Halo: Reach Forum
This topic has moved here: Subject: Halo Reach - New Game Engine
  • Subject: Halo Reach - New Game Engine
Subject: Halo Reach - New Game Engine

This is not good...

Changing engines is completely changing the feel of the game...

Yes this is a halo forum, but if any of you went from CoD 2 to CoD 3 when it came out, it was pretty much an entirely different game... and much worse...

If its a new engine, it won't have the halo feel... Gameplay will be completely different..

  • 07.26.2009 10:54 PM PDT

Bring Back Rocket Race!!!

lol I think the Xbox 360 could handle it. Xbox 360 hardware isn't that bad.


Posted by: SoftcoverSaturn
Posted by: Master Megatron
CryEngine 2.

CryEngine? On a console? Do you want your 360 fried or baked?

  • 07.26.2009 10:54 PM PDT

Posted by: bootyslayer4
This is not good...

Changing engines is completely changing the feel of the game...

Yes this is a halo forum, but if any of you went from CoD 2 to CoD 3 when it came out, it was pretty much an entirely different game... and much worse...

If its a new engine, it won't have the halo feel... Gameplay will be completely different..

You say that now, but what if the new engine is like Gears of War looking? I'm not saying GoW content, but graphics wise. Gritty, dark, bloody. I would like that. Visor shattering, Armor damage and consistent plasma scorching/bullet holes on vehicles and enemies/you.

  • 07.26.2009 10:56 PM PDT

Bring Back Rocket Race!!!

Posted by: SoftcoverSaturn
Posted by: bootyslayer4
This is not good...

Changing engines is completely changing the feel of the game...

Yes this is a halo forum, but if any of you went from CoD 2 to CoD 3 when it came out, it was pretty much an entirely different game... and much worse...

If its a new engine, it won't have the halo feel... Gameplay will be completely different..

You say that now, but what if the new engine is like Gears of War looking? I'm not saying GoW content, but graphics wise. Gritty, dark, bloody. I would like that. Visor shattering, Armor damage and consistent plasma scorching/bullet holes on vehicles and enemies/you.


I think even with a new engine, it would still feel like Halo gameplay wise, but graphically, it should be better.

  • 07.26.2009 10:59 PM PDT

Posted by: bootyslayer4
This is not good...

Changing engines is completely changing the feel of the game...

Yes this is a halo forum, but if any of you went from CoD 2 to CoD 3 when it came out, it was pretty much an entirely different game... and much worse...

If its a new engine, it won't have the halo feel... Gameplay will be completely different..


My thoughts on the transition from CE to Halo 2 -_-
But anyways, a new engine doesn't mean that the game will play different, just different technology is powering it, which would be a good thing. The Halo 3 engine is aging bad. And hypothetically if it did change how the game felt, I'm fine with that. Halo 3 feels like Halo 2 did, which came out in 2004. I don't want a Halo game in 2010 to play like one from 6 years ago.

And also, Cod2 and Cod3 use the same engine. And attribute Cod3's lacklusterness to the fact that treyarch developed the game, not the tech that powered it.

  • 07.26.2009 11:11 PM PDT
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Posted by: General Heed
Posted by: Dream053
Posted by: General Heed
Posted by: Dream053
All of these sources are freaking stupid.

The job exists because the engine has not yet been created, which means it can not possibly be Reach, as Reach already has a playable engine.


True, but nothing has been revealed about that new engine. And the date for those articles was around the time of E3 which is when developers were discussing about their new games. That's probably where those sources come from. The AAA Engine probably already has been created, but the developers weren't allowed to comment too much on the new engine. I'm sure there are plently of other sources.

I think you missed the point. It doesn't matter what sources have this article and information. The point is that these AAA Engine jobs are still posted, which means that the whole "AAA Engine" thing is not related to Reach, as Reach already has a playable game engine. Reach assuredly has a new engine, yes, but it is definitely not the one spoken about in any of these articles, and so people getting excited over the "AAA" descriptor should calm themselves down a bit or they'll find themselves disappointed.


I don't think you realize this but there is still over a year before Halo: Reach comes out. 1 year is a lot of time to create or tweak a game engine. Those job listings are probably for tweaking or improving the game engine. Which is why they're releasing a beta early next year which is still a long time away. In my opinion, Halo: Reach is only 50% complete at this point. They have the script and story laid down, but they're still working on the game engine and other stuff.

