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  • Subject: Rebalancing the BR (v2)
Subject: Rebalancing the BR (v2)

i think the plasma rifle should be as effective as it was in halo 1, just not duel wieldable.

and i agree with your changes to the br, and a Brute battle rifle would be nice to match the br and carbine

  • 08.04.2009 4:04 PM PDT

Posted by: nunnner


Why weakening the BR is a bad idea: removes the ability to improve. If the BR is/was weakened the game would be easier to be really good at. The most fun I had in this game was grinding from a 45 to a 50 in Slayer. It took me awhile but I got really good with the BR and it was rewarding. Now I don't play much anymore and I suck with the BR and get owned, which does kind of suck. But if you can't get better at something, then why play at all?

3.


the point of the game isnt to get better, its too have fun. Not saying winning isnt fun or something to strive for but when there are too many things that separates good people from bad people, its hard to find a good even game

[Edited on 08.04.2009 4:09 PM PDT]

  • 08.04.2009 4:06 PM PDT

Posted by: jobrack
the point of the game isnt to get better, its too have fun. Not saying winning isnt fun or something to strive for but when there are too many things that separates good people from bad people, its hard to find a good even game


Agreed, it is about having fun. The ranking system and matching should be taking care of getting you good games. From my experience it's been one of the best matchmaking systems I've played and a decent ranking system which sometimes is strange, and people always try and cheat the system.

  • 08.04.2009 4:30 PM PDT

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Posted by: mubox47
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Posted by: nunnner
I only read the original post so this is in response to that.

First off lets talk about range - from reading your post the AR is a "very close" range weapon since you mention the BR being overly effective from just outside the AR range.
The AR is a close range weapon, and the BR is a medium range weapon.
Very close I would call sword/beat down range.

At the edge of your radar, the AR's reticule is still red. However, at this range most shots miss and it is very unlikely to kill with only 16 shots. At the same range, a BR can kill in 4-5 shots.

So if you agree that the AR is a close range, not very close range weapon, then the BR is not effective at close range - assuming you have 2 people of equal skill. Same as my last paragraph. The AR will have a red reticule at a pretty close range and most bullets will hit. The BR can easily land a few shots within that range.

That kind of leads into my next point - 2 people of equal skill. That's the only way you can assess if something is balanced, and I don't really see that in your post.I shouldnt have to say "If an AR user goes around a corner and meets a BR user of equal skill. . ." If they werent of equal skill then there would be no argument of who should win. Obviously i intended the people in my example to be the same skill.

There is another issue though. The AR is much harder to use effectively than a BR. Almost anyone can aim for the head and strafe. With an AR all you have to do is rush spray and melee. Most people think that is all an AR can do. They are wrong. An AR can be very effective if you know how to use it. If you are fighting a BR you have to strafe to dodge his shots, you have to close in and get in range, and then you have to melee before he does. If he landed three shots on you and melees, you will both die. There is not an equal skill there. Using an AR effectively takes a different set of skills than using a BR effectively.

Next comment is that you leave out some key points about the weapons when calling them balanced.
- Beat downs: Most of the weapons you discuss you leave out beat downs which really complicates things.
I think i incorporated beat down into most of my points. At Beat down range a BR should not beat an SMG. Most of the time it wont, because the SMG has a higher rate of fire. After a beat down if both players are shieldless, the SMG will probably be able to land a couple of shots before the BR gets in a head shot. the BR will only win if he is a better player.

However, let's look at the AR again. The edge of a radar is in it's "effective range", yet it doesnt land 16 consecutive shots easily at that range. A BR user can land three shots while closing in, likely ending in a trade. Even though the BR is fighting in the AR's effective range, it has a very good chance of "trading" kills, or winning. My proposal to improve the AR would fix this. If the AR started out more accurate than it does now, it would be effective at that range when fired in bursts. To stop it from being overpowered, the conr of fire would expand faster. At this range it would be on even terms with the BR, and would gain advantage as the BR closes in. The AR would be an effective close range weapon. To use it at mid range, you would need ot be very good. Shots could ony come in bursts f 3-5 if you want accuracy, and you need to land 16 shots still.

