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  • Subject: Why classes?
Subject: Why classes?

I am ur mom

Posted by: Kalriq
I think as long as the maps were made so sniper camping wouldnt dominate as usual then it would work out far better, as otherwise all you would get is snipers for the whole game picking each other off and destroying Halo's combat style, or even not having a sniper class, would that work out?


I see lots of sniper camping with out classes and i cant do anything about it when there halfway across the map and i have a BR or AR cause i cant spawn with a sniper rifle or ninja him because his whole team is around him which is not very fun ether and i don't no why every one thinks everyone is going to be a sniper or rocket because iam sure people will want to try other weapons out and other classes its like saying everyone is the same. I would want to be a solder class over a sniper and i am sure there are millions of others like me. Like when Quake wars came out it did not destroy quake it was a pretty well built game just no one knew about it.

  • 08.20.2009 5:20 PM PDT

I am ur mom

Posted by: iMoxusi
Halo is played for it's distinct feel and game-play. Altering that distinctiveness to be more like another game would remove some of the originality people keep coming back for.

-=Moxus=-


Really I play for the story and weapons, if all the game involved was the distinct feel and game-play i sure would not be playing it

====>NO NO NO I DON"T LIKE CHANGE!!<====Ignorant class Denyer

  • 08.20.2009 5:30 PM PDT
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Posted by: PwnOwneD
Posted by: iMoxusi
Halo is played for it's distinct feel and game-play. Altering that distinctiveness to be more like another game would remove some of the originality people keep coming back for.

-=Moxus=-


Really I play for the story and weapons, if all the game involved was the distinct feel and game-play i sure would not be playing it

====>NO NO NO I DON"T LIKE CHANGE!!<====Ignorant class Denyer


Ignorant ungrateful person who believes Halo needs to change.

  • 08.20.2009 6:11 PM PDT

Why did you post 8 times in a row?

  • 08.20.2009 6:19 PM PDT

I think spawning with a simple AR and BR fixes the problem.

AR=Close range, not going to defeat the shottie at high-five range but I've taken out shotty wielders with an AR before.

BR= Long to mid range, I can descope snipers and engage people a decent distance away in combat?

The only thing not balanced with this is rockets, but then again it has limited ammunition, thus balancing the whole thing.

Spawning with the weapon of your choice would easily be over-powered.
Shotty Sniper cahacrt owns the map unitll another person kills him and takes the niche.......

I give anything remotely class based a big fat no

  • 08.20.2009 6:25 PM PDT

You are awfully touchy about two completely separate, distinct games that you had no participation in creating. Nearly any gamer, casual or otherwise, would class CoD as slower paced than Halo. Because Halo's pace is fast, and it rarely lightens up. Did I say Campaign? I meant multiplayer, the vehicle distinction is much broader and more approachable than CoD, which would add to the effects of a class based, preset or otherwise, system into Halo.

I don't know who you play with, but I have logged thousands of games in Halo 3 and Halo 2, and I've never seen a slow paced fight for power weapons. Ever. And I've played CoD, where I can sometimes not even die because people don't even find me. Odd, but incredibly true.

Those kind of events just couldn't occur in Halo, and a class based system always seems to cause a more slower, calmer approach to battles, which just isn't in Halo's blood. There is never a slow time, you are always watching your back, or running for cover. CoD, because of class and the preset narrative it offers toward a slower approach, because you already know what you have, and you may never move, which is more camping than anything.

I've never seen CoD really dig in and offer fast paced gunning, because it just isn't there, and couldn't exist. This is where the Sci-Fi setting enters into the foray; energy shields allow for a fast paced run and gun, and less down time during battles, CoD doesn't have that, because it's not sci-fi. You seem to have completely glossed over my posts just so you could be allowed a rant in support of your favored franchise that you want in every game, or something of the such.

I still see no open prespective.

  • 08.20.2009 6:28 PM PDT
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  • Veteran Legendary Member

Posted by: PwnOwneD
Posted by: Kalriq
I think as long as the maps were made so sniper camping wouldnt dominate as usual then it would work out far better, as otherwise all you would get is snipers for the whole game picking each other off and destroying Halo's combat style, or even not having a sniper class, would that work out?


I see lots of sniper camping with out classes and i cant do anything about it when there halfway across the map and i have a BR or AR cause i cant spawn with a sniper rifle or ninja him because his whole team is around him which is not very fun ether and i don't no why every one thinks everyone is going to be a sniper or rocket because iam sure people will want to try other weapons out and other classes its like saying everyone is the same. I would want to be a solder class over a sniper and i am sure there are millions of others like me. Like when Quake wars came out it did not destroy quake it was a pretty well built game just no one knew about it.
Plenty of people know about Quake, it's just that no one likes it enough to play.

