You have not played CoD4, you cannot say that it is bad or good.

Posted by: KooIKidKarl2k8
PLUS PLUS halo is halo not COD crap.
Halo is an old school game where all start off with same weapons but find new ones to dominate the game.

That is Halo.

No.

Halo is a sci-fi shooter that takes place 500 or so years in the future. You play the part of super soldier, Spartan-117, John. Your mission is simple, to stop the Covenant from taking over the Halo rings, and destroying all life in the universe, while saving humanity. You are trained to use any weapon, vehicle, and any means to accomplish your mission.

That is Halo.

  • 08.16.2009 3:14 PM PDT

You have no rights, play nice.

No.

Halo is a sci-fi shooter that takes place 500 or so years in the future. You play the part of super soldier, Spartan-117, John. Your mission is simple, to stop the Covenant from taking over the Halo rings, and destroying all life in the universe, while saving humanity. You are trained to use any weapon, vehicle, and any means to accomplish your mission.

That is Halo.


Mhmm. I agree completely. You guys who hate this idea or disagree with it should stop giving the same excuse over and over again. You don't know that it will be a Clone. If it's a clone, then your calling CoD a clone, and regular Halo a clone. All games are based off the genre of another.

  • 08.16.2009 3:18 PM PDT

--blam!-2K8

Posted by: TW InKoGnIto
Interesting, are you lost young man? And remember, your pills are on the kitchen counter, third drawer to the left.

Posted by: KooIKidKarl2k8
*ALERT* *ALERT* *ALERT*
COD FANBOY IN THE HALO FORUMS!
*ALERT* *ALERT* *ALERT*
COD FANBOY SUGGESTING SUGGESTIONS TO MANIPULATE HALO!
*ALERT* *ALERT* *ALERT*

Ignorance at its finest


Nah, its just my WTF alarm went off when I entered the thread.
Al the coddies cannot accept halo not being like CoD, that is where you come in making posts to try convince bungie to take the emphasis out of halos multiplayer.

I like CoD as one of my favourite games, and so is halo one of my favourite games.
You know why? Because their multiplayer playes differently. Giving it variety.

I dont want my 2 fav games to be like each other in the aspect of how its played.
Becaus that would be plain boring.

  • 08.16.2009 3:19 PM PDT

--blam!-2K8

Posted by: TW InKoGnIto
You have not played CoD4, you cannot say that it is bad or good.

Posted by: KooIKidKarl2k8
PLUS PLUS halo is halo not COD crap.
Halo >>Multiplayer<< is an old school game where all start off with same weapons but find new ones to dominate the game.

That is Halo.

No.

Halo is a sci-fi shooter that takes place 500 or so years in the future. You play the part of super soldier, Spartan-117, John. Your mission is simple, to stop the Covenant from taking over the Halo rings, and destroying all life in the universe, while saving humanity. You are trained to use any weapon, vehicle, and any means to accomplish your mission.

That is Halo.

Next time, read.

  • 08.16.2009 3:21 PM PDT