- Pocket Syndrome
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- Heroic Member
Posted by: JasmineWarrior
Posted By Pocket Syndrome
Once again, my suggestion does not require complex scripting. The player would be filling in the information on where to move/shoot. These are NOT complex A.I.s. They would likely be much more "dumbed down" than in campaign. It is worth to note, however, that most A.I.s in campaign DO NOT have complex scripting.
I am not sure exactly what you mean by "complex scripting" as any AI, even a stationary turret incapable of doing anything but shooting in a straight forward direction, must have some line of directives that determine when it is to engage its firing sequence, and when to stop. Any AI that involves movement and interaction with a player in a real time environment must be programmed for a wide array of instances. Unless by a simple AI you refer to something that in no way is capable of representing an interesting opponent to even the most simplistic players in a halo environment, then I fail to understand what it is you are referring too.
In addition, such an AI would have no place in a game as advanced as halo, especially when the foundations for much more complex entities have already been fully constructed and refined in the campaign environment. To include an incredibly incapable AI in multiplayer therefore makes no sense, as higher level customization of these entities would be relatively simple and easy to present in a general user interface. In truth, it would probably take longer to actually code in specific dumb AI variants for multiplayer than to simply port over entities from campaign and add a high level GUI.
When I speak of "complex scripting," I am refering to individual scripting, for a specific A.I., in specific circumstances. My idea is, more or less, to create a single basic type of A.I. (in terms of how it would "behaive") and put skins over it for various enemies.
What I gather from your post, is that you are looking at my idea in terms of making "opponents" for online players. This is not what I am after. Bungie has already stated that bots would be impossible, so I am working off the idea that any kind of advanced A.I., that could actually compete with a player, is impossible as well.
Although it may be possible that a more advanced A.I. can be made, I simply do not have the knowledge, experiance, or skill to say for certain than it can. If it was possible, I'm sure the programmers at Bungie could figure it out. But until then ... I can not say.