Halo: Reach Forum
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Subject: should an expanding crosshair be in included in halo:reach?

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: Bullet _ Sponge
Hey Halo should have a cover system and a knife and class based online. I want it to be like every other game on the market. I'm not actually a Halo fan I just like -blam!- on peoples faces. Oh look posting like that doesn't make you funny or right.

I never proposed for a cover system, a knife, or class-based. Way to take this way out of context.

  • 07.30.2009 10:42 AM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: MLG Cheehwawa
If the HUD was bobbing then it would throw your aim off while crouch walking...

Well, not technically.

  • 07.30.2009 10:43 AM PDT
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wait so in real like when your running with a gun the spread of fire widens, and when your laying down the gun is more accurate? Im pretty sure the guns accuracy doesnt change, so shouldnt your reticule stay the same size and move around instead of grow or shrink?

  • 07.30.2009 10:44 AM PDT
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Posted by: swashbuckler95
Posted by: Bullet _ Sponge
Hey Halo should have a cover system and a knife and class based online. I want it to be like every other game on the market. I'm not actually a Halo fan I just like -blam!- on peoples faces. Oh look posting like that doesn't make you funny or right.

I never proposed for a cover system, a knife, or class-based. Way to take this way out of context.


I was posting in a sarcastic unfunny manner like you continuously do.

  • 07.30.2009 10:44 AM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: XxTerorOnWheels
wait so in real like when your running with a gun the spread of fire widens, and when your laying down the gun is more accurate? Im pretty sure the guns accuracy doesnt change, so shouldnt your reticule stay the same size and move around instead of grow or shrink?


The reason the spread widens when running is because the gun isn't continuously in one place. The barrel of the gun moves more when running than if you were prone. That's why the reticule is wider in Call of Duty, Bad Company, and other games.

  • 07.30.2009 10:46 AM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: Bullet _ Sponge
Posted by: swashbuckler95
Posted by: Bullet _ Sponge
Hey Halo should have a cover system and a knife and class based online. I want it to be like every other game on the market. I'm not actually a Halo fan I just like -blam!- on peoples faces. Oh look posting like that doesn't make you funny or right.

I never proposed for a cover system, a knife, or class-based. Way to take this way out of context.


I was posting in a sarcastic unfunny manner like you continuously do.

Except I'm proposing something actually reasonable that wouldn't change Halo to be another game. Making the gun "bounce" a little more or making the screen bob just a little won't make Halo into Battlefield or Call of Duty or Gears of War or Rainbow Six.

  • 07.30.2009 10:49 AM PDT
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The reticule widening and closing affects the accuracy of the gun. If you wanted realism the reticule would stay the same size but just move around because im pretty sure the m4's or the AR's spread doesnt change depending on how you are moving or postioned

  • 07.30.2009 10:51 AM PDT
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Posted by: Achronos
It isn't our shiznit anymore.

Posted by: swashbuckler95
Posted by: XxTerorOnWheels
wait so in real like when your running with a gun the spread of fire widens, and when your laying down the gun is more accurate? Im pretty sure the guns accuracy doesnt change, so shouldnt your reticule stay the same size and move around instead of grow or shrink?


The reason the spread widens when running is because the gun isn't continuously in one place. The barrel of the gun moves more when running than if you were prone. That's why the reticule is wider in Call of Duty, Bad Company, and other games.


And here's where Sci-fi comes in. It's 500 years into the future, I'm sure humans have made some more accurate, not prone to barrel climb as much weapon technology. Plus I could say the spartan strength could keep that barrel in place so it stays accurate. I know you posted a response to this earlier but there was a contradiction.

  • 07.30.2009 10:52 AM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: XxTerorOnWheels
The reticule widening and closing affects the accuracy of the gun. If you wanted realism the reticule would stay the same size but just move around because im pretty sure the m4's or the AR's spread doesnt change depending on how you are moving or postioned

No, what CoD and Battlefield and other games did is sort of complicated, not a lot, though. When firing a gun, it's accuracy diminishes after continuous fire. It always doesn't hit the exact same spot with the first shot, however. Since the weapon becomes inaccurate after continuous fire, that is why the reticule gets wider after you shoot. The reticule at normal (when it stops growing or retreating) is where the bullet will hit on the first shot. When standing up, it's hard to keep your gun still. Crouching, it's easier control your breathing and easier to keep the gun still. At prone, you don't have to worry about breathing because the gun is resting on the ground. When running, your gun is aiming at different places constantly; this is why the reticule in games gets bigger than if you were standing still. It also gets bigger because you have less control over the gun. Instead of making the reticule move all over the screen, they just make it bigger to show the inaccuracy.

