- Bigwilstyl
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The problem with Halo 3 was that the multiplayer engine (or whatever) had to copy the maps to the HDD, and then use that for the gameplay. then when you install the maps, the game copied from one spot on the HDD to another taking more time and slowing things for everyone.
On the Halo 3 multiplayer disc in the ODST bundle will the game engine go through the same procedure, or will we be able to install to speed things along??