- BR Spread: You mention this but I think it's more important than you lead on. Unless you are awesome and should be playing MLG then hitting someone with all 3 bullets 3 times in the body is really really hard - I'm a level 50 and I can probably count the times I've 4 shotted someone form just outside AR range - who wasn't running straight at me (player skill again) on one hand. Mostly due to spread and just the overall difficulty of landing BR shots. I learned something in my last thread that i think most people dont know. It does not take 4 head shots to kill. It takes 3 body shots to drop shields, then a 4rth in the head to kill. How hard is it to land 3 body shots and then 1 head shot? Not very hard. BR spread is not massive at short range. People just think it is because they always aim for the head, which is the smaller target. The bullets spread a little bit and may miss the head, but if you aim at the body for the first three shots BR spread is much less likely to effect you. This is not a flaw with the BR, it is a flaw of players not knowing how to use a BR to its full abilities.

- Biggest point, as mentioned above, is DIFFICULTY. The BR is a difficult weapon to be good with. since the bullets travel in bursts of three with a gap between each burst, accuracy is very important - no spray and pray ability like the AR.As i said before, the AR is not being used tt its full abilities when you just "spray and pray." On top of that, Halo is not CoD. An AR takes 16 bullets to kill, and that is hard to get at the edge of the AR. It also gets even harder ther farther away you are. "Noobs" are not the ones "spraying and praying," the real "noob" is the one getting killed by someone randomly firing.

A BR is difficult to use? Really? I, an average player with a highest skill of 35, have been getting BR kills for a long time. It is not hard to land three body shots then aim for the head and fire two more. All the BR fans say "The BR takes more skill because you need head shots and you can just spray!" In reality, none of that is true. You can kill with like 5 or 6 body shots. Aiming at the body is not hard at all, and all you have to do is pound the trigger until they die. Of, to kill even quicker, land three body shots and aim for the head. The fourth may kill them, the fifth almost always will, and the sixth will. If it doesnt, you are way to far out of range and probably couldnt land the first three anyway. You do not have to aim for the head. You can aim for the body and open fire. That is basically the same as the AR user "spraying and praying," but effective at a longer range.

Yes, the BR has bullet spread. So does nearly every other weapon in the game. The BR's spread is not as bad as an AR's or SMG's. A magnum has a spread similar to the carbines -a single bullet but it does not fly straight to the center of the reticule. The argument "BRs have bullet spread" makes absolutely no sense.

the BR is the least difficult starting wepaon to use. It can kill in 12 bullets (less than an AR) but has a much farther range. Those 12 bullets come in bursts of 3, meaning it kills with less pulls of the trigger than a magnum. It is more accurate than both of those guns, and has a clip that contains enough ammo for three kills. People say that is because of the bullet spread. The AR has much worse bullet spread, yte only two kills per clip. The magnum bullet has a prety random path, and it doesnt even have enough ammo for two kills. The BR kills in less bullets, has a farther range, and has room for mistakes. What is difficult about that?

The biggest reason you make this thread probably isn't because people of likewise skill beat you with the BR, it's because people who are better at the game beat you with the BR. And it is too bad that the BR is a big part of the game you don't like - but you still played more than 4000 games so I think you're doing OK. No. The italicized text at the beginning of the OP states my point very clearly. I like the BR, but i think it would improve game play to tone it down or replace it with a simmilar, but slightly less effective mid range weapon.

The biggest issue with the "EAKLE's a BR hating BK" point is that even if the BR is toned down, i'll also have a toned down version. If i cant kill someone with a BR how would i be better off wiht a weaker BR?

