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Subject: Bungie, it's time for realism

Bungie partners with Activi$ion...

"Betrayal!"

It's time for Halo to be realistic looking. No more cartoony art styles. No more spartans that look like flamboyantly-colored action figures. No more getting blown up and flying away completely intact with a ketchup squirt. It's time for realism. What I mean by this is not for Halo to turn into Call of Duty. I mean that Halo should have much more realistic details that add to the experience on a small scale. Such as realistic looking weapons, armor, structures, vehicles, etc. Also, animations should be more realistic looking. Such as weapons that reload longer when the full magazine is depleted, empty shell casings that are more shiney and noticeable, and other small details like cocking handles moving when a weapon is firing.

This is what I expect:

-Armor-
Spartan armor is a metal alloy, not plastic. So it should look more like metal. If it's blue, it should be faded and dark, not shiney and bright like a freshly painted car. As far as multiplayer goes, colors should most definately not be flamboyant. They're super soldiers, not action figures so they should look like they're ready to kill, not like they're going to a pride parade. As an addition, character colors could also implement camoflauge patterns.

-Weapons-
For UNSC weapons, I expect realism down to the smallest detail. Things such as cocking handles moving when firing, empty shell casings that are more noticeable, ejection ports opening and closing, reloads being different for when you completely deplete your magazine, and scopes that have a shiney translucent lense instead of an opaque blue lense (cough cough Battle Rifle cough cough). More audible things like realistic firing noises should be implemented. To name a few weapons that need a sound change, the Assault rifle needs more of a popping noise, the Battle Rifle needs a lower booming noise, the Shotgun needs a more hollow thumping sound, and the Sniper Rifle needs a lower pitched sound with a loud echo in the distance afterwards. Covenant plasma weapons like the plasma pistol, plasma rifle, and vehicle plasma cannons need to sound like less of a stereotypical sci-fi laser and more 'with the times'. As for explosions, I can only put it this way: More bang bang less pew pew.

-Vehicles-
The vehicles for the most part don't bug me in terms of realism. Although, like everthing, they could be improved. Not visually, but physiclally. Things like a single frag grenade toppling a multi-ton war machine are a definate no-no. The ability to toggle between first and third-person driving would be a very cool addition and would add to realism.

-Gore-
That's right, I said the G-word. I'm not talking about over the top horror movie-style gore, but realistic gore. According to Halo canon, MJOLNIR armor prevents most dismemberment. But, an arm section or half of a leg at a weak joint would most likely get blown off in a rocket explosion or tank shell impact; as well as chunks of armor falling off. This combined with realistic 3D blood would make Halo actually earn that "Blood and Gore" descriptor on the M-rating.


Halo: Reach is a new realm of possibilities. Technically outside of the trilogy, it doesn't have to follow it's standards. For once, Halo can enter the new times of realistic video games.

  • 07.25.2009 7:01 PM PDT
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eh hit and miss

  • 07.25.2009 7:04 PM PDT

Snakie Purple.

"Hamdog, Hamdog, Hamdog, Hamdog"-Hamdog.

Twatter

Fighting aliens in space.

Yeah, that's realistic.

And you "expect" it? I'm sorry to say, your demands will not be met. What's with the sense of entitlement you think you have?

[Edited on 07.25.2009 7:13 PM PDT]

  • 07.25.2009 7:11 PM PDT

individual we fall united we conquer

o my -blam!- god stop feeding the trool

  • 07.25.2009 7:13 PM PDT

Bungie partners with Activi$ion...

"Betrayal!"

Posted by: Arbiduck
Fighting aliens in space.

Yeah, that's realistic.

And you "expect" it? I'm sorry to say, your demands will not be met. What's with the sense of entitlement you think you have?


How isn't it realistic? What, do you think there are no such thing as aliens? Just because we're not fighting aliens in modern times doesn't mean it's impossible.

  • 07.25.2009 7:16 PM PDT
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how is halo not realistic... its more realistic than cod 4,5 or 6. remember, this is the year 2553 anything can be possible..

  • 07.25.2009 7:16 PM PDT

About me: I am a vicious wolf of a man.

But really am sweet at heart. =)

Forget the OP

Bungie- Its time to blow crap up and make it look awesome!

  • 07.25.2009 7:18 PM PDT
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This was Dootuz117 but i changed accounts
M!
97% OF TEENS WON'T STAND UP FOR GOD. IF YOU'RE ONE OF THE 3% WHO WILL, PUT THIS IN YOUR SIG.
Posted by: just another fan
Yeah, because we all know that weird guys on youtube always speak the truth.

Posted by: Hot Sauce 147
Posting on bungie.net should require that the user has had to have read a chapter book all the way through.

I agree with everything BUT the gore part. We don't need gore in games. To many people have a blood lust and don't need more. Halo should be kept clean. Maybe armor damage though, like a broken visors and stuff. We don't need dismemberment though.


Though I liked how Halo CE the Vehicles didn't blow up.

