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Subject: New rank system proposal (updated)
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Interested in making a team for ranked team games? Send me a message if you're around my level.

Posted by: Master Megatron

Yeah, I have heard quite a bit about how Halo 2's ranking system was far better. I'm not too familiar with it, though, as I didn't play Halo 2 online very much. If Bungie decides to use that instead, more power to them.

The level bracket does even out fairly fast with such a large population, but I'm hoping that this will discourage second accounts for "rank lock" and just wanting to beat up noobs.


Sorry, I should have been clearer. When I said Halo 3 has a large population I meant that I'd assume Reach would have a similar or even greater population, therefore with the amount of wins needed to advance to the next level increasing each time the skill based system remains the same. It would require a certain amount of wins versus losses to rank up.

Example: Level 1 individual gets to Level 2 with one win, Level 2 to Level 3 with 2 wins... etc. At higher levels, maybe Level 34 gets to Level 35 with 15 positive wins.

However, losing two games at Level 3 reverts you to Level 2. At Level 34 if you win 7 games but lose 4, you're still 12 positive wins away from Level 35, but you're 18 negative defeats away from Level 34. With this method Leveling up becomes gradually harder but leveling down isn't an immediate concert if you just lose one or two games.

Like I said before, I think an exp style Leveling system isn't a good way to measure skill, especially at the top levels where even though I'm a 50 I'm a lot better than some 50s and a lot worse than a large amount too.

  • 08.05.2009 12:40 PM PDT
Subject: New rank system proposal
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lets say every match you lose earns you -10 exp

  • 08.05.2009 2:39 PM PDT
Subject: New rank system proposal

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

I will accept this for title rank only, like the EXP value in each playlist.

Trueskill should be hidden in each playlist, and the driving factor for matching players together.

  • 08.05.2009 8:05 PM PDT
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I think this is a good idea, i hate the number and chances are the more you play the bettr u get so you should be able to hold your own against people your rank. I hate that number and 2nd accounters ruin the ranked experience so this will stop second accounting.

  • 08.05.2009 8:16 PM PDT
Subject: New rank system proposal (updated)

B-Boy Disconnect From Area 51 Break Dance crew
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disconect , Dr Killer
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About the same but harder

  • 08.05.2009 8:25 PM PDT
Subject: New rank system proposal
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yah something like that but you get alot of points for your k/d ration like if you are +7 you get 7 points

  • 08.05.2009 8:33 PM PDT
Subject: New rank system proposal (updated)
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.

Posted by: eXc ReIoad
lets say every match you lose earns you -10 exp[/quote]

Far too little with the way I've set this up. -500 is the current value I'm working with.




yah cuz like if you have the -blam!-ist team and you loze whose fault is it not yours. I think it should be on a k/d ratio.

  • 08.05.2009 8:35 PM PDT
Subject: New rank system proposal
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(Insert stupid "inspirational" quote here)

I think that Call of Duty's ranking system, which is based on how the individual performs, is far

superior to the complex mathematical equation which so often screws up.

If Halo Reach implements a similar system, I will be happy.

  • 08.06.2009 8:15 AM PDT

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I'd like to know why I can't see the signatures of others of myself on the forum. I have made favs once, 7777 campaign kills, and I helped bring modders down when they were at their strongest

I really want an improvement in the ranking system. Trueskill had it's flaws, but if Bungie moves it to he side, I'd like it more.

  • 08.06.2009 8:50 AM PDT
Subject: New rank system proposal (updated)
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Halo 3 is for noobs. Gg NoRe.

Halo 2 ranking system should come back.

end of story.

  • 08.06.2009 9:22 AM PDT
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Iam enjoying Halo Reach and revisiting some past Bungie games, iam a big fan of Bungie and their online community.

Posted by: MLG Cheehwawa
Something like... 50 points = 1 EXP point

+20 points for winning
+5 points for MVP
+2 points for a kill
+1 point for an assist
-0 points for losing
-1 points for a death
-4 points for a betrayal
etc.

that could work.

