Halo: Reach Forum
This topic has moved here: Subject: Halo Reach - New Game Engine
  • Subject: Halo Reach - New Game Engine
Subject: Halo Reach - New Game Engine

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I read a news article that Halo: Reach will not be using the standard Halo Engine. Instead it will be using something known as the "AAA Engine". You can read the article here:

http://www.gameguru.in/first-person-shooters/2009/16/halo-rea ch-aaa-engine/

Based on the article, it seems Halo Reach is supposed to have graphics that are like 10 times better than Halo 3. Anyone else have more info on this new "AAA Engine"?

  • 07.26.2009 5:39 PM PDT
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i think bungie is going to try to raise the bar with good graphics this time. i hope they don't show a trailer saying it will look like this, but look alot worse.

  • 07.26.2009 5:43 PM PDT

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Posted by: sargepride
i think bungie is going to try to raise the bar with good graphics this time. i hope they don't show a trailer saying it will look like this, but look alot worse.


Nah, Bungie would never do that to us. In fact, back during Halo 2, the trailer for Halo 2 didn't look as good as the final game. The final game was a lot better. Halo 3 wasn't that bad either. So I think the same would apply to Halo: Reach.

  • 07.26.2009 5:46 PM PDT

It will look like Starry Night, and it will support 1080p.

I hope...

  • 07.26.2009 5:47 PM PDT
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As you progress throughout your life you realize that the older you get the closer your are to death, the only thing you cannot change.

Lets hope the graphics rival that of Halo Wars cutscenes.

  • 07.26.2009 5:55 PM PDT

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I'm not sure, but I think Halo Wars used pre-rendered cutscenes so the graphics are for its cutscenes are pretty much unrelated to the game engine. Halo Wars's game engine was graphically not so good. But Halo: Reach, being a 2010 game, will no doubt have better graphics.

The main concern of this new game engine shouldn't be the graphics, but rather the physics and other gameplay affecting factors.

  • 07.26.2009 5:59 PM PDT

Posted by: General Heed
I'm not sure, but I think Halo Wars used pre-rendered cutscenes so the graphics are for its cutscenes are pretty much unrelated to the game engine. Halo Wars's game engine was graphically not so good. But Halo: Reach, being a 2010 game, will no doubt have better graphics.

The main concern of this new game engine shouldn't be the graphics, but rather the physics and other gameplay affecting factors.


Indeed, that too. But I do want the game to be the most beautiful game on the 360, to shut up the haters.

  • 07.26.2009 6:01 PM PDT

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Lol this game will own all those people that say Gears of War is better cuz its graphics.

  • 07.26.2009 6:13 PM PDT

"The strength of the pack is the wolf, the strength of the wolf is the pack."

"Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me..."

ODST for life

More then likely they will be using a new engine but I'm not reading much into that article since I doubt it holds real weight in the gaming news industry. Ive never even heard of that site before.

  • 07.26.2009 6:17 PM PDT

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Posted by: echo 1 sniper
More then likely they will be using a new engine but I'm not reading much into that article since I doubt it holds real weight in the gaming news industry. Ive never even heard of that site before.


I found another source:

http://haloreachinfo.com/more-evidence-points-to-new-aaa-engi ne/

That one seems to have more info in it. There was a 3rd source on N4G, but it linked its full story to the first source I posted in this thread.

  • 07.26.2009 6:25 PM PDT
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All of these sources are freaking stupid.

The job exists because the engine has not yet been created, which means it can not possibly be Reach, as Reach already has a playable engine.

  • 07.26.2009 6:27 PM PDT

Posted by: General Heed
Posted by: echo 1 sniper
More then likely they will be using a new engine but I'm not reading much into that article since I doubt it holds real weight in the gaming news industry. Ive never even heard of that site before.


I found another source:

http://haloreachinfo.com/more-evidence-points-to-new-aaa-engi ne/


Now that is interesting. Very interesting...

  • 07.26.2009 6:29 PM PDT

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It'll be an in house designed version of the havok physics engine.

