Halo: Reach Forum
This topic has moved here: Subject: Halo: Reach Change in HUD
  • Subject: Halo: Reach Change in HUD
Subject: Halo: Reach Change in HUD

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

In Halo 3, the different multiplayer armor permutations was well-accepted. But, it lacks one thing: the difference in the HUD. When looking at the Mark VI armor from the outside, you can see lines on the visor. Here you can easily see the lines.
When looking through the visor from the inside, you can still see the faint lines: You can see the lines.

Now, what I assume is that the outside of these lines is where all the HUD icons go (radar, ammo, grenades, etc.) and the middle is mostly for viewing through.

For Elites, it's different as well. I don't know how they have a HUD, but that's beside the point.

In Halo 3: ODST, we can see that the HUD is similar to the shape of the helmet.

What I would like to see is that if we even have multiplayer permutations in Reach that the HUD would vary. Not too much, however, but just enough that you know it's different, but it won't affect gameplay or your feel to the normal HUD as we've seen in the past games. (They did it with ODST, and it looks natural to me.)

Armor Permutation Additions/ Description
In Halo 3, there are descriptions for each type of armor. For example, the CQB armor was made to improve survivability in close quarters, so what I am saying is that whenever meleed, you would take less damage. Since the knife is on the chestplate, you could use the knife for melee attack and would do the same damage that the Brute Shot's or Spiker's melee does. But, to counter this, the Spartan would be more vulnerable to damage (look at the shoulders) and thus would take more damage from weapon fire. The EOD variant was designed to protect the user from explosives and projectiles. This would make the user take less damage from grenades, rockets, trip mines, bullets, etc. but would make the user slower and have less visibility (the two small eyes are like tunnel vision). This is most likely never going to be incorporated in Reach for gameplay reasons, but I thought it would be fun.



  • 07.30.2009 7:58 PM PDT
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I'm 12 and what is this?

  • 07.30.2009 8:13 PM PDT

Behold my Majicness!

i lik ur ideas

  • 07.30.2009 8:14 PM PDT

Behold my Majicness!

Posted by: A 12 Year Old
I'm 12 and what is this?


if ur 12 u shuld go away

  • 07.30.2009 8:14 PM PDT

ah i see you are on my page...good choice

im 12 and i eat you for breakfast


you 6 year old

[Edited on 07.30.2009 8:17 PM PDT]

  • 07.30.2009 8:17 PM PDT

the stuff about your armor permutations wont happen.. bungie wont give anyone advantages or disadvantages like that in matchmaking. this is just one step closer to class based halo..

and from my experience with you you seem to want to change halo into something that copies call of duty. first the expanding of the crosshair when running now this.

  • 07.30.2009 8:25 PM PDT

ah i see you are on my page...good choice

thank you man with x's in his name

  • 07.30.2009 8:30 PM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: MLGxXBaCkStAb
the stuff about your armor permutations wont happen.. bungie wont give anyone advantages or disadvantages like that in matchmaking. this is just one step closer to class based halo..

and from my experience with you you seem to want to change halo into something that copies call of duty. first the expanding of the crosshair when running now this.

Did I ever say I wanted to change Halo into Call of Duty? No, Call of Duty has its gameplay that I like, and Halo has its gameplay that I like. You probably just read the first sentence and replied. I said this won't be implemented, but it would be fun. You obviously hate fun. And making armor permutations wouldn't be "class-based." You don't have to choose a class before each game, and all automatically these new ideas make it turn into Call of Duty. Why don't you go complain to Bungie? They're the ones making Halo into Call of Duty by making you a normal soldier and you're weaker. Oh noes! You're a normal soldier! That must mean it's Call of Duty! Seriously, stop trolling me.

  • 07.30.2009 8:32 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

I want the patterns on the visor of the helmet superimposed over the HUD. Different patterning per helmet would be appreciated.