That was just fun :D

  • 07.25.2009 7:26 PM PDT
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Argumentum ad populum

Um....No

  • 07.25.2009 7:28 PM PDT

If you want to see the MC die, play Legendary. If you want to see MC finish the fight, play Halo 3. If you want to see MC finish the fight by dieing, why did you waste six years when you could have done it yourself right now?

☼►Popular Fusion - Doing anything, everything, and then some.◄☼

Posted by: K3RM1T T3H FROG
It's time for Halo to be realistic looking. No more cartoony art styles. No more spartans that look like flamboyantly-colored action figures. No more getting blown up and flying away completely intact with a ketchup squirt. It's time for realism.

Okay. Sounds good.

What I mean by this is not for Halo to turn into Call of Duty.
Uhh, what?

I mean that Halo should have much more realistic details that add to the experience on a small scale. Such as realistic looking weapons, armor, structures, vehicles, etc.
Define realistic. Every game ever made (for entertainment purposes) does not go into it with the premise of make a game, realistic. The color palete, detail, and animations must be just so, so that everything looks like it fits into the same world. Think about it this way. Would Marcus Phoenix look right standing under the bright sun of Halo 3, with the "realistic looking" environment of Call of Duty surrounding him? It'd look like a bad photoshop job. What you need is a specific art direction.

Also, animations should be more realistic looking. Such as weapons that reload longer when the full magazine is depleted, empty shell casings that are more shiney and noticeable, and other small details like cocking handles moving when a weapon is firing.
These weapons are 500 years ahead of our time! You think they'll have those kind of compromises then? Real guns are already following in Halo's footsteps.


This is what I expect:

-Armor-
Spartan armor is a metal alloy, not plastic. So it should look more like metal. If it's blue, it should be faded and dark, not shiney and bright like a freshly painted car. As far as multiplayer goes, colors should most definately not be flamboyant. They're super soldiers, not action figures so they should look like they're ready to kill, not like they're going to a pride parade. As an addition, character colors could also implement camoflauge patterns.


This was made this way intentionally. Ever notice how there's no black color? It's so players are more visible to others. Although, I do agree the bright color of the armor is a little much. The lights on the armor should give you away so much more. It's what always catches my eye at super long range.

-Weapons-
For UNSC weapons, I expect realism down to the smallest detail. Things such as cocking handles moving when firing, empty shell casings that are more noticeable, ejection ports opening and closing, reloads being different for when you completely deplete your magazine, and scopes that have a shiney translucent lense instead of an opaque blue lense (cough cough Battle Rifle cough cough). More audible things like realistic firing noises should be implemented. To name a few weapons that need a sound change, the Assault rifle needs more of a popping noise, the Battle Rifle needs a lower booming noise, the Shotgun needs a more hollow thumping sound, and the Sniper Rifle needs a lower pitched sound with a loud echo in the distance afterwards. Covenant plasma weapons like the plasma pistol, plasma rifle, and vehicle plasma cannons need to sound like less of a stereotypical sci-fi laser and more 'with the times'. As for explosions, I can only put it this way: More bang bang less pew pew.

Again, this is not actual real technology. It could be... 500 years from now. The muffled sound, surprising power, weapon adaptivity, and durability. HOWEVER, I'm with you on the Covenant weapons. They just sound so... unintimidating.

-Vehicles-
The vehicles for the most part don't bug me in terms of realism. Although, like everthing, they could be improved. Not visually, but physiclally. Things like a single frag grenade toppling a multi-ton war machine are a definate no-no. The ability to toggle between first and third-person driving would be a very cool addition and would add to realism.


I disagree. I just heard yesterday from someone about how it seems a vehicle is too powerful should be downgraded in terms of armor protection to the passengers. My counter argument was that most of the time when a vehicle is destroyed is because it's flipped. So no, what you're suggesting has too high a risk of wrecking gameplay.

-Gore-
That's right, I said the G-word. I'm not talking about over the top horror movie-style gore, but realistic gore. According to Halo canon, MJOLNIR armor prevents most dismemberment. But, an arm section or half of a leg at a weak joint would most likely get blown off in a rocket explosion or tank shell impact; as well as chunks of armor falling off. This combined with realistic 3D blood would make Halo actually earn that "Blood and Gore" descriptor on the M-rating.

You know, it's always bugged me. Why the hell is Halo 3 rated M? Halo: CE, I can understand, but after that, it just became so... tame.

All in all, you're thinking. I'm just not sure it's quite the right direction.

  • 07.25.2009 7:33 PM PDT

XBL Gamertag: FunnyWhytBoi
Also known as DuskSoul on GameFAQs.

I like this idea, most of it at least. Of course, the graphics are going to be upgraded. The sounds will be different. Guns may look a bit different. I don't really think we need much gore, but maybe more detail in destructed armor. Putting a lot more detail into things can be good and make the game looks a lot better.

I don't see why everyone just says immediately "no". Are you afraid of some change? Barely any of these changes focus towards gameplay for the most part, just how the game looks. We're not turning this game into Call of Duty or anything. No way in hell. Halo must stay colorful, but we're not turning this into another typical war-looking shooter. Glossier armor, more detailed guns, why not?

