- mixtertrix
- |
- Senior Legendary Member
"You got 2 years of cl1t deepening you mean?"
"Uh. Wut?"
"..."
"Do you know what a cl1t is, dear?"
"LAWL SO SIGGING THIS -blam!-!"
Posted by: bansheeownz
Hah, looks like I'm doomed to get a firey thread the hard way. Days of massive posts and a lot of frustration. I'm not complaining though. I wouldn't prefer the fast track anyway.
Posted by: purew4rrior
You crazy?
Yes. Yes, I am. You didn't figure that out already? Also, lol at the double post.
Posted by: Justice One Duo
I believe that they should make this game more like the books to an extent... Such as having a Hornet with Gauss Rifles strung up on the sides. Yes, it sounds too powerful, but look at it like this: If the homing missiles are taken out, we need something to make the Hornet still be able to fight off a Banshee without being crushed within the first five seconds. Therefore, place the Gauss Rifles on the sides. Maybe not as powerful as a Gauss Hog's rifle, but with the ability to target specific sections of the Banshee (engines, wings, cockpit) to allow the main chainguns to finish it off. Next, I would like the Battle rifle to have fully automatic fire, three round bursts, and single shot features. But have it be scarcely placed, so you have to use your starting weapons (AR+Pistol) until you find it. I particularly like the Scarb v Scarab idea... sounds freaking sweet. DW swords would be cool, but i think they should have the ability to lunge, just not as powerful as a regular lunge, and you can only lunge one at a time.
That's the thing. I want the missiles taken out because the machine gun is enough. It's MORE then enough for a Warthog and that thing is stuck on the ground, takes 2 people to operate, and is a much bigger target. Customizaton is our friend though.
I've been seeing that idea come up over and over again recently; the ability to change firing modes on the Assault Rifle. And I wonder, why? Why does it keep persisting from so many people nonstop? There's gotta be a reason for it. It just seems to me like it wouldn't fit for Halo. Halo is a game where every weapon is straight forward and you could sum up the total of the weapon just by firing it once and seeing its results. The only exceptions to this are things like the Plasma Pistol and Covenant vehicles but that's barely crossing the line. Changing firing modes just doesnt seem right for the Halo universe.
Posted by: mysterymeat3
Give me one good reason anyone would ever want two energy swords, when neither can lunge.
Just one? Cause, I can give you more then one.
ONE: The ability to carry it to your allies
Yeah, it'll be useless by itself, but that doesn't mean you have to keep it all for yourself.
TWO: The melee quick-slash is devastating
Most of the time recently against experienced opponents, I am killed by the quick-slash, NOT by the lunge. Funny, huh. It was so goddam irritating in Halo 2, now it seems people don't want to use it. Plus, taking away lunges would encourage poeple away from duel-wielding two swords; giving the second one he found to an ally.
THREE: The second weapon doesn't HAVE to be a Sword
If weapons are powered up like I say they should be, duel-wielding a Sword and a Needler would seem like an ingenius idea. And even then, if those weapons don't suit your needs, you can press Y and break out the Battle Rifle you picked up... but keep your combo in reserve while you do it, of course.
Really loving these ideas you are posting, jerk :P
I love the idea of taking a second sword to an ally instead of having people fighting over the single sword. I really love the melee quick-slash I use it rather than lunge, unless of course I am getting fired on and cannot get to the enemy quick enough.
I love the idea of carrying both weapons you are dual wielding by your side in case you wish to switch to duals in close quarters, or even carrying a weapon to an ally while using your primary weapon. People may not like it though because you are essentially carrying 3 weapons at a time.
~haloscout