  • 08.20.2009 6:33 PM PDT
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You say there will be no camping uhhh i dont know what game your playing but were ever i go in COD4 or 5 im geting shot by the same guy with a sniper...or a guy that camps right around the corner or ect... Any ways every time i get a sniper on H:3 my own team mate will come up and kill me for it. This just shows how crazy people are about snipers and no one is going to want to use another class when as soon as they take about 10 steps there goes there head.
Just saying...

  • 08.20.2009 6:34 PM PDT

There's No Problem That Can't Be Solved With An Abundance Of Weed and A Jetpack.

Why are you people trying to change everything about Halo? No other successful sequel to a game has completely changed everything about itself and still held onto diehard fans. And we all know Bungie wouldn't abandon diehard fans on the last game in the series. And if your trying to change the very foundation of a game, your not a diehard fan.

  • 08.20.2009 6:44 PM PDT

I am ur mom

Posted by: TW InKoGnIto
Why did you post 8 times in a row?

i was commenting on the other 100 posts

  • 08.20.2009 6:53 PM PDT

I am ur mom


[/quote]Ignorant ungrateful person who believes Halo needs to change. [/quote]

y cant they try something new after 7 years and 3 games

  • 08.20.2009 6:57 PM PDT

There's No Problem That Can't Be Solved With An Abundance Of Weed and A Jetpack.

Posted by: PwnOwneD

[/quote]Ignorant ungrateful person who believes Halo needs to change. [/quote]

y cant they try something new after 7 years and 3 games


There's a difference between trying something new and completely changing the game.

  • 08.20.2009 7:20 PM PDT
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Posted by: PwnOwneD

[/quote]Ignorant ungrateful person who believes Halo needs to change. [/quote]

y cant they try something new after 7 years and 3 games


Why do they have to do something new? People seem to be demanding it, why not just play something different if you have that kind of arrogant attitude?

  • 08.20.2009 7:22 PM PDT
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Who is this crazy darkpig guy anyway?

For goodness sake this time read it!Posted by: darkpig
CoD in space is a great idea, both games lack something for example Halo doesn't have classes to mix it up and CoD, as InnerDemon117 said CoD is not nearly as fast paced as Halo 3. Another thing that made CoD so bad is that you have to earn classes but if they made a preset class CoD avalible with all the classes given to all players and make it faster so grenades arn't supid hard to dodge. I could ask the makers of CoD to change their game but it is more unlikely than Bungie giving out recon to everybody.

P.S. nice argument InnerDemon117 you deserve a cookie

  • 08.20.2009 8:10 PM PDT

I am ur mom

Posted by: Lunatic__Brandon
Posted by: PwnOwneD

[/quote]Ignorant ungrateful person who believes Halo needs to change. [/quote]

y cant they try something new after 7 years and 3 games


Why do they have to do something new? People seem to be demanding it, why not just play something different if you have that kind of arrogant attitude?


i have a arrogant attitude because i say they should try something new if u never try anything new halo would never be one of the highest ranked games today i mean no one was demanding Halo to be made in the first place (No arrogant attitude?)

  • 08.20.2009 8:14 PM PDT
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Why do you even want classes?

  • 08.20.2009 8:31 PM PDT

Who read what, or is that sarcasm? Can never tell with type.

  • 08.20.2009 8:33 PM PDT

Too often, people post on forums and just regurgitate what they've seen already and don't really explain their own views. - achronos

well, IF classes were added forge would need to be reworked so you could only put scenery down.Infection would probably be removed, 70% of custom game types from Halo 2&3 wouldn't work, say goodbye to grifball. People would most likely have sniper, rocket, or shotgun classes that would devastate everything. the average generals class would consist of a sniper, rocket and mauler side arm, OH and basically every game would be team rockets.....

This will definitely work.

  • 08.20.2009 9:45 PM PDT

If your into class based shooters then move onto CoD or even TF2. Halo has been designed around fast based nonstop action *for the most part*. If you add classes to Halo then most people will go with shotty/snipe *as most people have already said* When you go into pretty much any round of halo multiplayer everyone has an equal chance of getting the same power weapon and advantage point, but it then evolves into a game of skill and luck. if you feel that the game needs changing then go ahead make your voice heard, the devs may listen. *Of course if someone's camping with shotty/snipe eventually he/she will run out of ammo or most players will go after him, case solved* XD

Unless you have a complete outcry amongst the core users of any game, more often then not nothing will be changed since the silent majority of players will be happy with the way the system is.

Kudos to you for trying to get an idea spread, but this is Halo, no way in the seven halls of hell will Bungie make a overwhelming change to it's final installment of it's core series. *If I'm wrong in this assumption I'll gladly eat humble pie* (my apologies in advance Bungie for presuming to know what you think, when you guys take over the world make my suffering quick and painless ^_^ please?)