Yes, I realize there is a still over a year, and of course there will be changed and tweaks, but you are continuously ignoring what I'm saying. All of this "visually-inspired AAA game engine" crap started because of a single listing that described creating an engine, not working with one. Unless they're calling all of their game engine AAA game engines now, it is safe to assume that they are all linked. Reach already has a playable engine, and whether it is finished or not, it has been created.

We have absolutely no reason to believe that they are specifically for Reach, and in fact, have reason to believe the opposite. I find it ridiculous that people continue to argue this so vehemently.

[Edited on 07.26.2009 11:35 PM PDT]

  • 07.26.2009 11:18 PM PDT

"I'm afraid of the man I'll become if I lay my life down for the people I don't even care for"

Who ever is talking about how the game engine is already done, it's probably in an alpha stage. A very primitive playable engine. These job spots are probably for tweaking and completing that AAA engine. Also I think Aron Greenburg would know some stuff. "Wait until you see Halo: Reach"

If this is bungie's last Halo title. Im 99% sure they will make one hell of a great one.

[Edited on 07.26.2009 11:48 PM PDT]

  • 07.26.2009 11:44 PM PDT

Mythical Group

There is no greater catharsis than arguing on the Flood.

I don't think they're literally calling it "the AAA engine", they're saying it's of triple-a caliber.

And yes, it will be ossum.

  • 07.26.2009 11:47 PM PDT

That is why Bungie's have a beta right?

  • 07.26.2009 11:59 PM PDT

"I'm afraid of the man I'll become if I lay my life down for the people I don't even care for"

Yes.

Also the reason they might have a beta is (new engine of course) but maybe new gameplay changes

  • 07.27.2009 12:01 AM PDT
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Posted by: UnfitFatbill
Who ever is talking about how the game engine is already done, it's probably in an alpha stage.

No one ever said it was done.

  • 07.27.2009 12:06 AM PDT

"I'm afraid of the man I'll become if I lay my life down for the people I don't even care for"

Well, people have been saying its playable and pretty much finilized.

Im talking only about the engine.

  • 07.27.2009 12:09 AM PDT

I'm hoping it looks as good as the Halo 3 original trailer.

  • 07.27.2009 12:09 AM PDT

"I'm afraid of the man I'll become if I lay my life down for the people I don't even care for"

I'm hoping it looks as good as the Halo 3 original trailer.

Absolutely. Loved the detail in MC's goldish armour.

  • 07.27.2009 12:11 AM PDT
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Posted by: Dream053
Posted by: General Heed
Posted by: Dream053
Posted by: General Heed
Posted by: Dream053
All of these sources are freaking stupid.

The job exists because the engine has not yet been created, which means it can not possibly be Reach, as Reach already has a playable engine.


True, but nothing has been revealed about that new engine. And the date for those articles was around the time of E3 which is when developers were discussing about their new games. That's probably where those sources come from. The AAA Engine probably already has been created, but the developers weren't allowed to comment too much on the new engine. I'm sure there are plently of other sources.

I think you missed the point. It doesn't matter what sources have this article and information. The point is that these AAA Engine jobs are still posted, which means that the whole "AAA Engine" thing is not related to Reach, as Reach already has a playable game engine. Reach assuredly has a new engine, yes, but it is definitely not the one spoken about in any of these articles, and so people getting excited over the "AAA" descriptor should calm themselves down a bit or they'll find themselves disappointed.


I don't think you realize this but there is still over a year before Halo: Reach comes out. 1 year is a lot of time to create or tweak a game engine. Those job listings are probably for tweaking or improving the game engine. Which is why they're releasing a beta early next year which is still a long time away. In my opinion, Halo: Reach is only 50% complete at this point. They have the script and story laid down, but they're still working on the game engine and other stuff.

Yes, I realize there is a still over a year, and of course there will be changed and tweaks, but you are continuously ignoring what I'm saying. All of this "visually-inspired AAA game engine" crap started because of a single listing that described creating an engine, not working with one. Unless they're calling all of their game engine AAA game engines now, it is safe to assume that they are all linked. Reach already has a playable engine, and whether it is finished or not, it has been created.

We have absolutely no reason to believe that they are specifically for Reach, and in fact, have reason to believe the opposite. I find it ridiculous that people continue to argue this so vehemently.

Stop pulling things out of your ass.

Where does it say 'creating, not working with one?' The quote states; deliver solid performant code in an AAA engine.

I don't see how updating and improving the already existing engine doesn't fall under 'delivering solid performant code.' If anything, the quote seems to suggest an already existing engine.