I don't really know about the whole frag part though. The only vehicles that really get flipped by frags are Warthogs, Mongooses and Ghosts from what I remember. Choppers a bit too. The frag power and knock-back seems just fine to me. I also don't mind the sounds for the Covenant weaponry. You say it sounds very old fashioned for alien guns, but not really. Play some Mass Effect and you'll know what I'm talking about. Covenant weapon sounds sound very modern to me.

  • 07.25.2009 7:43 PM PDT
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R.I.P. Halo 2
11/9/04 - 4/15/10

- B( )B

No.

  • 07.25.2009 8:23 PM PDT

I agree with you OP. The Halo-verse is interesting, but I am sick of all it looking like a bunch of toys fighting each other.

  • 07.25.2009 8:27 PM PDT

Posted by: Darth1Snyder
Everytime someone sacks my groceries, I think of Loaf.

I completely agree with the armor part. You hit the nail on the head!

  • 07.25.2009 8:36 PM PDT

I like the gore idea. lol

  • 07.25.2009 8:39 PM PDT
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OH i know what the ladies like.

honestly with all respect to bungie halo 3 was very cartoony looking, i dont know if it was the textures the size or how shiny everything was but halo 3 was extremely cartoony looking, and sergeant Johnson wasn't even a black coffee he was more of a mocha late... :P

oh AND ABOUT THE G-WORD "gore" i believe it says gore on the back of the game case but compared to halo Combat Evolved it was like mastercheif and the marines had nose bleeds



[Edited on 07.25.2009 8:46 PM PDT]

  • 07.25.2009 8:44 PM PDT

"If buttered toast lands buttered side down, and cats always land on their feet, then what happens when you attach buttered toast to the back of a cat?

The "flamboyant" colors are there because not every person that plays Halo is Rambo, there are some girls *Gasp, I said the G word too!* out there that want a pink Spartan or Elite with a Female voice. As for colors that resemble camouflage patterns, Bungie took black out after Halo: CE for this very reason. How would you like it if someone was camping a bush with camo armor constantly sniping you, and you could never find them? It makes the game unfair.

Weapons are actually doing a pretty good job of being realistic. Look at a gun with a charging handle, take an M4 for example. The charging handle is located directly above the grip at the base of the butt stock, and when fired, does NOT move. Why? because if the charging handle moved every time the gun was fired, our soldiers would come home looking like Owen Wilson. Charging handles do not move on guns, the bolt does. As for the Plasma weapons, why don't you go out and make a real life working plasma rifle, record the sound it makes, then come back and complain about it? Until then, I'll let The people who work and get paid at Bungie come up with them.

[Edited on 07.25.2009 9:07 PM PDT]

  • 07.25.2009 9:04 PM PDT
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They thought they were funny; however, they didn't know they were talking to a peanut farmer from Georgia who knows the value of a peanut.

agreed time to make halo what it really should be... totally bad ass not childish bright colors and amour that looks like the cardboard kid made it.

  • 07.25.2009 9:06 PM PDT

"I blame canser its going slutting itself around now so are bodys act like were aging faster stupid whore of a desies" ~ GruntX

It's called stylism, and every game employs it in a different way.

If anything, I want Halo to delve deeper into it's own style.

  • 07.25.2009 9:16 PM PDT
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Posted by: KneeChee27
It's called stylism, and every game employs it in a different way.

If anything, I want Halo to delve deeper into it's own style.


Agreed. I don't know why, but I'm attracted to the art style that makes Halo, Halo. Besides, Halo isn't realistic in the slightest way.

Also, I'm pretty sure that in 500 years that we'd have handheld laser weaponry instead of using ammunition. In fact, there is a laser gunship. I would not expect ammunition in the future.

  • 07.25.2009 9:30 PM PDT
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Posted by: K3RM1T T3H FROG
-Gore-
That's right, I said the G-word. I'm not talking about over the top horror movie-style gore, but realistic gore. According to Halo canon, MJOLNIR armor prevents most dismemberment. But, an arm section or half of a leg at a weak joint would most likely get blown off in a rocket explosion or tank shell impact; as well as chunks of armor falling off. This combined with realistic 3D blood would make Halo actually earn that "Blood and Gore" descriptor on the M-rating.


Then go play Gears of Gore.

[Edited on 07.25.2009 9:34 PM PDT]

  • 07.25.2009 9:33 PM PDT

The environments in Halo is one of the biggest factors in the game. The forerunner structures look amazing, aswell as the Covenant fleet. Take out all of that and its going to be bland and boring.

  • 07.25.2009 9:35 PM PDT

Posted by: K3RM1T T3H FROG
How isn't it realistic?
1 Word

Slipspace

  • 07.25.2009 9:49 PM PDT

We're not talking about realistic physics here. We are dicussing graphics.
Posted by: Morning Revival
Posted by: K3RM1T T3H FROG
How isn't it realistic?
1 Word

Slipspace

  • 07.25.2009 9:53 PM PDT

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