Also, make the patterning apply to the 2x zoom with normal weapons like the AR.

And add in a compass to the zoom mode.

Individual, tangible advantages/differences in armor performance would require extensive balance testing. I would advise against that, because of the potential for abuse.

[Edited on 07.30.2009 8:44 PM PDT]

  • 07.30.2009 8:35 PM PDT

I would like the faint contrast of the visor shape on the HUD, but nothing more then that.

  • 07.30.2009 8:37 PM PDT

ah i see you are on my page...good choice

faint is good

  • 07.30.2009 8:38 PM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Posted by: ABotelho
I would like the faint contrast of the visor shape on the HUD, but nothing more then that.

Changing the HUD would be going too far (they have better things to do), I admit, but just adding these minor details would be nice.

  • 07.30.2009 8:39 PM PDT

Posted by: swashbuckler95
Posted by: MLGxXBaCkStAb
the stuff about your armor permutations wont happen.. bungie wont give anyone advantages or disadvantages like that in matchmaking. this is just one step closer to class based halo..

and from my experience with you you seem to want to change halo into something that copies call of duty. first the expanding of the crosshair when running now this.

Did I ever say I wanted to change Halo into Call of Duty? No, Call of Duty has its gameplay that I like, and Halo has its gameplay that I like. You probably just read the first sentence and replied. I said this won't be implemented, but it would be fun. You obviously hate fun. And making armor permutations wouldn't be "class-based." You don't have to choose a class before each game, and all automatically these new ideas make it turn into Call of Duty. Why don't you go complain to Bungie? They're the ones making Halo into Call of Duty by making you a normal soldier and you're weaker. Oh noes! You're a normal soldier! That must mean it's Call of Duty! Seriously, stop trolling me.


no
no i did not read just your first sentence i read the whole thing..
your right it wont be implemented, no it would not be fun..
no i love fun.. just not copying other games.
no armor permutations is not classed based.. but you said armor premutations with bonuses and weaknesses, which is classed based.
im not going to complain to bungie for nothing.
there not making it call of duty by making you and odst. its from a new perspective it is in no way call of duty.
im not trolling you i just clicked a thread about a hud idea. which i think is not a bad idea.. freak out

  • 07.30.2009 8:49 PM PDT

good god how many bad ideas do you have

  • 07.30.2009 10:44 PM PDT

I have lost all hope in Halo Reach! A game that could have been good was ruined with slower kill times and run speed and a checklist of gimicks used to entice a new audiance and push away the older fans of the series.
Long live Halo Ce and Halo 2 the only good games in the series.

I dont care about graphics only gameplay.

  • 07.31.2009 1:14 AM PDT
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Posted by: A 12 Year Old
I'm 12 and what is this?


I found a troll.

  • 07.31.2009 1:38 AM PDT

Yes definately the HUD alterations, though I disagree with the armour performance differences as this would result in a dominant armour that is used by practically everyone due to its benefits, besides a knife would crumple on mjolnir armour without doubt.

  • 07.31.2009 1:52 AM PDT

" YOU KNOW YOU PLAY 2 MUCH HALO WHEN THE WEATHER CALLS FOR A FLOOD IN YOUR AREA AND YOU RUN 2 WALMART 2 BUY A SHOTGUN!"

Posted by: MLGxXBaCkStAb
the stuff about your armor permutations wont happen.. bungie wont give anyone advantages or disadvantages like that in matchmaking. this is just one step closer to class based halo..

and from my experience with you you seem to want to change halo into something that copies call of duty. first the expanding of the crosshair when running now this.


sounds like it. he wants perks for all the armor

  • 07.31.2009 4:26 AM PDT

I like the idea alot, but i dont really agree with the little traits you get with the armour maybe they should make it so you can change the postion of the HUD icons like for example maybe you would want the health bar on the bottom of your screen and ammo in top left corner instead of their default postions.

  • 07.31.2009 7:17 AM PDT