- A NOOB SWARM
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- Noble Member
Here are a few ideas i have for forge mode in Halo: Reach
1. the ability to test maps within forge - in other words the ability to open a short custom to test your map, then being to go back into forge mode
2. the ability to modify land and objects within forge using 2 methods
A. A tool that you can mold objects and terrain like clay
B. A tool that lets you chose the material and color of the terrain or object
3. Water level control - meaning you can add water to any level
4. Placeable Trees, many kinds - who hasn't wanted to make a forest map
5. Placeable Dead bodies - great for amazing infection games
6. Weather and time of day control - taking effects one step further
7. Modifiable death barriers - taking the death ball 1 step further
8. 3 editing modes - Differences in the way objects react with each other and the map
A. Normal mode- same as halo 3 editor mode
B. Floating mode - objects aren't governed by gravity, they can be placed in the air without falling
C. Transparent mode - objects are no longer solid and can be merged together
9. The forge editor should be equipped with a sentinel beam
10. Infinite objects and money
If anyone has any other good features that should be included in Halo: Reach, or has any comments or questions about my ideas, please post below
[Edited on 08.02.2009 2:36 PM PDT]