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AA is not enabled in Halo 3 (and by extension, ODST) because the game engine uses HDR and is not for some reason compatible with AA at same time. Remember that Halo 3 is not HD game, it's only 640p but the Xbox scales it to 720p (or higher).
Whether ODST is 720p native, i don't know.
BUT ODST apparently has higher FOV, rather than Halo 2/3s 70-75 degrees. It's evidennt from the gameplay vids, when you see first person look to sniper or laser, you can clearly see how it looks longer and narrower... thus higher FOV. So while you can't have AA, you can take some consolation from larger field of vision.
IF lack AA really bothers you, you probably shouldn't play Halo 3 but wait till Reach which, according to some info, features new technologies, HD resolution and that sort stuff.
Halos have never been technically super advanced... personally i don't care. What i care is that Halos have damn good style, interesting environments and good use of color and lighting. ODST seems to be even better in these.
[Edited on 08.05.2009 10:46 AM PDT]