Why weakening the BR is a bad idea: removes the ability to improve. If the BR is/was weakened the game would be easier to be really good at. The most fun I had in this game was grinding from a 45 to a 50 in Slayer. It took me awhile but I got really good with the BR and it was rewarding. Now I don't play much anymore and I suck with the BR and get owned, which does kind of suck. But if you can't get better at something, then why play at all?

P.S. this was too long to proof read and is a bit ranty, but whatever - Also Halo 1 piston was not balanced by increased power in other weapons, it was far more dominant than the BR is in halo 3.


the BR is not the only "skill based" weapon. Every weapon takes some sort of skill. As i pointed out the BR is no more difficult than using a AR or magnum, and i believe it is less difficult. If the BR gets slower bullets or a smaller clip, people can still improve at the game.

[Edited on 08.05.2009 9:07 AM PDT]

  • 08.05.2009 9:04 AM PDT

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Posted by: mubox47
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Posted by: E60MkNeelz360
I like the post but, the BR is what makes Halo a game of skill. Come on now, if the BR was eliminated we would have to depend on assault rifles, needlers, rockets, lasers and snipers. And now that we've had the pleasurable experience of playing Halo with the BR; taking it out would be video game cruelty. I don't think bungie should EVER eliminate weapons from the game, but add weapons.
The BR is not the only skilled weapon. It has less bullet spread and more range then automatics, and does more damage. It also has a larger kill-per-mag ratio than most weapons. It's only downside is a slower rate of fire, which makes it's only weakness close range.

The BR is by no means a "noob" weapon -I personally dont believe any weapon is- and im not trying to attack the BR or its users. I am just saying it is not the most skillful weapon. Every weapon takes skill in some way. However, people are led to believe that BRs are more skill required. Some people say that is because it is a headshot weapon. Really you only need 3 body shots and a headshot, which is not hard if you are in the BR's effective range. Even if you are outside of teh BR's range, you have an extra large magazine so there is room for mistakes.

Some people say the BR is more skillful because it is semi-automatic, and you cannot "spray and pray" with it. On top of my point in my last post about the unskilled player being the one gunned down by random AR spray, you can "spray and pray" with a BR. The only difference is with an AR you hold the trigger, with a BR you pull it repeatedly.

Others think that it is not more skillful, other weapons are just less skillful. That is not rue. There are just more skillful BR players than AR players. That has nothing to do with the weapon, just preference. With a BR there are bad players (people who can barely kill with it), decent players (people like me, who can kill with it pretty often) and great players (the people who wreck entire teams with BRs). Of course there are people of various skills between those classifications, but the point is that the BR has a diverse fan base. With an AR, you mostly see bad players and players who just run around spraying an meleeing. There are people who know how to dodge BR fire, get in close, land the right amount of shots then get a beat down, or people who pulse the trigger to get improved accuracy on the AR, but you see them much less often. People think the AR is less skillful because less people use it skillfully.

Also, even if the BR gets a smaller clip, it will be just as skill oriented as it is now.

  • 08.05.2009 9:51 AM PDT

Voilà!In view,a humble vaudevillian veteran,cast vicariously as both victim and villain by the vicissitudes of Fate.This visage, no mere veneer of vanity,is a vestige of the vox populi,now vacant, vanished.However,this valorous visitation of a by-gone vexation,stands vivified and has vowed to vanquish these venal and virulent vermin van-guarding vice and vouchsafing the violently vicious and voracious violation of volition.

EAKLE this thread needs a poll to show where peole stand on the BR rebalancing

I personally would like a reskined Halo CE magnum to look like the BR, toned downed to the 4-5 shot, slightly slower Rate of Fire, and cut out the automactic fire feature.

  • 08.05.2009 11:57 AM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Another way to reduce the power of the Battle Rifle is to increase the cyclic rate between bursts.

