- The Shepherd214
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- Veteran Member
I love the entire Halo series, Halo 2 being my favorite of the games. I think that the universe is compelling and the story is deep, sweeping, and powerful. The hidden layers in the Halo trilogy and rich details of the backstory in the novels are something I love to be lost in, and im greatly looking forward to the story that Halo: Reach will weave. Bungie has carefully and lovingly crafted a mythic tale that will stay etched in my mind until the end.
Posted by: thewhorocker15
Posted by: General Heed
The weapons in Halo 1 are definitely not balanced. The shotgun is a medium range weapon. On the PC version, you could shoot a banshee from all the way across the map and still hit the enemy. The pistol is way unbalanced. It only takes 4 shots from a pistol to kill a fully shielded spartan. Even if you have an overshield it still only takes 4 shots to kill them. The Assault Rifle is too accurate at long ranges as well. Also, the physics in Halo 1 are terrible. If you drive a vehicle and bump into another player, it instantly kills them. Even the slightest bump can kill them.
Think about what you just said, all the weapons in Halo 1 are extremely powerful, not one of them is weak. Therefore, they are balanced because they are so strong.
I'm sorry, but anyone that thinks the Pistol was overpowered either didn't play a serious game of Halo 1 multiplayer, or just got out-pistoled often. And by serious game, I mean an actual system link game. Not a split screen game. The pistol killed in three shots to the head, and had bullet lag. The pistol was not a garunteed easy kill at all. It took a ton of skill to use effectivley.
The Shotgun played it's role as the close/somewhat medium range weapon that could easily take down a pistol at a proper range. It was balanced.
The A/R played it's role as the close range weapon, that could easily take down a pistol, and even some other weapons like the shotgun, rocket launcher or PR when used in certian situations. I don't see how you could effectivley use it at long ranges unless you mod your xbox.
Being able to kill people when you run them over is a good thing. I don't know how many times I've tried to run someone over in Halo 2 and 3, hit them at the appropriate speed, but they didn't die. Killing people with vehicles in Halo 1 was consistent. In Halo 2 and 3, it isn't.
Posted by: General Heed
Halo 1's multiplayer was terrible mainly because of the fact that there's no online multiplayer with the exception of Halo PC. Since you're limited to 4-player splitscreen, you're going to have a lot of screen looking. The fact that Halo 3 has tons of custom game options already means it's much better than Halo 1's custom game options. And you can adjust the physics in Halo 3 to make it more like Halo 1 such as speed, gravity, weapon damage, health and more.
Yes, Halo 1 lacks the features that Halo 2 and Halo 3 provide, but it doesn't count for anything because gameplay in Halo 1 was much better than Halo 2's and 3's. I went into a pretty detailed explanation above about why that is.
If you have only played split screen multiplayer, then I would highily recommend you get some friends together, and play Halo 1 on system link.
Posted by: General Heed
As for the campaign, Halo 3 definitely has the best. Although ODST's campaign might be better than Halo 3's since it brought back the night missions from Halo 1. But in Halo 3, you have more variety of combat than you did in Halo 1. The story is much more meaningful and dramatic. And air combat is a plus in Halo 3. Halo 1 doesn't really have that much vehicle combat compared to Halo 3. Halo 3 also has a broader range of weapons including support weapons like detachable turrets and missile pods. Hijacking vehicles is a great feature brought in from Halo 2 which Halo 1 does not have.
Gameplay is very inconsistent in Halo 3, and your grandma could outrun master chief in Halo 3. This really makes campaign very slow paced and boring. Actually, it makes any Halo 3 game with the default running speed and default settings/maps slow paced and boring.
Halo 3's campaign was pretty repetitive. Actually, all three Halo's campaigns were pretty repetitive. You go on foot with the basic weapons, then get some new weapons, then get in a vehicle, then get some new weapons, etc.... It's all the same. The reason why Halo 1's was better out of the two was because it was original. I couldn't go back and play through it again, but the game was original, Halo 2 and Halo 3 were not.
Posted by: General Heed
Halo 1 lacks everything that makes Halo 2 and Halo 3 awesome.
Halo 2 and Halo 3 lack everything that makes Halo 1 awsome.
Halo 2 and Halo 3 lack everything that made Halo CE stupid. The campaigns in Halo 2 and 3 doesnt have levels where you go through the EXACT same hallways and rooms over and over and over and over. The stories in halo 2 and 3 are deep and more intricate, the muliplayer has more features and is more refined, and the music in Halo 2 and 3 is much, much better than CE. Quit living in the past people I loved Halo CE when i first played it in 2001, but like an intelligent human being, i was smart enough to realize the vast improvements Halo 2 and 3 brought.