Halo 3: ODST Forum
This topic has moved here: Subject: Cut scenes have been improved a ton since Halo 3.
  • Subject: Cut scenes have been improved a ton since Halo 3.
Subject: Cut scenes have been improved a ton since Halo 3.

The last time I tried to make a quote, a car smashed through my wall and the tire hit my grandmother in the other room. But for those of you who can haz once more between five, I say it will be five between seven divided by zero multiplied by Chick Norass and Broce Tee.

Well, we all know that the cutscenes are not what makes a game. However, they have improved tremendously since Halo 3. Judging by what we have seen so far, there seems to be better matching of words to the movement of the mouth, as well as more character motion involved.
Also the fact that part of the cutscenes transfer back to the visor, where we now see more arm movement which makes It feel more like you are actually the character him (or her) self. Sort-of like the game Killzone (Example, people. Nothing more, nothing less.) Back in Halo 3, the green dude in that huge movement-restricting half-ton armor had much less movement.

--On a different subject entirely--

So now that we've seen the map and that it's a free-roaming game, the people who want to find those skulls and hidden items in the game will have a lot of walking (or driving) to do to find it. And now we need to find more movement glitches (like the butterfly or elevator jump) to get somewhere since we can't jump as high or move as fast as the Chief.
And I will admit it: I prefer not being able to jump 15 feet in the air and being big and bulky. The ODSTs seem more human to me (well, they are. Just not really enhanced dudes (And chicks) in really enhanced armor.), which is why I enjoy tactical games like CoD and Rainbow 6 a bit better.
But I'm not a hater. Nothing beats Halo when you want to blow shat up.



[Edited on 07.30.2009 3:49 PM PDT]

  • 07.30.2009 3:35 PM PDT
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I don't care about cut scene graphics, I care how it looks while playing, to me it seems like HAlo 3 again.

  • 07.30.2009 3:36 PM PDT
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Posted by: bred
I don't care about cut scene graphics, I care how it looks while playing, to me it seems like HAlo 3 again.

Well it was meant to be a SINGLE PLAYER EXPANSION! Did you honestly think it would be that different? It was said to be FPS last year, with stealthier aspects on it but nothing dramatically different.

  • 07.30.2009 3:37 PM PDT

"Anyone can give up it's the easiest thing in the world to do. But to hold it together when everyone else would understand if you fell apart, that's the true strength."

Agreed. But I disagree on how you say that cutscenes do not make a game. They are what build the tension and the storyline. I'm pretty sure the Halo:ODST storyline is what overruns MW2.

  • 07.30.2009 3:37 PM PDT

The last time I tried to make a quote, a car smashed through my wall and the tire hit my grandmother in the other room. But for those of you who can haz once more between five, I say it will be five between seven divided by zero multiplied by Chick Norass and Broce Tee.

Posted by: souled up
Agreed. But I disagree on how you say that cutscenes do not make a game. They are what build the tension and the storyline. I'm pretty sure the Halo:ODST storyline is what overruns MW2.

I wouldn't conclude that just yet if I were you. We have yet to play both games.

  • 07.30.2009 3:50 PM PDT