Halo: Reach Forum
This topic has moved here: Poll [69 votes]: How many players should we have in Online co-op
  • Poll [69 votes]: How many players should we have in Online co-op
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Subject: How many players should we have in Online co-op

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  • 07.29.2009 3:47 AM PDT
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You Shall Not Pass!!!

Four is fine. Anything more than that wouldn't work out.

  • 07.29.2009 4:07 AM PDT

Posted by: XxJakeMasterxX
Why don't people understand love
:CCCCCCCCCCC

6 or 8 just to be interesting.

  • 07.29.2009 4:09 AM PDT
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depends whether or not there is a way to allow players to enter mid mission and exit mid mission without ending the game. with how lagged out 4 people can be any more would be asking for disaster but if you could get more of your freinds in a super difficult campaign i would love it. the more the merrier and with this hoard mode u guys are talking about adding the extra manpower could really help.

  • 07.29.2009 4:21 AM PDT

Wish Halo 3 PC would come out sooner... :(

Posted by: Rylite
Four is fine. Anything more than that wouldn't work out.
the more the merrier!

  • 07.29.2009 4:25 AM PDT

____________(˜˜˜||˜˜˜˜||˜˜˜˜˜)_∏______
l | --------____.`=====.-.~:________\___|================[oo]
|_|||___/___/_/~```|_|_|_|``(o)----------<)

boom, head shoot

4 is ok :)

  • 07.29.2009 4:26 AM PDT

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The Halo REACH Script (post thoughts in thread)

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Five?

  • 07.29.2009 5:13 AM PDT
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Posted by: MLG Cheehwawa
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Five?


yeah you right

  • 07.29.2009 5:15 AM PDT

I think six. So it would be more squad based. And also not end when someone leaves.

  • 07.29.2009 5:20 AM PDT

Vancouver BC, Canada.

4 works fine for me.

  • 07.29.2009 6:25 AM PDT
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Why isn't 5 up there, there are 5 Spartans why not have one of each character. Stupid poll.

  • 07.29.2009 8:36 AM PDT

Um...no five option?

[Edited on 07.31.2009 12:49 PM PDT]

  • 07.31.2009 12:49 PM PDT
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4 seems beter because if we have 10 there'll be too much and we'd be dying every minute

  • 07.31.2009 1:01 PM PDT
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Twitter.
WyIdfyre: 'lol, who the hell would even wear those?'
AuSam: 'lol, who the hell would even have sex with dogs?'

-K-

Enough for the entire population of New Mombasa to play at once!
-K-

  • 07.31.2009 1:04 PM PDT

Halo 3 campaign lags with 4, so 4 is fine.

  • 07.31.2009 1:05 PM PDT
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RAWR!

5 would be pretty good.

  • 07.31.2009 1:11 PM PDT

Posted by: Sebbius
Posted by: MLG Cheehwawa
*looks up to the banner*

Five?


yeah you right


no you beat me to it :P

  • 07.31.2009 1:23 PM PDT
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As many as they can make work without lag. So 2 or something (just kidding)

But seriously, if they could incorporate it into the game without lag, I'd say 6 or 8.

And yes, 5 is most likely.

  • 07.31.2009 1:35 PM PDT

Posted by: The Peoples Hero
Posted by: muffin man one
You do realise that you can't go further than the 60th minute in an hour right?

Yeah ok, maybe not in Canada...

I only think 4. I think the big guy is Sam. Sam dies pretty early. I don't think Sam will be playable if we get to play as Blue Team. Hence, 5 - 1 = 4.

  • 07.31.2009 1:47 PM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

8 total.

4 v 4 and make PvP campaign missions. A totally different idea!

  • 07.31.2009 2:27 PM PDT

Five

  • 07.31.2009 2:48 PM PDT

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