  • 08.05.2009 12:16 PM PDT
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Wow, figured out a PERFECT fix. Not sure if this actually fits though, but from CE and Halo 2, wouldn't the Battle Rifle be non existent? They don't have it Halo CE, so does that mean it's not there, or they didn't happen to have it on the Pillar of Autumn? Also, I see no one holding a BR in the poster, and if it's such a great gun, why wouldn't someone have it on the poster? But, other then in Halo: Reach, they could replace it with a Carbine. It would fit perfectly.

[Edited on 08.05.2009 12:18 PM PDT]

  • 08.05.2009 12:17 PM PDT

Character Artist -- Electronic Arts

The BR is fine. fix the Mauler. That gun is more annoying than the Shotgun.

  • 08.05.2009 12:18 PM PDT

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Posted by: mubox47
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Posted by: Rean
Wow, figured out a PERFECT fix. Not sure if this actually fits though, but from CE and Halo 2, wouldn't the Battle Rifle be non existent? They don't have it Halo CE, so does that mean it's not there, or they didn't happen to have it on the Pillar of Autumn? Also, I see no one holding a BR in the poster, and if it's such a great gun, why wouldn't someone have it on the poster? But, other then in Halo: Reach, they could replace it with a Carbine. It would fit perfectly.
It was in effect before and after Reach. Johnson used it at Harvest many years before Reach, and a team of Spartans was given some after Reach. Apparently that particular team of Spartans had never seen them before (because they were experimental weapons.) but others may have. What happened to most Spartans on Reach is unknown to us.

  • 08.05.2009 12:20 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Posted by: SS_Crow
The BR is fine. fix the Mauler. That gun is more annoying than the Shotgun.
How? It's not a 1 hit kill.

  • 08.05.2009 12:21 PM PDT
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Posted by: The EAKLE
Posted by: Rean
Wow, figured out a PERFECT fix. Not sure if this actually fits though, but from CE and Halo 2, wouldn't the Battle Rifle be non existent? They don't have it Halo CE, so does that mean it's not there, or they didn't happen to have it on the Pillar of Autumn? Also, I see no one holding a BR in the poster, and if it's such a great gun, why wouldn't someone have it on the poster? But, other then in Halo: Reach, they could replace it with a Carbine. It would fit perfectly.
It was in effect before and after Reach. Johnson used it at Harvest many years before Reach, and a team of Spartans was given some after Reach. Apparently that particular team of Spartans had never seen them before (because they were experimental weapons.) but others may have. What happened to most Spartans on Reach is unknown to us.

Oh, yeah. Ignore that and focus on the Carbine idea. They could just cut the BR and replace it with the Carbine.

[Edited on 08.05.2009 12:25 PM PDT]

  • 08.05.2009 12:25 PM PDT

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Posted by: mubox47
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Posted by: Rean
Posted by: The EAKLE
Posted by: Rean
Wow, figured out a PERFECT fix. Not sure if this actually fits though, but from CE and Halo 2, wouldn't the Battle Rifle be non existent? They don't have it Halo CE, so does that mean it's not there, or they didn't happen to have it on the Pillar of Autumn? Also, I see no one holding a BR in the poster, and if it's such a great gun, why wouldn't someone have it on the poster? But, other then in Halo: Reach, they could replace it with a Carbine. It would fit perfectly.
It was in effect before and after Reach. Johnson used it at Harvest many years before Reach, and a team of Spartans was given some after Reach. Apparently that particular team of Spartans had never seen them before (because they were experimental weapons.) but others may have. What happened to most Spartans on Reach is unknown to us.

Oh, yeah. Ignore that and focus on the Carbine idea. They could just cut the BR and replace it with the Carbine.
It seems pretty possible that the MA5K will appear because of popular demand. I dont know if it would replace the BR though. It seems more like an AR v2 to me.