If it's still sort of hazy, just PM me, and I'll try to make it easier to understand.

[Edited on 07.30.2009 10:58 AM PDT]

  • 07.30.2009 10:57 AM PDT
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Posted by: MLGxXBaCkStAb
no.. this is halo..not call of duty

halo will stay halo.

  • 07.30.2009 10:58 AM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: P3P5I
Posted by: swashbuckler95
Posted by: XxTerorOnWheels
wait so in real like when your running with a gun the spread of fire widens, and when your laying down the gun is more accurate? Im pretty sure the guns accuracy doesnt change, so shouldnt your reticule stay the same size and move around instead of grow or shrink?


The reason the spread widens when running is because the gun isn't continuously in one place. The barrel of the gun moves more when running than if you were prone. That's why the reticule is wider in Call of Duty, Bad Company, and other games.


And here's where Sci-fi comes in. It's 500 years into the future, I'm sure humans have made some more accurate, not prone to barrel climb as much weapon technology. Plus I could say the spartan strength could keep that barrel in place so it stays accurate. I know you posted a response to this earlier but there was a contradiction.

i didn't talk about barrel climb. I was talking about how the person is more inaccurate standing up than being prone. Barrel climb has nothing to do with this. You're more inaccurate standing up because when you breathe, your body goes up and down just a slight bit; this affects one's accuracy a lot. When running, the gun isn't always pointing at the same place. It could be pointing inches away from where the actual target is.

Now, I'm not saying change the reticule accuracy when standing up or going prone in Halo. I was talking about real life since he asked about that. Please don't respond saying we don't want that in Halo as neither do I.

[Edited on 07.30.2009 11:02 AM PDT]

  • 07.30.2009 11:01 AM PDT
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Posted by: Achronos
It isn't our shiznit anymore.

Posted by: swashbuckler95
i didn't talk about barrel climb. I was talking about how the person is more inaccurate standing up than being prone. Barrel climb has nothing to do with this. You're more inaccurate standing up because when you breathe, your body goes up and down just a slight bit; this affects one's accuracy a lot. When running, the gun isn't always pointing at the same place. It could be pointing inches away from where the actual target is.

Now, I'm not saying change the reticule accuracy when standing up or going prone in Halo. I was talking about real life since he asked about that. Please don't respond saying we don't want that in Halo as neither do I.


Ok, I'll respond with this. You forget that Spartans are the greatest supersoldiers humanity has ever produced. They have undergone intense training since they were 6(?). They already have very accurate aiming when it comes to guns, but with the biochemical augmentations and the Mjolnir armor keeping that gun in place even more, I can see why that gun would stay in place while the spartans are running. We don't know the extent of the Spartan's strength, so we can't surely say they can't hold their weapon accurately while running. This is the beauty of Sci-fy, it leaves so many holes up to interpretation.

Maybe a person is more inaccurate when standing up then crouching, but spartans could have the same accuracy in both situations.

[Edited on 07.30.2009 11:15 AM PDT]

  • 07.30.2009 11:14 AM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: P3P5I
Posted by: swashbuckler95
i didn't talk about barrel climb. I was talking about how the person is more inaccurate standing up than being prone. Barrel climb has nothing to do with this. You're more inaccurate standing up because when you breathe, your body goes up and down just a slight bit; this affects one's accuracy a lot. When running, the gun isn't always pointing at the same place. It could be pointing inches away from where the actual target is.

Now, I'm not saying change the reticule accuracy when standing up or going prone in Halo. I was talking about real life since he asked about that. Please don't respond saying we don't want that in Halo as neither do I.


Ok, I'll respond with this. You forget that Spartans are the greatest supersoldiers humanity has ever produced. They have undergone intense training since they were 6(?). They already have very accurate aiming when it comes to guns, but with the biochemical augmentations and the Mjolnir armor keeping that gun in place even more, I can see why that gun would stay in place while the spartans are running. We don't know the extent of the Spartan's strength, so we can't surely say they can't hold their weapon accurately while running. This is the beauty of Sci-fy, it leaves so many holes up to interpretation.

Maybe a person is more inaccurate when standing up then crouching, but spartans could have the same accuracy in both situations.