  • 07.26.2009 6:31 PM PDT

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Posted by: Dream053
All of these sources are freaking stupid.

The job exists because the engine has not yet been created, which means it can not possibly be Reach, as Reach already has a playable engine.


True, but nothing has been revealed about that new engine. And the date for those articles was around the time of E3 which is when developers were discussing about their new games. That's probably where those sources come from. The AAA Engine probably already has been created, but the developers weren't allowed to comment too much on the new engine. I'm sure there are plently of other sources.

  • 07.26.2009 6:32 PM PDT

This is what i wake up for :)

I think there is always room for change, Yes the AAA engine might not be finished, but what if its better than the engine bungie are allready using when it comes out, i would prefer for bungie to delay the game than keep using an engine that is worse than one they could be using to make Reach the best it can be, as i see it, bungie have alot to make up for in the promises department, i loved halo 3, but it promised more than it delivered, and i dont want to lose more faith in bungie because they do the same again, i was expecting this huuuge amazing ending for halo 3 where the chief sacrifices himself to save the human race, because thats what the marketting suggested, but no, that didnt happen, and i know im rambling at the moment, but i think it is relevant, this engine could help bungie redeem themselves and make a game worthy of their creativity, halo 3 was nowhere near as good as it could have been, and i dont want to see them make the same mistake again, thats why i think ODST is a great move for bungie, they can make another great game, out of another game, which means people know what to expect, making it hard to get dissapointed, people that will buy ODST will be people that loved halo 3, but the people that didnt wont buy it, wheras Reach is moving in a completely different plot direction, and yeah its based on the fall of reach so we already know whats going to happen, but when was the last time you saw a film or game based on a book that stayed completely accurate, lotr left out one of the biggest chapters, the scouring of the shire, when saruman takes his remaining forces and pilages the shire, then frodo and the gang go and save it, but the thing is they had already filmed it, you see the footage too, in the first film when frodo looks into lady galadriels mirror, the reason they kept it out was because the film was too long, but it wasnt even in the extended version, or any other version, and i dont want to see bungie do the same with Reach, i want everything in there, and i want it to look and play spectacularly, so if Reach is a month from being completed with the current engine being barely what they promised (kike halo 3, and dont get me wrong i think halo 3 is the best game ever made), then the AAA engine is released, i would prefer for them to delay it for as long as it takes to use the AAA engine to make it a game worth their merit, one that will be challenging games in quality for years to come. do it right bungie!

  • 07.26.2009 6:58 PM PDT
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Ive been waiting for Bungie to knock the ball out of the park again graphically like they did in Halo:CE. Reach is it... I hope it really gives that feeling of weight and solidness that Halo:CE did when it first came out. I dont think they will be using the Halo 3 engine as to it would just be like another expansion pack like ODST. I want to see a game that really blows us away with colorful and beautiful environments and that dont look too cartoony as some of the Halo 3 stuff did, they can add some grittyness to this game too, it wouldnt hurt. I know you can do it Bungie you've got a trillion calculations a second that can power ur awesomeness, so throw everything at it!!!!

  • 07.26.2009 8:08 PM PDT

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Posted by: Gdude
Lets hope the graphics rival that of Halo Wars cutscenes.
In game graphics =/= prerendered cinematic.

A new engine will be used, 'tis why they are having a BETA test.

  • 07.26.2009 8:24 PM PDT
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Posted by: General Heed
Posted by: Dream053
All of these sources are freaking stupid.

The job exists because the engine has not yet been created, which means it can not possibly be Reach, as Reach already has a playable engine.


True, but nothing has been revealed about that new engine. And the date for those articles was around the time of E3 which is when developers were discussing about their new games. That's probably where those sources come from. The AAA Engine probably already has been created, but the developers weren't allowed to comment too much on the new engine. I'm sure there are plently of other sources.

