- swashbuckler95
- |
- Noble Member
Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.
*Head explodes*
Posted by: MLG Cheehwawa
Posted by: swashbuckler95
Posted by: MLGxXBaCkStAb
Posted by: swashbuckler95
Hmm, I thought all the minor details make a game (MLG Cheehwawa). Why not include this? Cheehwawa wants a speedometer, why can't we have simple realistic effects?
a speedometer would be aesthetic.. it would not effect gameplay in the slightest, unless you counted knowing what speed you needed to splatter someone. and trying to go through other forums to validate this was very low.
I didn't go through other forums to validate anything. So I'm regulated to this thread only and am not able to look at other threads? I looked through every thread on the front page of the Halo: Reach forum (except the old ones) after coming from the Flood. I'm pretty sure that I didn't look at his speedometer thread just to validate my statement.... I like how you think you know me.
Edit: How would the bobbing effect affect gameplay? In Bioshock it doesn't. Like you said with the speedometer, it's just purely aesthetic. By head bobbing do you mean it would be visible on the HUD, or just on the player model? If its on the player model I'd be fine with it, but if the HUD did it, its not just aesthetic, it affects the gameplay (your aim would be affected by crouch walking or running).
No, just the HUD. If they incorporated the character model's head bobbing, I would complain like it was the end of the world. Not too much bobbing to make it seem like you are a seizure, but just a little since, yes, they are trained, and their posture would be different.
[Edited on 07.30.2009 10:38 AM PDT]