  • 08.05.2009 12:28 PM PDT
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Posted by: The EAKLE
Posted by: Rean
Posted by: The EAKLE
Posted by: Rean
Wow, figured out a PERFECT fix. Not sure if this actually fits though, but from CE and Halo 2, wouldn't the Battle Rifle be non existent? They don't have it Halo CE, so does that mean it's not there, or they didn't happen to have it on the Pillar of Autumn? Also, I see no one holding a BR in the poster, and if it's such a great gun, why wouldn't someone have it on the poster? But, other then in Halo: Reach, they could replace it with a Carbine. It would fit perfectly.
It was in effect before and after Reach. Johnson used it at Harvest many years before Reach, and a team of Spartans was given some after Reach. Apparently that particular team of Spartans had never seen them before (because they were experimental weapons.) but others may have. What happened to most Spartans on Reach is unknown to us.

Oh, yeah. Ignore that and focus on the Carbine idea. They could just cut the BR and replace it with the Carbine.
It seems pretty possible that the MA5K will appear because of popular demand. I dont know if it would replace the BR though. It seems more like an AR v2 to me.

It could also just be a new weapon that replaces the BR in some places, like on some Campaign missons and instead of having a BR as a starting weapon for multiplayer it could be the Carbine. Also, instead of having four BRs on a map, you would have two Carbines and two BRs.

  • 08.05.2009 12:32 PM PDT
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You can always reduce the amount of BR use by improving other weapons and adding newer ones. I actually talked about that in my fat post on page 5.

  • 08.05.2009 12:39 PM PDT

Voilà!In view,a humble vaudevillian veteran,cast vicariously as both victim and villain by the vicissitudes of Fate.This visage, no mere veneer of vanity,is a vestige of the vox populi,now vacant, vanished.However,this valorous visitation of a by-gone vexation,stands vivified and has vowed to vanquish these venal and virulent vermin van-guarding vice and vouchsafing the violently vicious and voracious violation of volition.


Posted by: Rean
Posted by: The EAKLE
Posted by: Rean
Posted by: The EAKLE
Posted by: Rean
Wow, figured out a PERFECT fix. Not sure if this actually fits though, but from CE and Halo 2, wouldn't the Battle Rifle be non existent? They don't have it Halo CE, so does that mean it's not there, or they didn't happen to have it on the Pillar of Autumn? Also, I see no one holding a BR in the poster, and if it's such a great gun, why wouldn't someone have it on the poster? But, other then in Halo: Reach, they could replace it with a Carbine. It would fit perfectly.
It was in effect before and after Reach. Johnson used it at Harvest many years before Reach, and a team of Spartans was given some after Reach. Apparently that particular team of Spartans had never seen them before (because they were experimental weapons.) but others may have. What happened to most Spartans on Reach is unknown to us.

Oh, yeah. Ignore that and focus on the Carbine idea. They could just cut the BR and replace it with the Carbine.
It seems pretty possible that the MA5K will appear because of popular demand. I dont know if it would replace the BR though. It seems more like an AR v2 to me.

It could also just be a new weapon that replaces the BR in some places, like on some Campaign missons and instead of having a BR as a starting weapon for multiplayer it could be the Carbine. Also, instead of having four BRs on a map, you would have two Carbines and two BRs.

the Reach books, and Contact Harvest has single shot BR, It would work like the Magnum from Halo CE but slightly nerfed

  • 08.05.2009 12:44 PM PDT

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Posted by: mubox47
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Posted by: Josh 22 T
You can always reduce the amount of BR use by improving other weapons and adding newer ones. I actually talked about that in my fat post on page 5.
I had a suggestion for improving the AR, PR, PP, and Magnum and SMG a few posts below yours. What do you think of that?

  • 08.05.2009 12:54 PM PDT
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If you want to look back at Halo from CE to 3, The basic main "skill" weapon has gotten weaker with each new release. The Pistol from CE was godly and could kill in 3 hits but was insanely difficult to use. The BR in H2 was much easier to 4 shot with, as well as the several BR glitches that dominated CQC. The BR in H3 is far far weaker than either of the two previous models. The gun has a spread and the bullets are far slower (This isn't the debate I realise, just clearing things up for my next point).

