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This topic has moved here: Subject: optimize halo 2 for live
  • Subject: optimize halo 2 for live
Subject: optimize halo 2 for live
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  • last post: 01.01.0001 12:00 AM PDT


what kinds of short-cuts will be made to optimize live support (i.e. try to prevent the dreaded slow-down)? case-in- point would be some games have turned off auto-aliasing etc... i would personally rather have a slightly graphically inferior multiplayer game that can hold 32 players and run smoothly than a beautiful game that only holds 12 and slows down...

...or is it not a issue of graphics but of the headset communicator and voice chat that really slows everything down?.....

anyone know how smoothly the alpha ran?

  • 04.26.2004 9:32 AM PDT