- Torch105
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- Exalted Member
"They let me pick... did I ever tell you that? Choose whichever Spartan I wanted. You know me. I did my research. Watched as you became the soldier we needed you to be. Like the others you were strong and swift and brave, a natural leader. But you had something they didn't. Something no one saw but me. Can you guess? Luck."
—Cortana to John-117
Posted by: Master Megatron
I want you to play some Halo 3, and I want you to look for something. I want you to notice the amount of grenades there are in multiplayer. The ones being thrown, the ones on the map, the ones you pick up when people die. I think you will find there is an obscene amount of grenades in matches.
Here is my first grenade proposal: less grenades. Have the maps themselves have less grenades on them, with a 20 second minimum respawn timer. This way, the gameplay relies more on how well you shoot rather than how well you can toss grenades.
Second proposal: Flashbang grenades. Have these as the spawning grenades rather than frags, and only one of them. The flashbangs will momentarily blind and deafen the players around the grenade and induce a temporary slowdown (maybe one second), as well as severely darken the screen (Spartans have visors that would likely polarize to try and block out most of the flashbang's effects. Full vision would return after a few seconds) and muffle all sounds around the player for a few seconds. It causes no damage, but merely gives an opportunity for an opposing player to take you down or cover their movements. Of course, the thrower will not be immune to the effects, preventing idiots from trying to use them in close quarters, but he will have the opportunity to avoid the brunt of the effects (turn around). The grenade should have enough range to stun everyone in the Overshield room of Guardian.
Combine these two proposals, and not only will we reduce grenade spam, but focus will be put back on the weapons and how well you shoot, as opposed to how well you throw a grenade and land lucky kills.
I agree with most of this...
Yes, grenades should take longer to respawn.
But I don't really think that people should be limited to spawning with 1 grenade.
Also, the Flash Bang would not have any effect on Spartans in Mark 6 (Halo 2 and 3) armor- Mark 5 armor ( Halo 1) or Mark 4 Armor ( The Fall of Reach)
But, flash bangs would work better vs Ungoggy ( Grunts) I believe Mgalekgolo ( Hunters) Jiralhanae ( Brutes) Kig-yar ( Jackals) and then finally, Sangheili ( elites).
Sangheili would be slightly more protected with their armor, same with the Jiralhanae.. Not 100% sure about the Jiralhanae though...
Overall good idea. But I think it would be better be for singleplayer rather than multiplayer..