  • 07.27.2009 12:15 AM PDT
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actually there is a console specific version of the Cryengine called cryengine 3 and it has already been developed, so the nexy crysis game may be realeased for consoles as well

though I will say, the original cryengine worked nicely on the original xbox, I can't see 2 being soo fiendishly powerful the 360 couldn't use at least a modified version of it

I doubt it will be used in the halo series but it is fun to think about


  • 07.27.2009 12:23 AM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Posted by: Gdude
Lets hope the graphics rival that of Halo Wars cutscenes.
The PS3 couldn't do that.

  • 07.27.2009 12:25 AM PDT

In all fairness this is exactly what the 360 needs, its easy to see that the halo 3 engine is getting a bit tired compared to other AAA Titles out there, gears, RE 5 and others on the ps3 like killzone and uncharted 2. What the 360 needs is an exclusive which has an engine built from the ground up for and optimised for the 360. All the good looking games these days are using UE3 or well cant really think of others cos thats a biggy, whereas the ps3 has loads of exclusive engines.

And Reach may be playable, but it might be on a basic level, little or no textures, few animations. But i trust bungie to come out and do a good job on this, theyve never let us down. Why start now?!

  • 07.27.2009 3:11 AM PDT

There's probably no god. Now stop
worrying and get on with your life.

Posted by: bootyslayer4
This is not good...

Changing engines is completely changing the feel of the game...

Yes this is a halo forum, but if any of you went from CoD 2 to CoD 3 when it came out, it was pretty much an entirely different game... and much worse...

If its a new engine, it won't have the halo feel... Gameplay will be completely different..
You are an idiot.

  • 07.27.2009 3:15 AM PDT

Bring Back Rocket Race!!!

Even if the game engine isn't finished yet, Halo: Reach is probably at the point where it is barely playable and its game engine can be changed or tweaked at any time. So the job listings are for people to help make the game engine solid. And this new engine is going to compete with other engines like Unreal Engine or Cry Engine. Halo: Reach is probably the first game that is going to implement this new AAA engine. I don't think that Bungie would really use the Halo 3 Engine again. By 2010, they would've had a new engine for the game. And that's where the AAA Engine comes in.

  • 07.27.2009 10:25 AM PDT
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Posted by: General Heed
I read a news article that Halo: Reach will not be using the standard Halo Engine. Instead it will be using something known as the "AAA Engine". You can read the article here:

http://www.gameguru.in/first-person-shooters/2009/16/halo-rea ch-aaa-engine/

Based on the article, it seems Halo Reach is supposed to have graphics that are like 10 times better than Halo 3. Anyone else have more info on this new "AAA Engine"?

soo halo reach is supposed to have LAG that is like 10 times better than Halo3 right?

  • 07.27.2009 10:35 AM PDT

.
The surest way to corrupt a youth is to instruct him to hold in higher regard those who think alike than those who think differently.

كل نفس ذائقة الموت

There's been conflicting talk about the console hardware that will accompany the release of Natal.

Rather than design and release a new console, the XBox 720 if you will, MS may choose to incrementally upgrade the hardware in the 360. This could mean future consoles will see a 'silent' release of upgraded hardware. A perfect example would be an upgraded GPU. An updated graphics processor could be installed in new releases of the 360 that supports DX11. This would allow developers to build games that would have improved graphics on the newer consoles, by utilizing DX11 features, while still playing normally on the older hardware. Any SBox 360 that's not DX11 enabled would simply disable those features in the game engine.

  • 07.27.2009 10:35 AM PDT

Et Eärello Endorenna utúlien.
Sinome maruvan ar Hildinyar.
tenn' Ambar-metta!

Posted by: sargepride
i think bungie is going to try to raise the bar with good graphics this time. i hope they don't show a trailer saying it will look like this, but look alot worse.


Halo 3 is one of the best games with great graphics i've seen, and played some others and they are really disapointing, i don't know why you say Halo 3 graphics are bad?

[Edited on 07.27.2009 11:03 AM PDT]

  • 07.27.2009 11:00 AM PDT
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It certainly can theres video of Cryengine 2 running on both 360 and PS3... http://www.gametrailers.com/game/crysis-2/11404
Posted by: General Heed
lol I think the Xbox 360 could handle it. Xbox 360 hardware isn't that bad.


Posted by: SoftcoverSaturn
Posted by: Master Megatron
CryEngine 2.

CryEngine? On a console? Do you want your 360 fried or baked?

  • 07.27.2009 11:12 AM PDT

"I was born with Halo, live with Halo...die with Halo."
Bungie forever7 <3
Guide to Canon in the Halo Universe

Im a Bungie veteran. I have and always will serve them well.

ooo this will be sick!

  • 07.27.2009 11:15 AM PDT