  • 08.20.2009 10:15 PM PDT

I think classes would be a good idea but I don't think it would be the same game that people have enjoyed for Halo 1,2 and 3. Alright, I know that it would still be a halo game. But it would'nt fit the style of halo. The weapons WOULD be balanced but the gameplay would change a lot.

  • 08.20.2009 10:22 PM PDT

I am ur mom

Posted by: Babble_King
well, IF classes were added forge would need to be reworked so you could only put scenery down.Infection would probably be removed, 70% of custom game types from Halo 2&3 wouldn't work, say goodbye to grifball. People would most likely have sniper, rocket, or shotgun classes that would devastate everything. the average generals class would consist of a sniper, rocket and mauler side arm, OH and basically every game would be team rockets.....

This will definitely work.


People we are not talking about changing the Halo CE/2/3 into a class based Mp we are talking about Halo Reach look what form u r in we r not talking about halo 3 mp get that though ur dam heads this would be a brand new game!
Its just like Halo Wars was the first strategy game in the halo world it did not destroy the halo game play it would the same for a Halo Squad base game and it would not be like cod4 it would be like BF2 were all the classes are balanced by the programmers when they make the game it would be a brand new game people are acting like if they make a squad game like BF2 it will not destroy the Halo CE/2/3 Mp and the argument i keep seeing is that bungie should just keep making the same game over and over because u don't want to try anything new with halo

[Edited on 08.21.2009 10:08 AM PDT]

  • 08.21.2009 9:56 AM PDT
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Who know's if there making classes or not, you'll just have to wait but if they are putting classes they have to change the control's and I'll really hate that!

  • 08.21.2009 10:17 AM PDT

*Sighs*

Okay look. The reason for cutsom games is so you can make any type of game you want. You can allow players to spawn with their own classes, or with a standard weapon. So infection, etc. would still work.

Posted by: Babble_King
well, IF classes were added forge would need to be reworked so you could only put scenery down.Infection would probably be removed, 70% of custom game types from Halo 2&3 wouldn't work, say goodbye to grifball. People would most likely have sniper, rocket, or shotgun classes that would devastate everything. the average generals class would consist of a sniper, rocket and mauler side arm, OH and basically every game would be team rockets.....

This will definitely work.

As I stated before, weapons that are balanced, will not lead to 'team rockets.'

Before I begin, STOP THINKING THAT HALO: REACH WILL HAVE THE SAME STYLE WEAPONS AS HALO 3!

For example, the easiest way to balance the sniper is to just give it a huge spread when hip firing. For the rockets, make them veer off at a distance, but have a slight vehicle lock on. And only give the rockets 2 shots.

I could go on, but if you don't get it by now, there is no point.

  • 08.21.2009 10:32 AM PDT

i ams da PWNEMASTER101!!!

not really so far halo is not a strategic game at all (dont get the wrong idea halo is my favorite game!) but its just a run shoot kill hide and wait for another person to come and try to kill you. its not a tactical war game but if they made the game a more of a squad based shooter, and had people spawn with classes (not CoD style) based on rank like highest rank in the suad would be the captain and gives orders, second highest would be the medic and 'heal" injured but not dead squad-mates, third highest would be the heavy weapons specialists, fourth highest would be the sniper and so on... but the class you are spawned with would determine what weapon you spawn with like the squad's sniper would spawn with obviosly a sniper rifle, heavy weapons would eather spawn with a spartan lazor or rocket launcher, medic would have a high powered SMG, captain would have the choice of a shotgun or a AR with armor peircing rounds or somthing,and the other lower rank players will have a choice of high powered SMG, AR, or BR and if a squad members out of ammo you can give him some instead of him running into gunfire trying to find some. and if your team needs to get over a ledge thats to high to jump have one member boost the others up and then they grab his arm and pull him up and have it to wear its not spartans vs spartans and one elite make it realistic like random armor classification for either team so that it will be spartans vs elites and have the same weapon classes (with rank) just covenant versionjust make the game more tactical but keep the same story line/ halo feel to it
Posted by: Bullet _ Sponge
Posted by: TW InKoGnIto
What do you mean?

Posted by: Bullet _ Sponge
In a class based game everything has to be too balanced. Power weapons on map is a superior system.


Fighting for weapons on map creates gameplay with tactics as opposed to spawning with what you want and camping all game. In Halo you have to leave your camping spot to get the respawning power weapons or its game over.

  • 08.21.2009 10:36 AM PDT

i ams da PWNEMASTER101!!!

i think classes should be based on rank highest rank would have a different weapon than everyone else
Posted by: xXAntagonistXxx
I think classes would be a good idea but I don't think it would be the same game that people have enjoyed for Halo 1,2 and 3. Alright, I know that it would still be a halo game. But it would'nt fit the style of halo. The weapons WOULD be balanced but the gameplay would change a lot.

  • 08.21.2009 10:40 AM PDT