- gamertag: tr126
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Posted by: Dirk_Gently
1.That's your opinion, not worth noting.
2.AI...How is it bad? the enemies shoot at you, and you shoot back.
3.They used the original PoA textures from the original campaign, which weren't that great. For brutes and elites, they're pretty good.
4.see #1
5.No one cares, if it screws up you could just redownload the file from Halomaps. It's not hard to find (or do), it's the highest rated SP map on the site.
1. Excuse me? When did you start modding/building maps? NEVER has the mod been about what the creator thinks is best, it is always what the community think. If the community does not like it then it is not going anywhere. I could make a map completely out of logs and think it is the coolest thing since sliced bread. Then someone tells me it is unoriginal and bad. What am I going to do? I am going to ignore that person because they are not agreeing with me. Do you see what is happening here? To be completely honest I rather have no HUD than have the current HUD in this map.
2. You see, that is exactly what I am talking about. Gameplay is not about shooting at each other. If you want a game like that then go play crysis which has no story or plotline and consists of you running around a jungle shooting at koreans. Gameplay is about how the AI act, and how they interact. Make the AI more intelligent and stronger to fight.
3. Elite and Brute skins were not good. You can import models the size of the moon in CE, so make skins that actually look good on them.
4. See #3
5. I don't think you understood me. I am trying to tell you that doing map protection can result in a map that is not playable for ANYONE. You can stop the map from being read correctly by doing that and then you are left with a map that cannot be run at all by Halo PC.
I am just trying to give you some feedback here :\
WARNING: LONGPOST RANT AHEAD
I'll start this off by saying that SPV2 has pushed the CE engine to its limits. I can see how you (Dirk Gently) can not like the mod. I can understand that. But, would you please, please, please, quit advertising your mod, because I saw 1 picture and I will tell you, all it is, is a few bitmap swaps, and some new animations, some different particles and also, its PC so you have to overwrite existing files.
Also, you dont understand how CE works between PC. In PC you edit the physical .map file itself and inject new bitmaps and such. If you mess up the protection, you can damage the map file and have to redownload. In CE you actually mess with the tags, and can compile, create new things and add it to a map, and then you compile the map which gives you a whole NEW .map and can be protected AFTERward. If you end up screwing up the protection, you can simply rebuild the map cache file and you'll have the same map without the messed up protection
The protection on the map was placed on so people wont use a publically available tool to rip out the tags of the map, and place it into a boxmap (sorry, box + ripped tags thrown in everywhere = not cool) and therefore was made so that if you tried to, it would be dangerous to an extent. Like I said, this protection is added on AFTER they rebuild the map-cache file, and when they rebuild the cache file to create a new build of a beta, or whatever, it becomes un-protected, and has to be protected again.
What the -blam!- does model size have to do with texture quality? Halo 3 uses 1024x1024 textures along with specular, multipurpose, bump, and normal maps. If I'm correct, Dane skinned those elites and brutes to be 2048x2048 and only have a diffuse and multipurpose. It would completely anally -blam!- the engine if CE used anything higher than 2048x2048 and also for people with crappier computers (me).
And would you QUIT advertising your HALO FTW mod, because all I see is, texture change, oh a pelican not like I could add that into CE in about 20 minutes, texture change, particle change, sky change, texture change, oh and lets not forget another texture change... texture change texture change, and another texture change, particle change, sky change... i'm bored already.
tl;dr
Quit advertising your mod, you dont understand how CE works, and your mod is about 0.0000000000000000001% of the effort that was put into this.