Basically, from a competitive standpoint, H3's skill gap has gotten much lower. I think the main thing that needs to be fixed is the matchmaking in Reach. Ask anyone that plays at a high level and they'll tell you the same thing.

If players were matched up with other players of similar skill, unlike Halo 3 which is quite iffy at the best of times due to second accounts, players would have better opportunities to learn how to use the more skillful guns such as the BR or the Sniper.

If anything the BR needs to be beefed up back to Halo 2 standards while making it as difficult to use as the CE pistol.

Getting back to the OPs point that the AR is weak against the BR, the AR is an automatic weapon. It's a close range weapon. It's not meant to beat the BR or Carbine at mid to long range. The AR doesn't take as much precision as the BR because it's an automatic.

The BR doesn't leave a lot of room for errors if you want to kill someone quickly because you have to aim at the right spot while you hit the trigger rather than holding it down for the duration, missing some shots but still staying around the general area where you're supposed to hit like the BR. If you're losing CQC with the AR against the BR then you're simply not using it right.

  • 08.05.2009 1:04 PM PDT

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Posted by: mubox47
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Posted by: Lultam
If you want to look back at Halo from CE to 3, The basic main "skill" weapon has gotten weaker with each new release. The Pistol from CE was godly and could kill in 3 hits but was insanely difficult to use. The BR in H2 was much easier to 4 shot with, as well as the several BR glitches that dominated CQC. The BR in H3 is far far weaker than either of the two previous models. The gun has a spread and the bullets are far slower (This isn't the debate I realise, just clearing things up for my next point).

Basically, from a competitive standpoint, H3's skill gap has gotten much lower. I think the main thing that needs to be fixed is the matchmaking in Reach. Ask anyone that plays at a high level and they'll tell you the same thing.

If players were matched up with other players of similar skill, unlike Halo 3 which is quite iffy at the best of times due to second accounts, players would have better opportunities to learn how to use the more skillful guns such as the BR or the Sniper.

If anything the BR needs to be beefed up back to Halo 2 standards while making it as difficult to use as the CE pistol.

Getting back to the OPs point that the AR is weak against the BR, the AR is an automatic weapon. It's a close range weapon. It's not meant to beat the BR or Carbine at mid to long range. The AR doesn't take as much precision as the BR because it's an automatic.

The BR doesn't leave a lot of room for errors if you want to kill someone quickly because you have to aim at the right spot while you hit the trigger rather than holding it down for the duration, missing some shots but still staying around the general area where you're supposed to hit like the BR. If you're losing CQC with the AR against the BR then you're simply not using it right.
Asi said a few posts earlier, the BR has more room for error than any gun. It has a KpM of 3, while most only get two. For an AR two get two kill you must land all 32 shots. For a BR to get 3 you need to land all 9. If you miss a shot, you can make up for it and still get two kills before reloading. Also, not every shot needs to hit the smaller target. You can land three body shots and kill with a fourth to the head.

  • 08.05.2009 1:11 PM PDT

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if the br isnt in reach, or something similar, i wont purchase it.

the br made halo.

  • 08.05.2009 1:16 PM PDT
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Posted by: The EAKLE
Posted by: Josh 22 T
You can always reduce the amount of BR use by improving other weapons and adding newer ones. I actually talked about that in my fat post on page 5.
I had a suggestion for improving the AR, PR, PP, and Magnum and SMG a few posts below yours. What do you think of that?


If duel-wielding were to return, the Plasma Pistol should stay as a support weapon. It was nerfed way too much in Halo 3. It's tracking should be increased, because as of right now, it's not very reliable.

I think that the SMG should have a slight increase in range. It's pretty powerful when single-wielding, but the AR is more accurate at farther ranges. Maybe Bungie could make a new spawn weapon, have the AR as a weapon to pick up on the map, make that much better and make the SMG similar to H3's AR? I don't have the greatest idea, but I'd go with your idea. If duel-wielding is scrapped, then the SMG should too.