With modifiers, such as "was the kill a headshot?" (and if it was, its +3 for the kill instead of +2) or "was the kill a killjoy?" (and if it was, its +3 instead of +2). I would like that. This way, even if you don't win, if you do the best in the game you can rank up.

I would still like to have the EXP be visible, though, maybe a new system where your current amount is listed as well as a little bar underneath that represents how many points you need to get to the next EXP point. The military ranks are cool, but need to be re-worked along with a new number ranking system.

Well, not new, but working. I would like for them to re-introduce the Halo 2 number ranking system. You're bad at level 10, okay at level 20, good at level 30, amazing at level 40, and a pro at level 50. Now when you're going against a 50 you can't tell if they're good or bad because its so simple to get them now if you just have the time/team.


That could work.

[Edited on 08.06.2009 4:22 PM PDT]

  • 08.06.2009 4:20 PM PDT

Posted by: SiKe X
Halo 2 ranking system should come back.

end of story.

Agreed. It's really quite a simple ranking system, yet works really well. You win, your rank goes up. You lose, your rank goes down. The higher rank you get, the more wins it takes to rank up. Another bonus with this is you can track how many more wins it will take to rank up.
I think it's fairly obvious H2>H3 ranking system.

  • 08.06.2009 4:56 PM PDT
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Posted by: Master Megatron
Posted by: GHOST REVOLVER
So you mean something a little like CoD4? A point based ranking system? Well, I agree with that. The system should keep your K/D in account as well. For instance, let's say you went -1, you would loose 10 points from your overall score for that match, but if you went +1, you gain 10 to you're total.


Interesting idea.

I'll see if I can rough out a rank system tomorrow. See if we can find the balance between fun and challenging.

If anyone else has ideas, feel free to post them.



Guys, I don't think we have the maths to really develop a ranking system for millions of people in a forum. But thats not going to stop me from putting my ideas in.

Time- The new ranking system needs to do a better job of taking into account how much time you played. Obviously if you play a lot you are exposing your rank to more anomalous influence. Maybe if you could push a button or something after you were done running matches to total your rank the system could do a better job of finding those anomalies and not punishing you for them.

Playlist Specific Ranking- The same things that make you good at snipers do not make you good at objective. It would be cool, for instance, if the person on either team who killed the most people with the sniper in team snipers got some kind of recognition for it. Instead you can rank up in team snipers by having host and shotgunning and spamming grenades everywhere.

Individual Ranking- Please, Please, Please stop having rank depend on people's social skills. Between H2 and H3 it is blatantly obvious that a large part of the Halo community is just not going to behave. Making teamwork the most important factor in Ranking has not produced a more friendly MM environment like I'm guessing you guys intended it to.

Don't Do "HaloQuest"- Just because the current system is God-awful terrible doesn't mean that you should change it to COD style ranking. Just make something better. Put the time and effort into making something better. Especially since this is the last real Halo.

Also, I know that Bungie (increasingly) points out that the current system is nothing more than a tool to create the closest matches possible. And for the most part if it wasn't for second accounting its still doing a pretty good job of that. Maybe it would be a good idea to divorce this system from ranks totally. Then the game could continue to make close matches based off of your likelihood of winning but will also be able to give you the individual respect that you deserve.





[Edited on 08.08.2009 8:07 AM PDT]

  • 08.08.2009 8:04 AM PDT

Or lets just keep the number invisible so that we can keep the Trueskill(which works perfectly fine). The mistake Bungie made is letting us see our Trueskill. If Bungie made it invisible, we wouldn't have boosting and -blam!- like that.

  • 08.08.2009 8:06 AM PDT

They should make the system more like RFG: You don't have a visible rank but you earn exp to unlock emblems and colour schemes for emblems, or even the armor permutations.

  • 08.08.2009 8:19 AM PDT
Subject: New rank system proposal

i like some parts and dislikeothers

  • 08.08.2009 8:44 AM PDT

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