- porkstein
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Posted by: TW InKoGnIto
Posted by: porkstein
I'm going to approach this from another direction.
Opinions.
Do you know what they are?
You see, you can rarely change somebody's opinion. Do you think that by asking me which weapons could not be balanced that I'm suddenly going to say 'yeah, let's make Halo class-based!'
I am not out to change your opinion. You see, these peoples 'opinion' is, "Omfgz letz keepz haloz samez so I canz 4 shotzzzzz!!!'.
Congratulations on generalising the entire opposition! Tell me, if you aren't out to change my opinion, why are you arguing with me? I stated my opinion, you were not content with it, and you then proceeded to tell me how and why my opinion was wrong. I'd say that's an attempt to change my opinion.
Okay? Everyone wants Halo to stay the same way it has been for 10 years. And you know what? They cannot give one logical, legitimate reason as to why. Which is why I asked you that question, to see whether you could come up with a good answer that I had no counter to.
Unfortunately for you, reasons are completely irrelevant. These people might not be able to come up with a reason that fits your logic and your legitimacy, but the fact remains that they would rather Halo remained the same.
Now, I haven't read every page of this thread (far from it), but it seems to me that most people disagree with you. They play Halo, because it's Halo. They don't want to play a Halo game that feels a little like Call of Duty. And you can label them idiots or close-minded senseless drones, but the fact remains that if their opinion is that your idea is bad, that means they don't want Bungie to use your idea. You can't change that.
How is making one simple weapons spawn system change suddenly going make the game like CoD?
[15 rhetorical questions]
The answer to all those 15 things that make up CoD are no.
Here is what I DID propose:
-We can choose our primary spawn weapon and a side arm for 5 separate classes
That is where the similarities end
-We can choose two starting grenades (2 of a kind, or one of 2 kinds)
-The weapons are balanced so nothing is a power weapon ALERT, SIMILARITY, ALERT
-Maps are balanced to have to focus on map control, choosing our spots, moving around carefully, and to prevent camping.
You've proved your point. What you propose would not be similar to CoD. But it would be quite different to the Halo we have come to know and love.
It's because Bungie appeals to the masses. And the masses want Halo to remain Halo.
Is adding classes going to change the story? Is it going to change the weapons? Jump in reasoning, incoming! Is it going to change Halo? No. It is just going to add a different twist to the way we play Halo.
Evidently, the majority of people in this thread feel that a class-based Halo would change too much of the core of Halo multiplayer gameplay. I think most would be happy for a different story, and different weapons. But a fundamentally different multiplayer? These people just don't seem particularly keen on the idea.
[Edited on 08.17.2009 1:20 PM PDT]