Stop destroying the environment,get of that computer and go into your backyard and build a nuclear powerplant...
:)
On Halo multiplayer the enemy could be anywhere in the map and they spawn anywhere on the map (Well not anywhere you know what a mean) however on Call Of Duty there was ALWAYS a frontline where most off the enemy Eg a building on the side of map is the "Hot Spot" Because thats where the enemy is coming through so your team would go to take them out however most of the enemy team would be there and if you die while fighting in the Hot Spot you would go straight back there to pick up more kills and both team would just keep on having an epic battle at the Hot Spot. This would also give you the chance to flank the enemy because there all at the Hot Spot so you sneak up behind them and try and take them down this would also make it more tactical Eg Most players on your team would take the frontline while 2 players go behind them to weaken them and eventually brake through the enemy lines and move towards there side of the map. After taking out there side of the map you then turn around and do the same thing to take back the other of map and the same again and the same again. That was one of the main reasons while a really liked playing Call Of Duty 4 multiplayer. Sometimes there couldnt be a Hot Spot and the enemy assualt you from every part of the map and cut you off as they take trap you and put there guns to good use.
Please comment even if you dont like it but if you dont please tell me why and how to improve it .