I think you missed the point. It doesn't matter what sources have this article and information. The point is that these AAA Engine jobs are still posted, which means that the whole "AAA Engine" thing is not related to Reach, as Reach already has a playable game engine. Reach assuredly has a new engine, yes, but it is definitely not the one spoken about in any of these articles, and so people getting excited over the "AAA" descriptor should calm themselves down a bit or they'll find themselves disappointed.

  • 07.26.2009 8:27 PM PDT

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Posted by: sargepride
i think bungie is going to try to raise the bar with good graphics this time. i hope they don't show a trailer saying it will look like this, but look alot worse.


Halo 3, if you look at it now, visually, looks a lot better than most games out there.

  • 07.26.2009 8:27 PM PDT
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Posted by: Dream053
Posted by: General Heed
Posted by: Dream053
All of these sources are freaking stupid.

The job exists because the engine has not yet been created, which means it can not possibly be Reach, as Reach already has a playable engine.


True, but nothing has been revealed about that new engine. And the date for those articles was around the time of E3 which is when developers were discussing about their new games. That's probably where those sources come from. The AAA Engine probably already has been created, but the developers weren't allowed to comment too much on the new engine. I'm sure there are plently of other sources.

I think you missed the point. It doesn't matter what sources have this article and information. The point is that these AAA Engine jobs are still posted, which means that the whole "AAA Engine" thing is not related to Reach, as Reach already has a playable game engine. Reach assuredly has a new engine, yes, but it is definitely not the one spoken about in any of these articles, and so people getting excited over the "AAA" descriptor should calm themselves down a bit or they'll find themselves disappointed.

Yes, because they posted that they are 100% done with all of the engine and therefore can't use more people to make the engine better then its current playable, but not AAA state.

  • 07.26.2009 8:33 PM PDT
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Posted by: iroll
Yes, because they posted that they are 100% done with all of the engine and therefore can't use more people to make the engine better then its current playable, but not AAA state.

Those jobs are to help create a game engine, smartass, not maintain one.

  • 07.26.2009 10:41 PM PDT

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Posted by: Dream053
Posted by: General Heed
Posted by: Dream053
All of these sources are freaking stupid.

The job exists because the engine has not yet been created, which means it can not possibly be Reach, as Reach already has a playable engine.


True, but nothing has been revealed about that new engine. And the date for those articles was around the time of E3 which is when developers were discussing about their new games. That's probably where those sources come from. The AAA Engine probably already has been created, but the developers weren't allowed to comment too much on the new engine. I'm sure there are plently of other sources.

I think you missed the point. It doesn't matter what sources have this article and information. The point is that these AAA Engine jobs are still posted, which means that the whole "AAA Engine" thing is not related to Reach, as Reach already has a playable game engine. Reach assuredly has a new engine, yes, but it is definitely not the one spoken about in any of these articles, and so people getting excited over the "AAA" descriptor should calm themselves down a bit or they'll find themselves disappointed.


I don't think you realize this but there is still over a year before Halo: Reach comes out. 1 year is a lot of time to create or tweak a game engine. Those job listings are probably for tweaking or improving the game engine. Which is why they're releasing a beta early next year which is still a long time away. In my opinion, Halo: Reach is only 50% complete at this point. They have the script and story laid down, but they're still working on the game engine and other stuff.

  • 07.26.2009 10:44 PM PDT

Posted by: Master Megatron
CryEngine 2.

CryEngine? On a console? Do you want your 360 fried or baked?

  • 07.26.2009 10:52 PM PDT

I'll be utterly pissed if Bungie were to not use a new engine for this game to be honest. Halo 3 ODST can get away with using the same engine as its predecessor given the fact it's marketed as an expansion and has Halo 3 in the name. But the tech behind those games is at least 3 years old. And even then people complained about Halo 3 looked when it first released. Reach using the same, or modified, engine as it's 2 year old companion would not be met with better criticism.

So I'm hoping they don't re-use any assets for this game, whether it be graphics, animation, physics, etc. Hopefully Bungie has built some new tech to power this game.

  • 07.26.2009 10:53 PM PDT