I don't think that the Spiker needs a damage increase, as it rips though people already (i should know, I always pick it up. :D ) I'd like to see a slight increase in the RoF, to help with leading the shots. Again, if it duel-wielding is scrapped, then it should be scrapped.

I like the Plasma Rifle. Stun FTW! If Bungie makes the AR a weapon to pick up and makes a better spawn weapon (in the SMG paragraph), then stun should be there and it should inflict more damage on shieldless enemies. If its duel-wieldable, then stun is removed.

You know, I think that another reason why the BR could be overused in Halo 3 is that some people have a lack of knowledge to use other weapons effectively, like the Brute Shot. The Brute Shot is awesome to use when you've got that vertical advantage, and it works nicely when you spam it. :P

  • 08.05.2009 1:20 PM PDT
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I've read that already, hence why I said the AR was a CQC weapon. In terms of the AR only getting 2 kills per 32 shots, you should know that's not how the AR really works. The AR works far more effectively than the BR as a shoot and meele weapon. It takes about 6 bullets and followed up with a beat down to kill someone. In normal Halo rules the BR needs 3 bursts (9 bullets) before a beat down can hit. The time difference between these is pretty large, so that's what makes the AR such an effective CQC weapon.

I know you're just talking about the AR taking such and such to kill someone vs the BR taking 4 bursts, but that just isn't the way the AR works. You're not gonna keep shooting at me with an AR if I'm in your face BRing you, you're gonna use meele, obviously.

Like I said before, if you're losing at CQC, where the AR > BR then you're doing something wrong. If you're losing to the BR at mid or long range than that makes sense, as that's how the BR works.

  • 08.05.2009 1:24 PM PDT

Voilà!In view,a humble vaudevillian veteran,cast vicariously as both victim and villain by the vicissitudes of Fate.This visage, no mere veneer of vanity,is a vestige of the vox populi,now vacant, vanished.However,this valorous visitation of a by-gone vexation,stands vivified and has vowed to vanquish these venal and virulent vermin van-guarding vice and vouchsafing the violently vicious and voracious violation of volition.

Posted by: Misfit197
if the br isnt in reach, or something similar, i wont purchase it.

the br made halo.


How ignorant there was no BR in Halo CE instead we had a single shot PIistol that could kill in 3 head shots but had little aim assist, not only that but all of the other weapons in Halo CE were useful and could fight each other at a decent range, but to your post the decent mid range weapon capable of head shots and other weapons being useful and all the balance made Halo great, the BR has somewhat broken the balance by being the only thing w use now days, that and some other things have broken the great balance Halo CE was known for and what made Halo, now we have a chance to fix it, and you're being an ass

  • 08.05.2009 1:29 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

Posted by: Lultam
I've read that already, hence why I said the AR was a CQC weapon. In terms of the AR only getting 2 kills per 32 shots, you should know that's not how the AR really works. The AR works far more effectively than the BR as a shoot and meele weapon. It takes about 6 bullets and followed up with a beat down to kill someone. In normal Halo rules the BR needs 3 bursts (9 bullets) before a beat down can hit. The time difference between these is pretty large, so that's what makes the AR such an effective CQC weapon.

I know you're just talking about the AR taking such and such to kill someone vs the BR taking 4 bursts, but that just isn't the way the AR works. You're not gonna keep shooting at me with an AR if I'm in your face BRing you, you're gonna use meele, obviously.

Like I said before, if you're losing at CQC, where the AR > BR then you're doing something wrong. If you're losing to the BR at mid or long range than that makes sense, as that's how the BR works.
That's sort of the issue. The AR wins against a BR in melee range. f not in melee range, the BR wins. That's why i suggested the SMA5C. It would be effective at longer ranges then just melee, separating the AR from the PR, SMG, and Spiker.

  • 08.05.2009 1:47 PM PDT