No, I think you misinterpreted what we were talking about:
wait so in real like when your running with a gun the spread of fire widens, and when your laying down the gun is more accurate? Im pretty sure the guns accuracy doesnt change, so shouldnt your reticule stay the same size and move around instead of grow or shrink? I think he was talking about real life, so I answered him accordingly. But, yes, I know that the Spartans would be able to hold the gun straight. That's a whole completely different story. I wouldn't like it if the reticule got bigger or smaller when running or moving from standing to on the ground. I would just like the reticule to get bigger when firing the weapon. I see all the time in Social matches where people hold down the trigger for the AR thinking that every bullet will hit the guy because the reticule stayed the same; they think that if the reticule doesn't change, then the accuracy won't change. The bullets of the AR travel outside of the reticule; if Bungie made the reticule expand while shooting, then one would know that the gun is getting more inaccurate. See, that's generic right there. While running, the reticule doesn't expand unlike Call of Duty. It doesn't compress either when crouching like in Bad Company. It only expands and compresses while shooting.

[Edited on 07.30.2009 11:28 AM PDT]

  • 07.30.2009 11:24 AM PDT

I prefer they stick with the Halo style. Since it is a Halo game.

  • 07.30.2009 11:31 AM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: Joey H3
I prefer they stick with the Halo style. Since it is a Halo game.

We're not proposing to change the Halo style. I would be mad if they did; however, some changes here and there would be nice. Some people here don't like improvement -.-

  • 07.30.2009 11:37 AM PDT
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Expanding crosshairs are kind of cool, but I don't think they belong in a Halo game. I just love how ruthlessly efficient a fixed crosshair is.

  • 07.30.2009 12:19 PM PDT

Cheehwawa wins.

Anyhow, i've always been a fan of crouch aim boosting, but i'm not sure it'd work in Halo. Maybe?

  • 07.30.2009 12:42 PM PDT

No thanks. I'd rather not play Halo: Call of Duty.

  • 07.30.2009 12:46 PM PDT

Posted by: swashbuckler95
Strength does not directly relate to inaccuracy. The inaccuracy comes with the gun; guns get inaccurate after you fire them, and even before you fire them, the accuracy rating is not perfect. The weapon has recoil; just because it's the future doesn't mean that guns don't have recoil. Your point is invalidated, once again. Also, recoil =/= inaccuracy.


You're joking right? Strength doesn't relate to accuracy? By that logic, a baby can shoot a gun as accurately as a Spartan with 500+ lbs of upper body strength.

So the GAU-8 on an A-10, or the Phalanx CISW (How much recoil do you see?) on aircraft carriers have a high inaccuracy rating because the things holding them in place don't matter? Well that isn't the case, most of the time they're perfectly spot on; if a gun is confined to a space where it can't move because whatever's surrounding it is so powerful it denies most of the recoil (Say like, a Spartan's 500+ lbs of upper body strength), then recoil isn't going to count for much. It's not like guns have rubber barrels that get flimsier the more you shoot them.

Saying someone's point is invalidated doesn't mean that it actually is.
Strength = Accuracy

  • 07.30.2009 1:00 PM PDT

Posted by: MLG Cheehwawa
No thanks. Halo's controls are great because everything is smooth (no bobbing up and down when moving) and nothing shooting does not affect your aim (no expanding crosshairs).

  • 07.30.2009 1:03 PM PDT

Posted by: swashbuckler95
Posted by: MLG Cheehwawa
They are wearing MJOLNIR armor which streamlines all of their movements. There's your realism ;)

I also like how you avoided your original argument of the bio-chemical augmentations :) And you never got on about my proposition of an expanding crosshair :)

The MJOLNIR armor doesn't make the human form more streamlined :)
,

I'm sorry, but you got no idea how the MJOLNIR armor works do you? TO move in the armor you actually have to THINK about it. If you try to just normally move you could snap your arm off.
So by the humans "normal" walking stance that means all spartans would become decapitated.

Edit: By the way on the visor of a spartans helmet there actually IS a crosshair that never moves. The way the crosshair doesn't move is canon to atleast a spartan.

[Edited on 07.30.2009 2:08 PM PDT]

  • 07.30.2009 2:05 PM PDT

-blam!- Was that actually blammed out? Or did I just type it? You'll never know.

Posted by: karatykid531
Posted by: wolfhunter9154
Why are there so many people that think If 1 thing is similar to COD then halo is cod?


he's not saying halo would be cod. when i play cod i would always be surprised at the crappy aiming system and would always think that halo does it better. what he's saying is that halo was awesome the way it was and the idea of doing that came from cod, so we don't want it to change.


You know, you can aim down the sights with LT. If you didn't notice...

  • 07.30.2009 2:11 PM PDT

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